Player Matchup

Kumbhakarna
Kumbhakarna
HADESx9 11
Kumbhakarna
Level 25
God Stats
6W - 6L
1,342 SR
Queue Stats
35W - 21L
1,528 Elo+
Solo
Scylla
Scylla
I Trivium l
Scylla
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
56W - 76L
1,364 Elo+
Solo
Chang'e
Chang'e
dsmhero
Chang'e
Level 12
God Stats
3W - 9L
1,438 SR
Queue Stats
19W - 15L
1,581 Elo+
Solo
Merlin
Merlin
lxTopNotchx1
Merlin
Level 29
God Stats
7W - 8L
1,429 SR
Queue Stats
31W - 31L
1,341 Elo+
Solo
Anhur
Anhur
xOxTHRASHERxOx
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,388 Elo+
Solo
Team Averages
Level 21
1,442 SR
1,440 Elo+

VS

Team Averages
Level 24
1,502 SR
1,460 Elo+
Ra
Ra
ItsFireBug91
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 81L
1,341 Elo+
Solo
Cerberus
Cerberus
Speculum
Cerberus
Level 27
God Stats
32W - 16L
1,694 SR
Queue Stats
47W - 28L
1,585 Elo+
Solo
Ares
Ares
VariableFrog506
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,351 Elo+
Solo
Janus
Janus
iTz Diffuse
Janus
Level 27
God Stats
6W - 8L
1,364 SR
Queue Stats
98W - 71L
1,410 Elo+
Solo
Da Ji
Da Ji
vMR Wizkas
Da Ji
Level 29
God Stats
10W - 8L
1,453 SR
Queue Stats
124W - 125L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HADESx9 11
Kumbhakarna
14
0 / 2 / 3
9,415
856
3,509
10,856
8,495
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
16
0 / 1 / 4
9,601
873
8,092
4,770
1,424
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
dsmhero
Chang'e
15
3 / 3 / 1
10,103
918
9,448
11,906
4,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
16
1 / 4 / 2
9,944
904
13,340
9,408
3,465
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 4 / 2
9,658
878
7,366
20,110
7,004
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

138

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 4
10,543
958
5,808
5,243
1,834
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Speculum
Cerberus
16
1 / 0 / 7
10,331
939
12,053
11,717
11,567
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 3 / 10
9,700
882
4,793
17,701
6,447
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 1 / 10
10,533
958
13,308
5,747
2,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
17
9 / 0 / 2
12,324
1,120
14,345
8,966
3,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
5
Kills
13
14
Deaths
5
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
HADESx9 11
Kumbhakarna
0
2
3
0.75
L
Scylla
0
1
4
2
W
1
1
4
3
W
Cerberus
Speculum
Cerberus
1
0
7
4.5
W
0
3
10
1.67
L
Chang'e
dsmhero
Chang'e
3
3
1
1.17
W
2
1
10
7
L
Merlin
1
4
2
0.5
W
Da Ji
9
0
2
10
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,755
Damage
50,307
57,050
Taken
49,374
24,510
Mitigated
24,943
4,036
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
HADESx9 11
Kumbhakarna
3,509
207
173
593
10,856
8,495
0
7,101
3,580
15,881
0
L
Scylla
8,092
1,583
0
0
4,770
1,424
0
1,802
2,918
13,623
0
W
5,808
152
737
477
5,243
1,834
0
4,208
1,035
39,072
0
W
Cerberus
Speculum
Cerberus
12,053
267
0
3,246
11,717
11,567
0
7,962
3,437
34,555
0
W
4,793
483
0
5,274
17,701
6,447
0
12,191
5,510
7,062
0
L
Chang'e
dsmhero
Chang'e
9,448
299
1,456
1,588
11,906
4,122
0
5,725
6,131
23,082
0
W
13,308
530
0
0
5,747
2,009
0
5,053
694
30,334
0
L
Merlin
13,340
582
0
190
9,408
3,465
0
6,497
2,861
37,200
0
W
Da Ji
14,345
5,045
0
2,897
8,966
3,086
0
4,975
3,991
0
36,986
L
7,366
3,986
0
36
20,110
7,004
0
14,337
5,598
0
21,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,721
Gold Earned
53,431
141
Minions Killed
252
3
Camps Cleared
12
839,747
Distance Traveled
1,017,249
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,415
856
17
2
0
143,419
0
L
Scylla
9,601
873
14
1
0
150,489
0
W
Ra
10,543
958
89
8
2
191,954
0
W
Cerberus
10,331
939
72
7
2
211,049
3
W
Ares
9,700
882
1
0
0
161,011
0
L
Chang'e
10,103
918
30
3
1
174,931
0
W
Janus
10,533
958
40
4
3
220,519
0
L
Merlin
9,944
904
53
5
2
177,212
1
W
Da Ji
12,324
1,120
50
5
5
232,716
3
L
Anhur
9,658
878
27
2
0
193,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role