Player Matchup

Anubis
Anubis
Amaxese
Anubis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,549 Elo+
Party 2
Arachne
Arachne
AngelOfFire1946
Arachne
Level 123
God Stats
7W - 11L
1,374 SR
Queue Stats
154W - 153L
1,505 Elo+
Party 2
Medusa
Medusa
DeathPhantom022
Medusa
Level 87
God Stats
2W - 5L
1,559 SR
Queue Stats
23W - 31L
1,433 Elo+
Party 2
Aphrodite
Aphrodite
ductfoot
Aphrodite
Level 59
God Stats
9W - 10L
1,635 SR
Queue Stats
21W - 29L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
rosemodx
Cthulhu
Level 17
God Stats
4W - 4L
1,629 SR
Queue Stats
43W - 47L
1,528 Elo+
Party 2
Team Averages
Level 58
1,539 SR
1,493 Elo+

VS

Team Averages
Level 79
1,729 SR
1,690 Elo+
Horus
Horus
T Death the kid
Horus
Level 91
God Stats
13W - 6L
1,634 SR
Queue Stats
83W - 40L
1,670 Elo+
Party 1
Freya
Freya
Unknown_Monsta91
Freya
Level 122
God Stats
3W - 1L
1,836 SR
Queue Stats
71W - 49L
1,664 Elo+
Party 3
Set
Set
YouRockCancItht
Set
Level 28
God Stats
2W - 0L
1,768 SR
Queue Stats
120W - 45L
1,732 Elo+
Party 1
Chronos
Chronos
winniethepiglet
Chronos
Level 128
God Stats
4W - 0L
1,655 SR
Queue Stats
102W - 63L
1,681 Elo+
Party 1
Cernunnos
Cernunnos
zT-SkullCrusher
Cernunnos
Level 28
God Stats
4W - 0L
1,750 SR
Queue Stats
67W - 38L
1,705 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Amaxese
Anubis
6
0 / 7 / 0
4,380
438
1,255
6,468
2,469
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 6 / 0
5,043
504
4,097
10,043
2,655
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 5 / 0
5,274
527
4,373
8,630
1,412
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
ductfoot
Aphrodite
7
0 / 7 / 0
4,249
425
4,090
8,375
2,292
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
rosemodx
Cthulhu
6
0 / 4 / 0
4,411
441
3,271
9,574
7,598
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 8
7,566
757
5,390
5,338
3,113
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
6 / 0 / 2
8,350
835
5,097
6,170
1,861
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
6 / 0 / 0
8,053
805
9,819
6,895
4,382
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
6 / 0 / 6
7,565
757
6,620
7,002
2,115
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
zT-SkullCrusher
Cernunnos
11
5 / 1 / 4
7,662
766
5,810
8,859
2,867
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
49
1
Kills
29
29
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
Amaxese
Anubis
0
7
0
0
L
0
6
0
0
L
1
5
0
0.2
W
6
0
8
10
W
6
0
2
7
W
6
0
0
6
L
Aphrodite
ductfoot
Aphrodite
0
7
0
0
L
Cthulhu
rosemodx
Cthulhu
0
4
0
0
W
6
0
6
9
W
Cernunnos
zT-SkullCrusher
Cernunnos
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,086
Damage
32,736
43,090
Taken
34,264
16,426
Mitigated
14,338
10,795
Healing
18,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Amaxese
Anubis
1,255
211
0
122
6,468
2,469
0
4,736
1,732
8,106
0
L
4,097
2,845
0
3,690
10,043
2,655
0
1,796
8,006
0
29,061
L
4,373
2,296
222
222
8,630
1,412
0
2,823
5,720
0
20,124
W
5,390
2,061
532
1,702
5,338
3,113
1,226
1,879
3,459
0
15,515
W
5,097
2,503
0
4,268
6,170
1,861
800
947
5,223
43,412
0
W
9,819
4,526
0
3,470
6,895
4,382
2,251
2,674
3,846
0
43,379
L
Aphrodite
ductfoot
Aphrodite
4,090
496
2,482
2,582
8,375
2,292
0
2,362
5,987
16,274
0
L
Cthulhu
rosemodx
Cthulhu
3,271
695
0
1,475
9,574
7,598
0
0
9,179
14,489
0
W
6,620
2,832
0
3,344
7,002
2,115
3,102
1,597
5,405
39,485
0
W
Cernunnos
zT-SkullCrusher
Cernunnos
5,810
2,533
0
5,678
8,859
2,867
1,541
1,119
7,715
0
40,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,357
Gold Earned
39,196
152
Minions Killed
338
0
Camps Cleared
0
853,900
Distance Traveled
928,939
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,380
438
19
2
0
173,365
1
L
Arachne
5,043
504
51
5
0
170,038
0
L
Medusa
5,274
527
29
3
0
179,330
0
W
Horus
7,566
757
35
4
0
204,227
1
W
Freya
8,350
835
79
8
0
166,600
0
W
Set
8,053
805
83
8
0
193,828
0
L
Aphrodite
4,249
425
22
2
0
177,080
2
L
Cthulhu
4,411
441
31
3
0
154,087
0
W
Chronos
7,565
757
65
7
0
185,730
3
W
Cernunnos
7,662
766
76
8
0
178,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role