Player Matchup

Cthulhu
Cthulhu
Jumbo7
Cthulhu
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 34L
1,511 Elo+
Solo
Artemis
Artemis
elkriz
Artemis
Level 16
God Stats
65W - 27L
1,622 SR
Queue Stats
261W - 208L
1,466 Elo+
Party 2
Sol
Sol
Клуум
Sol
Level 43
God Stats
18W - 10L
1,648 SR
Queue Stats
305W - 255L
1,465 Elo+
Party 2
Team Averages
Level 67
1,590 SR
1,481 Elo+

VS

Team Averages
Level 14
1,487 SR
1,447 Elo+
Neith
Neith
Martinho2p
Neith
Level 6
God Stats
4W - 2L
1,610 SR
Queue Stats
5W - 3L
1,503 Elo+
Party 1
Nemesis
Nemesis
Wikkersz
Nemesis
Level 6
God Stats
0W - 2L
1,351 SR
Queue Stats
2W - 3L
1,503 Elo+
Party 1
Medusa
Medusa
аkimaru
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jumbo7
Cthulhu
12
7 / 2 / 7
9,274
843
9,873
9,870
4,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
elkriz
Artemis
13
3 / 1 / 12
8,608
783
7,889
5,156
1,851
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 1 / 9
8,692
790
7,087
7,023
2,222
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
4 / 4 / 0
7,997
727
9,011
9,489
3,518
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Wikkersz
Nemesis
9
0 / 6 / 2
6,976
634
3,674
10,696
3,773
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
аkimaru
Medusa
9
0 / 5 / 2
6,596
600
2,998
8,158
2,850
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
15
Kills
4
4
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Jumbo7
Cthulhu
7
2
7
5.25
L
Neith
4
4
0
1
L
Nemesis
Wikkersz
Nemesis
0
6
2
0.17
W
Artemis
elkriz
Artemis
3
1
12
9
W
5
1
9
9.5
L
Medusa
аkimaru
Medusa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,849
Damage
15,683
22,049
Taken
28,343
8,798
Mitigated
10,141
8,159
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Jumbo7
Cthulhu
9,873
1,565
434
2,868
9,870
4,725
0
104
9,766
40,490
0
L
Neith
9,011
4,034
135
2,326
9,489
3,518
0
5,732
3,757
0
31,840
L
Nemesis
Wikkersz
Nemesis
3,674
894
159
2,215
10,696
3,773
0
6,192
4,504
0
17,021
W
Artemis
elkriz
Artemis
7,889
4,708
0
812
5,156
1,851
583
12
5,144
0
36,129
W
7,087
4,581
0
4,045
7,023
2,222
2,686
0
7,023
32,069
0
L
Medusa
аkimaru
Medusa
2,998
1,730
0
0
8,158
2,850
0
5,052
3,106
0
15,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,574
Gold Earned
21,569
152
Minions Killed
105
0
Camps Cleared
0
564,180
Distance Traveled
527,102
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,274
843
44
4
0
200,703
4
L
Neith
7,997
727
63
6
0
171,788
0
L
Nemesis
6,976
634
20
2
0
204,906
1
W
Artemis
8,608
783
54
5
0
183,871
3
W
Sol
8,692
790
54
5
0
179,606
1
L
Medusa
6,596
600
22
2
0
150,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role