Player Matchup

Merlin
Merlin
BillyScndl
Merlin
Level 62
God Stats
2W - 4L
1,376 SR
Queue Stats
255W - 410L
1,067 Elo+
Party 1
Horus
Horus
JRGAMING896
Horus
Level 27
God Stats
1W - 2L
1,118 SR
Queue Stats
76W - 131L
1,001 Elo+
Party 1
Izanami
Izanami
metalbarbi
Izanami
Level 55
God Stats
51W - 79L
1,307 SR
Queue Stats
227W - 388L
1,028 Elo+
Party 1
Team Averages
Level 48
1,267 SR
1,032 Elo+

VS

Team Averages
Level 23
1,435 SR
1,058 Elo+
Hel
Hel
AllBaII
Hel
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 91L
1,037 Elo+
Party 2
Pele
Pele
IssxcRedd
Pele
Level 27
God Stats
14W - 30L
1,305 SR
Queue Stats
21W - 39L
1,083 Elo+
Solo
Ymir
Ymir
KoronaDurant
Ymir
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 79L
1,053 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BillyScndl
Merlin
14
3 / 2 / 6
10,654
627
16,628
10,239
3,376
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 0 / 5
11,019
648
4,697
13,190
7,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
metalbarbi
Izanami
14
4 / 4 / 8
11,220
660
13,471
12,508
4,618
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
3 / 2 / 2
9,753
574
10,908
13,792
4,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
13
2 / 7 / 2
9,926
584
12,849
21,652
7,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 3 / 1
8,506
500
1,361
12,719
13,995
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
5
6
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hel
3
2
2
2
W
Merlin
BillyScndl
Merlin
3
2
6
3
L
Pele
2
7
2
0.43
W
5
0
5
7.5
L
0
3
1
0.17
W
Izanami
metalbarbi
Izanami
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,796
Damage
25,118
35,937
Taken
48,163
15,653
Mitigated
25,828
11,249
Healing
15,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
10,908
1,453
4,887
4,705
13,792
4,817
0
5,713
8,079
35,277
0
W
Merlin
BillyScndl
Merlin
16,628
321
876
2,029
10,239
3,376
730
4,243
5,996
54,668
0
L
Pele
12,849
2,804
270
5,019
21,652
7,016
0
5,290
16,362
0
56,468
W
4,697
2,693
532
4,272
13,190
7,659
1,263
4,983
8,207
0
9,554
L
1,361
0
275
258
12,719
13,995
0
5,709
7,010
12,926
0
W
Izanami
metalbarbi
Izanami
13,471
10,923
0
3,540
12,508
4,618
1,610
3,059
9,449
0
43,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,893
Gold Earned
28,185
145
Minions Killed
126
0
Camps Cleared
0
819,995
Distance Traveled
692,730
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,753
574
30
2
0
294,251
0
W
Merlin
10,654
627
75
4
0
291,346
0
L
Pele
9,926
584
74
4
0
268,623
2
W
Horus
11,019
648
5
0
0
307,101
1
L
Ymir
8,506
500
22
1
0
129,856
0
W
Izanami
11,220
660
65
4
0
221,548
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role