Player Matchup

Pele
Pele
ItsGakzz
Pele
Level 19
God Stats
17W - 21L
1,258 SR
Queue Stats
72W - 76L
1,123 Elo+
Solo
Freya
Freya
Long Live Rique
Freya
Level 27
God Stats
4W - 5L
1,557 SR
Queue Stats
31W - 41L
1,098 Elo+
Solo
Anhur
Anhur
Scott-Shz
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,500 Elo+
Solo
Neith
Neith
WhinnieDaPooh
Neith
Level 7
God Stats
1W - 1L
1,318 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Horus
Horus
agenthellfirex
Horus
Level 16
God Stats
5W - 3L
1,414 SR
Queue Stats
21W - 22L
1,066 Elo+
Solo
Team Averages
Level 15
1,409 SR
1,257 Elo+

VS

Team Averages
Level 12
1,491 SR
1,254 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FearKrazyNoob
Nemesis
Level 6
God Stats
2W - 5L
1,492 SR
Queue Stats
33W - 37L
1,041 Elo+
Solo
Da Ji
Da Ji
josseg44
Da Ji
Level 28
God Stats
15W - 15L
1,522 SR
Queue Stats
118W - 175L
1,098 Elo+
Solo
Set
Set
lonesom_carapace
Set
Level 12
God Stats
0W - 1L
1,440 SR
Queue Stats
11W - 14L
1,130 Elo+
Solo
Jormungandr
Jormungandr
whitewalkr
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
6 / 3 / 3
8,968
641
5,733
8,421
2,572
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
9 / 3 / 8
8,810
629
8,839
10,934
3,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Scott-Shz
Anhur
16
11 / 0 / 6
10,468
748
11,032
7,924
2,931
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 1
8,082
577
3,885
4,588
1,184
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 5 / 13
7,653
547
5,000
9,729
5,833
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 7 / 2
6,216
444
7,921
15,165
6,276
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
11
5 / 7 / 3
7,244
517
7,164
11,799
3,052
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
josseg44
Da Ji
11
4 / 5 / 3
7,182
513
6,615
11,822
3,505
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
2 / 6 / 2
5,480
391
1,750
5,315
1,039
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
whitewalkr
Jormungandr
6
0 / 5 / 1
4,955
354
1,393
4,648
1,731
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
30
Kills
13
14
Deaths
30
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
7
2
0.43
L
Nemesis
5
7
3
0.93
W
Pele
6
3
3
2.5
W
9
3
8
4.33
W
Anhur
Scott-Shz
Anhur
11
0
6
14
W
2
3
1
0.83
W
2
5
13
1.7
L
Da Ji
josseg44
Da Ji
4
5
3
1.1
L
2
6
2
0.5
L
Jormungandr
whitewalkr
Jormungandr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,489
Damage
24,843
41,596
Taken
48,749
15,990
Mitigated
15,603
12,708
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,921
701
147
743
15,165
6,276
66
5,144
10,021
25,405
0
L
Nemesis
7,164
3,466
0
1,338
11,799
3,052
240
1,694
10,105
0
28,222
W
Pele
5,733
1,215
0
1,930
8,421
2,572
1,978
748
7,673
0
39,187
W
8,839
3,156
0
5,697
10,934
3,470
1,052
3,461
7,473
19,954
0
W
Anhur
Scott-Shz
Anhur
11,032
7,569
0
1,540
7,924
2,931
7,699
1,518
6,406
0
65,786
W
3,885
2,349
0
218
4,588
1,184
3,438
24
4,564
0
28,898
W
5,000
2,569
830
2,493
9,729
5,833
1,096
3,563
6,166
0
18,458
L
Da Ji
josseg44
Da Ji
6,615
1,608
0
2,262
11,822
3,505
86
1,460
10,362
0
30,339
L
1,750
1,512
0
0
5,315
1,039
0
541
4,774
0
6,326
L
Jormungandr
whitewalkr
Jormungandr
1,393
615
0
123
4,648
1,731
200
0
4,648
8,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,981
Gold Earned
31,077
311
Minions Killed
137
0
Camps Cleared
0
1,206,845
Distance Traveled
1,013,462
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,216
444
26
2
0
250,937
5
L
Nemesis
7,244
517
45
3
0
272,928
1
W
Pele
8,968
641
68
5
0
265,724
3
W
Freya
8,810
629
33
2
0
210,491
1
W
Anhur
10,468
748
125
9
0
246,943
4
W
Neith
8,082
577
61
4
0
246,359
0
W
Horus
7,653
547
24
2
0
237,328
1
L
Da Ji
7,182
513
53
4
0
256,841
0
L
Set
5,480
391
5
0
0
118,613
0
L
Jormungandr
4,955
354
8
1
0
114,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role