Player Matchup

Sun Wukong
Sun Wukong
BlackAssassin29
Sun Wukong
Level 34
God Stats
7W - 18L
1,396 SR
Queue Stats
78W - 131L
1,318 Elo+
Party 3
Arachne
Arachne
FarohGangYT
Arachne
Level 15
God Stats
13W - 14L
1,409 SR
Queue Stats
188W - 214L
1,225 Elo+
Party 3
Vulcan
Vulcan
FgiggleMuffin
Vulcan
Level 17
God Stats
7W - 9L
1,420 SR
Queue Stats
21W - 29L
1,247 Elo+
Party 3
Hel
Hel
PigsDragon
Hel
Level 18
God Stats
57W - 39L
1,408 SR
Queue Stats
312W - 315L
1,367 Elo+
Solo
Guan Yu
Guan Yu
laughoutloudvon
Guan Yu
Level 18
God Stats
2W - 2L
1,461 SR
Queue Stats
36W - 46L
1,218 Elo+
Party 3
Team Averages
Level 20
1,419 SR
1,275 Elo+

VS

Team Averages
Level 17
1,540 SR
1,223 Elo+
Ah Puch
Ah Puch
Karkneevol84
Ah Puch
Level 18
God Stats
1W - 2L
1,578 SR
Queue Stats
2W - 7L
929 Elo+
Solo
Cthulhu
Cthulhu
Mosquizz
Cthulhu
Level 15
God Stats
4W - 5L
1,419 SR
Queue Stats
8W - 10L
1,052 Elo+
Party 2
Hun Batz
Hun Batz
NickDangerr
Hun Batz
Level 27
God Stats
2W - 1L
1,703 SR
Queue Stats
23W - 24L
1,278 Elo+
Party 1
Mulan
Mulan
Rollerbard
Mulan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,577 Elo+
Party 2
Rama
Rama
starqaza
Rama
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 18L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackAssassin29
Sun Wukong
20
12 / 5 / 14
15,540
471
25,381
36,555
42,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
FarohGangYT
Arachne
20
10 / 11 / 5
17,400
527
20,441
36,820
15,698
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
3 / 11 / 5
13,733
416
20,320
25,335
10,522
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 7 / 6
17,270
523
27,766
34,995
16,596
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 11 / 6
12,986
394
11,290
36,740
20,466
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Karkneevol84
Ah Puch
20
2 / 10 / 11
15,606
473
20,719
26,350
9,107
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Mosquizz
Cthulhu
20
3 / 7 / 4
13,965
423
18,694
28,959
32,350
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
NickDangerr
Hun Batz
20
17 / 7 / 10
18,660
565
39,832
32,403
16,004
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
20
4 / 8 / 16
14,758
447
10,039
23,283
24,686
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
20
18 / 8 / 11
19,213
582
50,504
37,731
13,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
96
37
Kills
44
45
Deaths
40
36
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BlackAssassin29
Sun Wukong
12
5
14
3.8
L
Arachne
FarohGangYT
Arachne
10
11
5
1.14
L
3
11
5
0.5
W
Ah Puch
Karkneevol84
Ah Puch
2
10
11
0.75
W
Cthulhu
Mosquizz
Cthulhu
3
7
4
0.71
W
Hun Batz
NickDangerr
Hun Batz
17
7
10
3.14
L
10
7
6
1.86
W
Mulan
4
8
16
1.5
L
2
11
6
0.45
W
Rama
18
8
11
2.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,198
Damage
139,788
170,445
Taken
148,726
105,683
Mitigated
95,541
74,619
Healing
44,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BlackAssassin29
Sun Wukong
25,381
5,690
0
4,161
36,555
42,401
2,264
8,958
27,172
0
66,777
L
Arachne
FarohGangYT
Arachne
20,441
15,420
167
12,461
36,820
15,698
328
6,952
29,393
0
149,685
L
20,320
1,449
1,049
3,633
25,335
10,522
1,727
6,724
18,386
91,143
0
W
Ah Puch
Karkneevol84
Ah Puch
20,719
1,020
0
11,152
26,350
9,107
2,299
8,566
17,534
118,380
0
W
Cthulhu
Mosquizz
Cthulhu
18,694
888
2,324
3,297
28,959
32,350
151
9,444
19,380
105,179
0
W
Hun Batz
NickDangerr
Hun Batz
39,832
12,106
0
6,038
32,403
16,004
1,745
10,368
21,835
0
153,913
L
27,766
1,154
16,717
19,398
34,995
16,596
1,226
12,107
22,388
129,435
0
W
Mulan
10,039
1,994
0
2,153
23,283
24,686
589
10,098
12,960
0
46,562
L
11,290
2,757
4,709
12,324
36,740
20,466
1,488
3,672
32,968
0
57,539
W
Rama
50,504
37,428
0
19,778
37,731
13,394
4,672
15,218
22,038
0
139,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,929
Gold Earned
82,202
670
Minions Killed
699
0
Camps Cleared
0
2,931,846
Distance Traveled
2,856,278
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,540
471
86
3
0
574,114
1
L
Arachne
17,400
527
142
4
0
538,500
1
L
Vulcan
13,733
416
120
4
0
606,446
4
W
Ah Puch
15,606
473
158
5
0
543,799
0
W
Cthulhu
13,965
423
134
4
0
579,383
1
W
Hun Batz
18,660
565
170
5
0
623,054
4
L
Hel
17,270
523
266
8
0
628,479
2
W
Mulan
14,758
447
69
2
0
570,607
1
L
Guan Yu
12,986
394
56
2
0
584,307
6
W
Rama
19,213
582
168
5
0
539,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role