Player Matchup

Persephone
Persephone
BreadHulk
Persephone
Level 16
God Stats
1W - 3L
1,313 SR
Queue Stats
49W - 44L
1,736 Elo+
Solo
Odin
Odin
Outcast000
Odin
Level 28
God Stats
19W - 10L
1,542 SR
Queue Stats
128W - 93L
1,711 Elo+
Solo
Ymir
Ymir
Shenarino
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sobek
Sobek
The Names Rudy
Sobek
Level 28
God Stats
53W - 57L
1,532 SR
Queue Stats
437W - 441L
1,526 Elo+
Solo
Thanatos
Thanatos
mr_bachata
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 169L
1,607 Elo+
Solo
Team Averages
Level 21
1,477 SR
1,616 Elo+

VS

Team Averages
Level 48
1,543 SR
1,620 Elo+
Hachiman
Hachiman
Darkjxbomber
Hachiman
Level 25
God Stats
1W - 0L
1,719 SR
Queue Stats
14W - 16L
1,653 Elo+
Solo
Cthulhu
Cthulhu
Oh Parzival
Cthulhu
Level 9
God Stats
4W - 2L
1,649 SR
Queue Stats
19W - 13L
1,715 Elo+
Party 1
Chaac
Chaac
Onihime3180
Chaac
Level 27
God Stats
8W - 16L
1,242 SR
Queue Stats
89W - 81L
1,508 Elo+
Solo
Ah Puch
Ah Puch
dielander760
Ah Puch
Level 29
God Stats
74W - 36L
1,741 SR
Queue Stats
133W - 84L
1,663 Elo+
Solo
Mercury
Mercury
yardwild2000
Mercury
Level 149
God Stats
2W - 1L
1,361 SR
Queue Stats
99W - 69L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BreadHulk
Persephone
17
5 / 2 / 5
11,479
1,044
14,086
7,295
2,978
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 1 / 8
11,255
1,023
9,888
12,547
11,162
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
15
0 / 7 / 8
9,593
872
4,659
15,597
19,535
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 0 / 6
11,441
1,040
12,505
20,481
24,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
mr_bachata
Thanatos
16
2 / 12 / 8
10,530
957
8,811
20,817
8,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

116

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Darkjxbomber
Hachiman
16
3 / 8 / 8
10,482
953
8,995
14,474
4,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Oh Parzival
Cthulhu
18
5 / 2 / 15
11,915
1,083
19,097
16,134
16,748
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 0 / 13
10,373
943
8,189
5,374
4,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
dielander760
Ah Puch
18
5 / 3 / 9
11,140
1,013
20,207
7,761
2,722
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
yardwild2000
Mercury
17
8 / 5 / 4
11,185
1,017
14,827
11,751
4,248
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
71
18
Kills
22
22
Deaths
18
35
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Persephone
BreadHulk
Persephone
5
2
5
3.75
W
Hachiman
Darkjxbomber
Hachiman
3
8
8
0.88
W
Cthulhu
Oh Parzival
Cthulhu
5
2
15
6.25
W
1
0
13
7.5
L
5
1
8
9
L
Ymir
0
7
8
0.57
L
6
0
6
9
W
Ah Puch
dielander760
Ah Puch
5
3
9
3.17
L
Thanatos
mr_bachata
Thanatos
2
12
8
0.5
W
Mercury
yardwild2000
Mercury
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,949
Damage
71,315
76,737
Taken
55,494
66,615
Mitigated
33,483
6,053
Healing
6,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BreadHulk
Persephone
14,086
784
318
611
7,295
2,978
0
2,862
4,333
36,864
0
W
Hachiman
Darkjxbomber
Hachiman
8,995
5,810
0
243
14,474
4,944
0
8,461
6,013
0
16,883
W
Cthulhu
Oh Parzival
Cthulhu
19,097
1,654
536
3,728
16,134
16,748
0
9,786
6,348
35,711
0
W
8,189
345
0
1,292
5,374
4,821
0
3,449
1,925
0
17,633
L
9,888
3,948
0
0
12,547
11,162
0
6,393
5,958
0
21,999
L
Ymir
4,659
1,009
0
0
15,597
19,535
0
6,860
8,599
12,199
0
L
12,505
955
0
2,212
20,481
24,090
0
10,937
9,369
26,365
0
W
Ah Puch
dielander760
Ah Puch
20,207
868
0
488
7,761
2,722
0
3,648
4,113
50,955
0
L
Thanatos
mr_bachata
Thanatos
8,811
2,334
255
2,657
20,817
8,850
0
11,418
9,174
0
20,131
W
Mercury
yardwild2000
Mercury
14,827
10,588
0
480
11,751
4,248
0
5,906
5,733
0
29,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,298
Gold Earned
55,095
177
Minions Killed
176
3
Camps Cleared
6
943,819
Distance Traveled
1,145,214
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,479
1,044
55
5
0
204,073
0
W
Hachiman
10,482
953
15
1
1
187,832
0
W
Cthulhu
11,915
1,083
42
4
0
246,540
0
W
Chaac
10,373
943
20
2
0
253,894
0
L
Odin
11,255
1,023
35
3
2
210,309
0
L
Ymir
9,593
872
25
2
0
115,862
0
L
Sobek
11,441
1,040
33
3
0
239,355
1
W
Ah Puch
11,140
1,013
65
6
1
201,950
1
L
Thanatos
10,530
957
29
3
1
174,220
0
W
Mercury
11,185
1,017
34
3
4
254,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role