Player Matchup

Pele
Pele
Daniel_Wolf-300
Pele
Level 27
God Stats
1W - 2L
1,397 SR
Queue Stats
94W - 87L
1,296 Elo+
Party 3
Fenrir
Fenrir
DavidZ_Z96
Fenrir
Level 10
God Stats
5W - 5L
1,591 SR
Queue Stats
8W - 10L
1,220 Elo+
Party 3
Zeus
Zeus
LPKSkies
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Neith
Neith
Rokinx
Neith
Level 29
God Stats
8W - 11L
1,549 SR
Queue Stats
23W - 29L
1,129 Elo+
Party 3
Ymir
Ymir
dragronfly95
Ymir
Level 17
God Stats
13W - 10L
1,481 SR
Queue Stats
27W - 34L
1,261 Elo+
Party 3
Team Averages
Level 18
1,503 SR
1,281 Elo+

VS

Team Averages
Level 22
1,479 SR
1,164 Elo+
Anhur
Anhur
Neekobocker
Anhur
Level 16
God Stats
3W - 2L
1,606 SR
Queue Stats
38W - 52L
1,174 Elo+
Party 1
Janus
Janus
OffshoreElm6308
Janus
Level 28
God Stats
8W - 5L
1,500 SR
Queue Stats
99W - 103L
1,221 Elo+
Solo
Merlin
Merlin
Shacadvirgo
Merlin
Level 16
God Stats
3W - 10L
1,725 SR
Queue Stats
39W - 63L
1,135 Elo+
Party 2
Amaterasu
Amaterasu
Tolgaar
Amaterasu
Level 27
God Stats
13W - 15L
1,440 SR
Queue Stats
113W - 127L
1,224 Elo+
Party 1
Bakasura
Bakasura
killer-_-Lion77
Bakasura
Level 25
God Stats
0W - 5L
1,125 SR
Queue Stats
80W - 106L
1,066 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 1
13,759
598
18,884
18,974
7,254
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
DavidZ_Z96
Fenrir
17
3 / 9 / 6
11,621
505
8,191
14,349
4,771
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
17
4 / 2 / 3
11,600
504
8,381
8,679
3,267
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Rokinx
Neith
17
5 / 1 / 7
11,585
504
10,934
8,426
3,470
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 1 / 10
11,070
481
4,557
12,385
13,289
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 4
11,211
487
7,327
17,133
6,327
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 2 / 1
7,832
341
1,540
4,275
1,264
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
16
2 / 4 / 1
10,118
440
9,258
9,785
3,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
Tolgaar
Amaterasu
16
6 / 6 / 1
10,714
466
14,637
21,093
9,167
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
15
1 / 12 / 2
9,718
423
6,586
19,600
7,917
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
31
Kills
14
14
Deaths
31
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
15
1
1
15.5
W
Fenrir
DavidZ_Z96
Fenrir
3
9
6
0.67
W
Zeus
4
2
3
2.75
L
5
7
4
1
L
0
2
1
0.25
W
Neith
Rokinx
Neith
5
1
7
8.5
L
Merlin
2
4
1
0.63
L
Amaterasu
Tolgaar
Amaterasu
6
6
1
1.08
W
4
1
10
9
L
Bakasura
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,947
Damage
39,348
62,813
Taken
71,886
32,051
Mitigated
28,405
6,806
Healing
18,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,884
9,076
0
5,438
18,974
7,254
407
982
17,911
0
102,533
W
Fenrir
DavidZ_Z96
Fenrir
8,191
2,991
0
524
14,349
4,771
445
547
13,802
0
36,983
W
Zeus
8,381
1,105
0
0
8,679
3,267
799
2,569
6,022
54,499
0
L
7,327
6,491
241
3,800
17,133
6,327
2,325
1,766
15,367
0
53,250
L
1,540
182
0
0
4,275
1,264
174
2,357
1,918
19,167
0
W
Neith
Rokinx
Neith
10,934
5,909
0
844
8,426
3,470
3,734
3,567
4,674
0
66,157
L
Merlin
9,258
571
96
2,399
9,785
3,730
475
372
9,413
58,723
0
L
Amaterasu
Tolgaar
Amaterasu
14,637
7,892
0
7,286
21,093
9,167
990
3,165
17,928
0
54,850
W
4,557
1,279
0
0
12,385
13,289
558
3,495
8,564
30,840
0
L
Bakasura
6,586
4,666
0
4,961
19,600
7,917
986
5,278
14,322
0
30,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,635
Gold Earned
49,593
444
Minions Killed
396
0
Camps Cleared
0
2,087,167
Distance Traveled
1,566,925
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,759
598
124
5
0
467,533
0
W
Fenrir
11,621
505
58
3
0
411,398
0
W
Zeus
11,600
504
119
5
0
414,690
5
L
Anhur
11,211
487
121
5
0
338,723
0
L
Janus
7,832
341
28
1
0
162,627
0
W
Neith
11,585
504
101
4
0
395,724
3
L
Merlin
10,118
440
93
4
0
358,994
1
L
Amaterasu
10,714
466
68
3
0
346,633
0
W
Ymir
11,070
481
42
2
0
397,822
1
L
Bakasura
9,718
423
86
4
0
359,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role