Player Matchup

Hachiman
Hachiman
Gimme SnuggIes
Hachiman
Level 27
God Stats
0W - 2L
1,571 SR
Queue Stats
25W - 25L
1,443 Elo+
Party 2
Athena
Athena
Jonstuff
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,017 Elo+
Solo
Kukulkan
Kukulkan
Varenzilla
Kukulkan
Level 16
God Stats
9W - 10L
1,222 SR
Queue Stats
12W - 17L
1,282 Elo+
Solo
Merlin
Merlin
destamper75
Merlin
Level 25
God Stats
1W - 3L
1,531 SR
Queue Stats
10W - 7L
1,341 Elo+
Solo
Cthulhu
Cthulhu
dinonoll
Cthulhu
Level 12
God Stats
6W - 9L
1,403 SR
Queue Stats
14W - 18L
1,331 Elo+
Party 2
Team Averages
Level 17
1,446 SR
1,282 Elo+

VS

Team Averages
Level 30
1,362 SR
1,344 Elo+
Neith
Neith
ASAP_ICY_
Neith
Level 14
God Stats
6W - 6L
1,434 SR
Queue Stats
39W - 47L
1,462 Elo+
Party 1
Athena
Athena
GreenLightWadeo
Athena
Level 66
God Stats
4W - 2L
1,298 SR
Queue Stats
100W - 76L
1,434 Elo+
Party 1
Anhur
Anhur
HoboJoe21
Anhur
Level 21
God Stats
1W - 1L
1,298 SR
Queue Stats
1W - 1L
1,175 Elo+
Solo
Chang'e
Chang'e
WhyNotPrimary-
Chang'e
Level 20
God Stats
27W - 16L
1,505 SR
Queue Stats
66W - 54L
1,302 Elo+
Party 1
Fenrir
Fenrir
theBLACKguy94
Fenrir
Level 28
God Stats
3W - 3L
1,277 SR
Queue Stats
106W - 119L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
4 / 9 / 4
13,298
391
20,350
23,785
8,170
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Jonstuff
Athena
20
4 / 7 / 2
15,427
454
8,394
34,323
36,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Varenzilla
Kukulkan
18
1 / 9 / 6
12,703
374
14,241
18,493
6,987
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
20
1 / 13 / 3
14,233
419
8,927
23,646
7,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
dinonoll
Cthulhu
19
5 / 11 / 7
14,167
417
21,347
35,108
22,875
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ASAP_ICY_
Neith
20
4 / 6 / 6
15,049
443
21,397
21,010
9,968
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
21 / 1 / 8
19,797
582
30,376
38,503
49,775
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
HoboJoe21
Anhur
14
1 / 1 / 7
12,828
377
7,090
9,929
3,980
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 6 / 13
16,135
475
17,262
25,448
24,487
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
16 / 3 / 7
19,020
559
34,725
33,754
17,167
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
15
Kills
49
49
Deaths
17
22
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
ASAP_ICY_
Neith
4
6
6
1.17
L
Hachiman
4
9
4
0.67
W
21
1
8
25
W
Anhur
HoboJoe21
Anhur
1
1
7
4.5
L
Athena
Jonstuff
Athena
4
7
2
0.71
L
Kukulkan
Varenzilla
Kukulkan
1
9
6
0.44
W
7
6
13
2.25
L
Merlin
1
13
3
0.19
L
Cthulhu
dinonoll
Cthulhu
5
11
7
0.77
W
16
3
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,259
Damage
110,850
135,355
Taken
128,644
81,597
Mitigated
105,377
10,988
Healing
50,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ASAP_ICY_
Neith
21,397
11,743
0
4,486
21,010
9,968
3,646
12,229
8,781
0
85,300
L
Hachiman
20,350
12,207
0
3,114
23,785
8,170
3,369
12,267
11,493
0
66,955
W
30,376
10,272
2,018
7,239
38,503
49,775
4,194
14,483
24,020
122,525
0
W
Anhur
HoboJoe21
Anhur
7,090
3,469
0
1,813
9,929
3,980
1,803
3,301
6,628
0
37,670
L
Athena
Jonstuff
Athena
8,394
3,155
0
2,733
34,323
36,303
1,033
11,853
22,020
83,113
0
L
Kukulkan
Varenzilla
Kukulkan
14,241
1,742
0
64
18,493
6,987
295
6,431
11,912
55,095
0
W
17,262
1,760
5,940
8,969
25,448
24,487
4,978
16,473
8,039
88,262
0
L
Merlin
8,927
823
0
2,323
23,646
7,262
1,251
7,477
16,044
92,154
0
L
Cthulhu
dinonoll
Cthulhu
21,347
1,039
965
1,789
35,108
22,875
607
8,768
26,248
59,052
0
W
34,725
7,170
252
19,388
33,754
17,167
2,652
11,902
21,852
0
163,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,828
Gold Earned
82,829
515
Minions Killed
628
0
Camps Cleared
0
2,672,308
Distance Traveled
2,819,164
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,049
443
132
4
0
520,311
0
L
Hachiman
13,298
391
95
3
0
533,006
0
W
Athena
19,797
582
124
4
0
657,577
7
W
Anhur
12,828
377
67
2
0
329,012
1
L
Athena
15,427
454
115
3
0
603,914
0
L
Kukulkan
12,703
374
79
2
0
517,088
0
W
Chang'e
16,135
475
127
4
0
599,765
1
L
Merlin
14,233
419
160
5
0
459,287
8
L
Cthulhu
14,167
417
66
2
0
559,013
2
W
Fenrir
19,020
559
178
5
0
712,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role