Player Matchup

Izanami
Izanami
Dona1210
Izanami
Level 22
God Stats
16W - 24L
1,340 SR
Queue Stats
201W - 269L
1,256 Elo+
Solo
Neith
Neith
HomoLudens00
Neith
Level 16
God Stats
2W - 1L
1,467 SR
Queue Stats
5W - 5L
1,238 Elo+
Solo
Fenrir
Fenrir
MartiinAMC
Fenrir
Level 26
God Stats
4W - 4L
1,553 SR
Queue Stats
44W - 46L
1,318 Elo+
Party 2
Cthulhu
Cthulhu
bazan_castillon
Cthulhu
Level 25
God Stats
17W - 15L
1,524 SR
Queue Stats
30W - 36L
1,302 Elo+
Party 2
Thoth
Thoth
dawnduskk
Thoth
Level 17
God Stats
8W - 13L
1,510 SR
Queue Stats
80W - 79L
1,272 Elo+
Solo
Team Averages
Level 21
1,479 SR
1,277 Elo+

VS

Team Averages
Level 16
1,509 SR
1,257 Elo+
King Arthur
King Arthur
JazzyBuckle2789
King Arthur
Level 17
God Stats
35W - 39L
1,510 SR
Queue Stats
198W - 222L
1,333 Elo+
Party 1
Cernunnos
Cernunnos
MrChiken5
Cernunnos
Level 9
God Stats
24W - 22L
1,500 SR
Queue Stats
51W - 51L
1,140 Elo+
Party 1
Ymir
Ymir
OG Mij OG
Ymir
Level 12
God Stats
38W - 31L
1,508 SR
Queue Stats
92W - 90L
1,347 Elo+
Party 1
Thor
Thor
kamikazebark
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 318L
1,213 Elo+
Party 1
Hel
Hel
lebulon
Hel
Level 21
God Stats
11W - 9L
1,528 SR
Queue Stats
93W - 103L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dona1210
Izanami
16
0 / 6 / 4
11,652
507
4,046
12,205
4,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

18
16 / 4 / 8
13,641
593
20,695
14,449
6,249
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
MartiinAMC
Fenrir
20
14 / 1 / 5
14,487
630
15,316
19,485
9,210
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
4 / 2 / 18
12,985
565
11,779
21,646
21,383
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
dawnduskk
Thoth
20
9 / 1 / 4
13,817
601
15,452
7,057
2,832
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JazzyBuckle2789
King Arthur
17
6 / 4 / 1
11,477
499
13,685
17,868
17,239
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
MrChiken5
Cernunnos
16
2 / 14 / 2
10,387
452
9,933
18,653
5,009
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
3 / 9 / 2
10,549
459
10,364
21,710
13,369
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 8 / 0
10,414
453
5,330
20,099
5,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
16
2 / 10 / 1
10,696
465
7,001
16,585
4,596
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
43
Kills
14
14
Deaths
45
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dona1210
Izanami
0
6
4
0.33
W
16
4
8
5
L
King Arthur
JazzyBuckle2789
King Arthur
6
4
1
1.63
W
Fenrir
MartiinAMC
Fenrir
14
1
5
16.5
L
Cernunnos
MrChiken5
Cernunnos
2
14
2
0.21
L
Ymir
3
9
2
0.44
W
4
2
18
6.5
W
Thoth
dawnduskk
Thoth
9
1
4
11
L
1
8
0
0.13
L
Hel
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,288
Damage
46,313
74,842
Taken
94,915
44,253
Mitigated
45,937
23,360
Healing
9,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dona1210
Izanami
4,046
2,865
0
1,870
12,205
4,579
2,596
3,262
8,618
0
49,612
W
20,695
12,899
0
3,582
14,449
6,249
9,047
4,251
10,073
0
68,574
L
King Arthur
JazzyBuckle2789
King Arthur
13,685
1,752
0
706
17,868
17,239
331
4,680
13,188
0
60,605
W
Fenrir
MartiinAMC
Fenrir
15,316
2,452
0
7,379
19,485
9,210
2,416
3,892
15,343
0
106,029
L
Cernunnos
MrChiken5
Cernunnos
9,933
4,285
0
0
18,653
5,009
2,253
4,885
13,768
0
58,870
L
Ymir
10,364
2,921
0
1,599
21,710
13,369
301
6,348
15,362
39,130
0
W
11,779
923
676
8,393
21,646
21,383
837
7,977
13,574
41,837
0
W
Thoth
dawnduskk
Thoth
15,452
430
0
1,460
7,057
2,832
1,825
3,792
3,240
83,227
0
L
5,330
2,415
0
3,128
20,099
5,724
0
2,766
17,333
0
81,577
L
Hel
7,001
204
356
4,126
16,585
4,596
2,690
8,552
8,033
59,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,582
Gold Earned
53,523
571
Minions Killed
488
0
Camps Cleared
0
2,187,085
Distance Traveled
1,989,303
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,652
507
119
5
0
376,276
0
W
Neith
13,641
593
118
5
0
389,745
0
L
King Arthur
11,477
499
104
5
0
457,779
3
W
Fenrir
14,487
630
133
6
0
500,996
1
L
Cernunnos
10,387
452
101
4
0
376,555
0
L
Ymir
10,549
459
63
3
0
411,403
2
W
Cthulhu
12,985
565
50
2
0
484,851
0
W
Thoth
13,817
601
151
7
0
435,217
4
L
Thor
10,414
453
93
4
0
402,986
0
L
Hel
10,696
465
127
6
0
340,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role