Player Matchup

Fenrir
Fenrir
ChuckD33 x2U
Fenrir
Level 28
God Stats
2W - 2L
1,611 SR
Queue Stats
108W - 83L
1,384 Elo+
Party 2
Ah Puch
Ah Puch
YolkedGaming
Ah Puch
Level 42
God Stats
9W - 1L
1,462 SR
Queue Stats
170W - 155L
1,339 Elo+
Party 2
Cthulhu
Cthulhu
ZeroWithATwo
Cthulhu
Level 28
God Stats
10W - 7L
1,606 SR
Queue Stats
106W - 111L
1,360 Elo+
Party 2
Team Averages
Level 33
1,560 SR
1,361 Elo+

VS

Team Averages
Level 19
1,341 SR
1,361 Elo+
Kukulkan
Kukulkan
irSeed13
Kukulkan
Level 4
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 4L
1,145 Elo+
Party 1
Sun Wukong
Sun Wukong
lI-D_4_G_3_R-Il
Sun Wukong
Level 45
God Stats
3W - 5L
1,247 SR
Queue Stats
189W - 165L
1,438 Elo+
Party 1
Neith
Neith
poiuytqasdfg
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 3 / 7
8,064
733
4,811
8,600
3,292
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
YolkedGaming
Ah Puch
12
5 / 2 / 4
8,285
753
6,711
4,312
1,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
ZeroWithATwo
Cthulhu
11
4 / 3 / 4
8,205
746
6,129
8,738
3,572
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
irSeed13
Kukulkan
11
2 / 4 / 1
7,338
667
6,226
7,102
2,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
lI-D_4_G_3_R-Il
Sun Wukong
11
5 / 4 / 3
8,532
776
6,078
10,665
6,704
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 4 / 3
6,735
612
1,071
6,460
1,910
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
7
8
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
3
7
2.17
W
Ah Puch
YolkedGaming
Ah Puch
5
2
4
3.5
W
Cthulhu
ZeroWithATwo
Cthulhu
4
3
4
2
L
Kukulkan
irSeed13
Kukulkan
2
4
1
0.63
L
Sun Wukong
lI-D_4_G_3_R-Il
Sun Wukong
5
4
3
1.63
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,651
Damage
13,375
21,650
Taken
24,227
8,454
Mitigated
10,953
4,307
Healing
2,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,811
342
636
1,736
8,600
3,292
56
2,802
5,673
0
17,840
W
Ah Puch
YolkedGaming
Ah Puch
6,711
584
123
576
4,312
1,590
294
1,697
2,540
29,661
0
W
Cthulhu
ZeroWithATwo
Cthulhu
6,129
246
393
843
8,738
3,572
254
2,104
6,534
26,400
0
L
Kukulkan
irSeed13
Kukulkan
6,226
99
0
0
7,102
2,339
0
3,574
3,528
18,238
0
L
Sun Wukong
lI-D_4_G_3_R-Il
Sun Wukong
6,078
1,337
0
2,528
10,665
6,704
0
5,885
4,780
0
26,853
L
1,071
460
0
216
6,460
1,910
0
3,521
2,939
0
12,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,554
Gold Earned
22,605
100
Minions Killed
83
0
Camps Cleared
0
628,965
Distance Traveled
556,226
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,064
733
26
2
0
229,855
1
W
Ah Puch
8,285
753
49
4
0
200,509
0
W
Cthulhu
8,205
746
25
2
0
198,601
1
L
Kukulkan
7,338
667
33
3
0
201,435
3
L
Sun Wukong
8,532
776
31
3
0
189,029
1
L
Neith
6,735
612
19
2
0
165,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role