Player Matchup

Ganesha
Ganesha
HeadsOrTails203
Ganesha
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 20L
1,266 Elo+
Party 2
Cthulhu
Cthulhu
Lightheater
Cthulhu
Level 8
God Stats
3W - 0L
1,821 SR
Queue Stats
3W - 5L
964 Elo+
Party 2
Ymir
Ymir
Man Of Margarin
Ymir
Level 118
God Stats
3W - 1L
1,523 SR
Queue Stats
40W - 16L
1,652 Elo+
Party 2
Team Averages
Level 63
1,615 SR
1,294 Elo+

VS

Team Averages
Level 11
1,631 SR
1,479 Elo+
Sol
Sol
InflamedBuns
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 18L
1,500 Elo+
Party 1
Geb
Geb
beastcoyote
Geb
Level 14
God Stats
1W - 1L
1,805 SR
Queue Stats
32W - 10L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
dohn keyballs
Xbalanque
Level 9
God Stats
3W - 7L
1,589 SR
Queue Stats
40W - 48L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 7
8,807
587
3,965
11,513
5,433
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Lightheater
Cthulhu
14
2 / 4 / 8
9,876
658
6,683
15,571
15,061
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
12 / 2 / 3
12,027
802
15,132
15,819
7,073
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 6
9,594
640
9,048
11,170
3,286
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 5 / 4
9,307
620
6,080
14,080
12,792
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xbalanque
dohn keyballs
Xbalanque
12
4 / 4 / 1
9,507
634
11,574
10,298
3,400
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
14
Kills
8
8
Deaths
15
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
L
2
6
6
0.83
W
Cthulhu
Lightheater
Cthulhu
2
4
8
1.5
W
12
2
3
6.75
L
2
5
4
0.8
L
Xbalanque
dohn keyballs
Xbalanque
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,780
Damage
26,702
42,903
Taken
35,548
27,567
Mitigated
19,478
12,061
Healing
4,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,965
624
366
3,137
11,513
5,433
449
4,979
6,534
19,784
0
L
9,048
2,368
0
2,595
11,170
3,286
693
7,458
3,612
26,639
0
W
Cthulhu
Lightheater
Cthulhu
6,683
786
512
1,908
15,571
15,061
262
5,369
10,202
27,961
0
W
15,132
3,604
0
6,138
15,819
7,073
490
5,179
10,640
64,727
0
L
6,080
904
0
1,250
14,080
12,792
166
9,813
4,091
11,706
0
L
Xbalanque
dohn keyballs
Xbalanque
11,574
4,745
0
242
10,298
3,400
475
8,021
2,049
0
36,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,710
Gold Earned
28,408
121
Minions Killed
98
0
Camps Cleared
0
757,872
Distance Traveled
747,569
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,807
587
6
0
0
250,579
0
L
Sol
9,594
640
36
2
0
242,141
1
W
Cthulhu
9,876
658
46
3
0
279,812
0
W
Ymir
12,027
802
69
5
0
227,481
0
L
Geb
9,307
620
5
0
0
229,688
2
L
Xbalanque
9,507
634
57
4
0
275,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role