Player Matchup

Anubis
Anubis
G0Dz PRINCE
Anubis
Level 25
God Stats
8W - 4L
1,245 SR
Queue Stats
95W - 105L
1,504 Elo+
Party 3
Skadi
Skadi
JACOB922 NYC
Skadi
Level 27
God Stats
25W - 13L
1,659 SR
Queue Stats
241W - 273L
1,547 Elo+
Party 3
Cthulhu
Cthulhu
LaizSniper
Cthulhu
Level 14
God Stats
5W - 3L
1,223 SR
Queue Stats
7W - 6L
1,082 Elo+
Solo
Sobek
Sobek
Saiyanleg
Sobek
Level 25
God Stats
4W - 7L
1,008 SR
Queue Stats
117W - 113L
1,403 Elo+
Party 1
Sol
Sol
omaresl
Sol
Level 29
God Stats
41W - 32L
1,678 SR
Queue Stats
363W - 345L
1,602 Elo+
Party 1
Team Averages
Level 24
1,362 SR
1,428 Elo+

VS

Team Averages
Level 23
1,542 SR
1,452 Elo+
Artemis
Artemis
ChaosEntropy76
Artemis
Level 28
God Stats
3W - 5L
1,655 SR
Queue Stats
177W - 155L
1,543 Elo+
Party 2
Ravana
Ravana
Kaleb2020
Ravana
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 11L
1,400 Elo+
Party 4
Sylvanus
Sylvanus
TheLastDeathNote
Sylvanus
Level 28
God Stats
14W - 24L
1,183 SR
Queue Stats
201W - 205L
1,504 Elo+
Party 2
Hades
Hades
Therealconan
Hades
Level 9
God Stats
4W - 4L
1,649 SR
Queue Stats
5W - 8L
1,437 Elo+
Party 4
Poseidon
Poseidon
gatorfan0956
Poseidon
Level 14
God Stats
3W - 2L
1,723 SR
Queue Stats
9W - 14L
1,377 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
5 / 3 / 19
13,332
1,026
20,974
10,854
4,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 4 / 16
14,502
1,116
23,605
16,275
5,307
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
LaizSniper
Cthulhu
20
7 / 6 / 18
13,575
1,044
12,793
19,102
11,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
Saiyanleg
Sobek
19
3 / 5 / 15
12,403
954
9,574
21,984
17,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
20
7 / 1 / 17
14,035
1,080
21,712
11,487
3,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 6
12,550
965
13,916
16,466
5,626
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
Kaleb2020
Ravana
18
8 / 8 / 5
13,429
1,033
14,854
18,426
7,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 4 / 13
12,987
999
12,373
21,353
21,609
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
1 / 5 / 16
12,554
966
21,294
19,470
11,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
gatorfan0956
Poseidon
18
2 / 8 / 7
11,900
915
11,127
21,472
13,498
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
66
32
Kills
19
19
Deaths
32
85
Assists
47
Player
Kills
Deaths
Assists
KDA
L
6
7
6
1.29
W
Anubis
5
3
19
4.83
W
10
4
16
4.5
L
Ravana
Kaleb2020
Ravana
8
8
5
1.31
W
Cthulhu
LaizSniper
Cthulhu
7
6
18
2.67
W
Sobek
Saiyanleg
Sobek
3
5
15
2.1
L
2
4
13
2.13
L
1
5
16
1.8
L
Poseidon
gatorfan0956
Poseidon
2
8
7
0.69
W
Sol
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,658
Damage
73,564
79,702
Taken
97,187
42,582
Mitigated
59,946
13,735
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,916
7,377
0
0
16,466
5,626
0
10,921
5,545
0
28,794
W
Anubis
20,974
2,548
0
1,663
10,854
4,570
0
4,737
6,092
36,420
0
W
23,605
11,702
0
127
16,275
5,307
0
11,018
5,191
0
44,626
L
Ravana
Kaleb2020
Ravana
14,854
4,871
0
1,713
18,426
7,628
0
12,946
5,480
0
28,478
W
Cthulhu
LaizSniper
Cthulhu
12,793
662
920
1,186
19,102
11,389
0
12,066
6,821
32,436
0
W
Sobek
Saiyanleg
Sobek
9,574
539
390
5,955
21,984
17,520
0
12,974
8,860
25,393
0
L
12,373
3,017
2,656
2,949
21,353
21,609
0
14,232
7,121
25,564
0
L
21,294
1,583
262
4,873
19,470
11,585
0
12,899
6,365
54,892
0
L
Poseidon
gatorfan0956
Poseidon
11,127
1,589
198
1,388
21,472
13,498
0
13,849
7,623
31,171
0
W
Sol
21,712
4,873
0
3,494
11,487
3,796
0
3,443
7,944
55,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,847
Gold Earned
63,420
269
Minions Killed
202
8
Camps Cleared
5
1,184,885
Distance Traveled
1,054,279
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,550
965
22
2
2
184,145
0
W
Anubis
13,332
1,026
48
4
3
233,307
0
W
Skadi
14,502
1,116
62
5
1
245,928
1
L
Ravana
13,429
1,033
29
2
2
255,222
0
W
Cthulhu
13,575
1,044
40
3
0
204,639
0
W
Sobek
12,403
954
27
2
0
234,430
0
L
Sylvanus
12,987
999
26
2
0
197,808
0
L
Hades
12,554
966
91
7
1
243,963
0
L
Poseidon
11,900
915
34
3
0
173,141
2
W
Sol
14,035
1,080
92
7
4
266,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role