Player Matchup

Hades
Hades
Bronze I
Rock7-BR-RS-
Hades
Bronze I
Level 158
God Stats
76W - 34L
1,645 SR
Queue Stats
226W - 203L
662 MMR
Party 1
Neith
Neith
Silver I
Ruanito179
Neith
Silver I
Level 104
God Stats
9W - 11L
1,450 SR
Queue Stats
322W - 252L
1,112 MMR
Party 1
Cerberus
Cerberus
Silver IV
x_AlLmIgHt_420_x
Cerberus
Silver IV
Level 122
God Stats
50W - 26L
1,611 SR
Queue Stats
293W - 319L
651 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,568 SR
808 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,543 SR
767 MMR
Anubis
Anubis
Silver III
LI0NHEÂRT
Anubis
Silver III
Level 82
God Stats
11W - 6L
1,711 SR
Queue Stats
218W - 209L
777 MMR
Party 2
Sun Wukong
Sun Wukong
Silver III
LI0NHEÅRT
Sun Wukong
Silver III
Level 120
God Stats
106W - 79L
1,413 SR
Queue Stats
218W - 208L
777 MMR
Party 2
Fenrir
Fenrir
Bronze I
Nuclear Rapture
Fenrir
Bronze I
Level 127
God Stats
92W - 103L
1,507 SR
Queue Stats
127W - 165L
747 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 11 / 9
15,700
628
15,815
28,388
9,576
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
20
12 / 5 / 4
18,029
721
28,029
18,882
5,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 8 / 14
16,665
667
13,705
30,207
29,021
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
KukulkanCthulhuZeusChaacAphrodite

VS

Bans
Ah PuchCupidHerculesMedusaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LI0NHEÂRT
Anubis
20
12 / 8 / 7
17,425
697
28,216
25,310
11,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LI0NHEÅRT
Sun Wukong
20
6 / 1 / 16
16,939
678
24,571
33,595
29,593
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 9 / 9
16,515
661
14,334
25,352
11,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
56
18
Kills
24
24
Deaths
18
27
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
LI0NHEÂRT
Anubis
12
8
7
1.94
W
Sun Wukong
LI0NHEÅRT
Sun Wukong
6
1
16
14
W
6
9
9
1.17
L
4
11
9
0.77
L
Neith
12
5
4
2.8
L
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,549
Damage
67,121
77,477
Taken
84,257
44,573
Mitigated
52,145
23,521
Healing
29,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
LI0NHEÂRT
Anubis
28,216
680
0
11,457
25,310
11,208
1,330
11,940
13,370
110,376
0
W
Sun Wukong
LI0NHEÅRT
Sun Wukong
24,571
5,641
0
8,137
33,595
29,593
963
10,758
22,837
0
77,724
W
14,334
4,448
997
8,530
25,352
11,344
714
7,803
17,549
0
91,916
L
15,815
549
418
7,771
28,388
9,576
793
13,006
15,382
73,138
0
L
Neith
28,029
9,223
0
7,466
18,882
5,976
2,958
5,973
12,909
0
100,785
L
13,705
1,079
797
7,069
30,207
29,021
286
9,290
20,917
37,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,394
Gold Earned
50,879
265
Minions Killed
248
0
Camps Cleared
0
1,237,894
Distance Traveled
1,178,171
28
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,425
697
96
4
0
347,055
0
W
Sun Wukong
16,939
678
82
3
0
466,394
2
W
Fenrir
16,515
661
70
3
0
364,722
1
L
Hades
15,700
628
97
4
0
375,968
11
L
Neith
18,029
721
121
5
0
436,592
12
L
Cerberus
16,665
667
47
2
0
425,334
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role