Player Matchup

Izanami
Izanami
ManuelFS420
Izanami
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,215 Elo+
Party 1
Cthulhu
Cthulhu
SaintMP420
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,086 Elo+
Party 1
Zeus
Zeus
TiedSoul11
Zeus
Level 25
God Stats
0W - 2L
1,442 SR
Queue Stats
20W - 33L
1,252 Elo+
Party 3
Da Ji
Da Ji
XxLaetusxX
Da Ji
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
blind assasin96
Sobek
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 129L
1,384 Elo+
Party 3
Team Averages
Level 58
1,488 SR
1,287 Elo+

VS

Team Averages
Level 68
1,513 SR
1,468 Elo+
Arachne
Arachne
FT BECOMING
Arachne
Level 47
God Stats
1W - 0L
1,570 SR
Queue Stats
1W - 1L
1,281 Elo+
Party 2
Thanatos
Thanatos
Ks V l R U S
Thanatos
Level 99
God Stats
2W - 1L
1,383 SR
Queue Stats
119W - 104L
1,498 Elo+
Party 2
Kuzenbo
Kuzenbo
LaloONE39
Kuzenbo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,555 Elo+
Party 2
Chronos
Chronos
dnice2984
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,407 Elo+
Solo
Janus
Janus
johanmasterG15
Janus
Level 152
God Stats
6W - 1L
1,613 SR
Queue Stats
129W - 119L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ManuelFS420
Izanami
19
3 / 9 / 19
12,023
707
14,039
17,873
8,261
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SaintMP420
Cthulhu
19
1 / 6 / 15
11,642
685
7,742
17,097
20,836
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 12 / 11
10,917
642
12,487
17,937
6,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
20
23 / 4 / 9
14,947
879
26,087
15,647
18,119
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
4 / 9 / 17
11,378
669
10,700
26,338
32,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FT BECOMING
Arachne
18
8 / 10 / 11
12,571
739
10,381
18,154
8,272
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Ks V l R U S
Thanatos
20
14 / 5 / 15
14,183
834
19,990
19,467
10,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
LaloONE39
Kuzenbo
20
8 / 6 / 18
13,409
789
11,444
22,760
38,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
dnice2984
Chronos
15
1 / 8 / 8
10,254
603
5,995
16,234
10,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 5 / 16
14,445
850
30,278
14,044
6,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
108
34
Kills
40
40
Deaths
34
71
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Arachne
FT BECOMING
Arachne
8
10
11
1.35
W
Thanatos
Ks V l R U S
Thanatos
14
5
15
4.3
W
Kuzenbo
LaloONE39
Kuzenbo
8
6
18
2.83
L
Izanami
ManuelFS420
Izanami
3
9
19
1.39
L
Cthulhu
SaintMP420
Cthulhu
1
6
15
1.42
L
3
12
11
0.71
L
Da Ji
23
4
9
6.88
L
4
9
17
1.39
W
Chronos
dnice2984
Chronos
1
8
8
0.63
W
9
5
16
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,055
Damage
78,088
94,892
Taken
90,659
86,362
Mitigated
74,278
19,790
Healing
32,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
FT BECOMING
Arachne
10,381
7,006
0
3,348
18,154
8,272
1,077
4,931
13,223
0
16,653
W
Thanatos
Ks V l R U S
Thanatos
19,990
5,345
1,564
16,232
19,467
10,048
1,447
7,901
11,566
0
39,639
W
Kuzenbo
LaloONE39
Kuzenbo
11,444
3,764
254
3,069
22,760
38,767
220
7,485
15,275
19,953
0
L
Izanami
ManuelFS420
Izanami
14,039
9,348
1,253
1,748
17,873
8,261
2,509
9,784
8,089
0
35,503
L
Cthulhu
SaintMP420
Cthulhu
7,742
674
1,191
1,473
17,097
20,836
80
8,717
8,380
26,415
0
L
12,487
3,306
620
1,522
17,937
6,878
482
10,962
6,975
27,788
0
L
Da Ji
26,087
6,244
2,388
3,250
15,647
18,119
147
7,675
7,972
0
36,142
L
10,700
1,541
1,653
4,692
26,338
32,268
700
10,579
15,759
23,113
0
W
Chronos
dnice2984
Chronos
5,995
1,786
557
1,527
16,234
10,473
1,239
6,300
9,934
20,291
0
W
30,278
2,444
1,436
4,169
14,044
6,718
1,404
4,312
9,732
64,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,907
Gold Earned
64,862
185
Minions Killed
149
0
Camps Cleared
0
1,223,501
Distance Traveled
1,551,080
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,571
739
4
0
0
283,482
1
W
Thanatos
14,183
834
35
2
0
340,620
1
W
Kuzenbo
13,409
789
11
1
0
321,917
0
L
Izanami
12,023
707
59
3
0
236,757
0
L
Cthulhu
11,642
685
42
2
0
235,992
0
L
Zeus
10,917
642
42
2
0
209,478
3
L
Da Ji
14,947
879
16
1
0
286,267
0
L
Sobek
11,378
669
26
2
0
255,007
0
W
Chronos
10,254
603
22
1
0
309,427
0
W
Janus
14,445
850
77
5
0
295,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role