Player Matchup

Arachne
Arachne
GreyRunner
Arachne
Level 56
God Stats
5W - 9L
1,502 SR
Queue Stats
247W - 270L
1,441 Elo+
Solo
Chaac
Chaac
Justice 417
Chaac
Level 88
God Stats
6W - 3L
1,583 SR
Queue Stats
87W - 85L
1,389 Elo+
Party 2
Ganesha
Ganesha
ShortDude
Ganesha
Level 69
God Stats
2W - 0L
1,551 SR
Queue Stats
151W - 98L
1,545 Elo+
Party 2
Team Averages
Level 71
1,545 SR
1,458 Elo+

VS

Team Averages
Level 40
1,318 SR
1,484 Elo+
Anhur
Anhur
HMXEMI
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,640 Elo+
Party 1
King Arthur
King Arthur
Matthewmuncher69
King Arthur
Level 67
God Stats
1W - 2L
1,249 SR
Queue Stats
54W - 73L
1,543 Elo+
Solo
Zeus
Zeus
TCPurple
Zeus
Level 48
God Stats
15W - 19L
1,205 SR
Queue Stats
97W - 150L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GreyRunner
Arachne
15
13 / 2 / 8
11,973
798
10,836
10,800
5,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
9 / 2 / 8
11,061
737
10,933
11,217
5,944
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
ShortDude
Ganesha
14
1 / 3 / 21
10,243
683
8,217
13,848
14,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HMXEMI
Anhur
9
0 / 8 / 3
7,714
514
1,569
9,438
2,511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Matthewmuncher69
King Arthur
12
1 / 9 / 6
9,212
614
5,864
16,100
13,915
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
12
5 / 6 / 1
9,564
638
16,669
9,049
2,533
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
23
Kills
6
7
Deaths
23
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
GreyRunner
Arachne
13
2
8
8.5
L
Anhur
HMXEMI
Anhur
0
8
3
0.19
W
9
2
8
6.5
L
King Arthur
Matthewmuncher69
King Arthur
1
9
6
0.44
W
Ganesha
ShortDude
Ganesha
1
3
21
3.83
L
Zeus
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,986
Damage
24,102
35,865
Taken
34,587
26,044
Mitigated
18,959
9,255
Healing
2,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
GreyRunner
Arachne
10,836
8,429
0
4,583
10,800
5,430
572
3,959
6,791
0
46,249
L
Anhur
HMXEMI
Anhur
1,569
1,307
282
123
9,438
2,511
0
1,512
7,926
0
10,715
W
10,933
2,974
0
4,672
11,217
5,944
1,144
6,545
4,497
0
53,659
L
King Arthur
Matthewmuncher69
King Arthur
5,864
1,385
0
717
16,100
13,915
0
3,962
12,138
0
30,306
W
Ganesha
ShortDude
Ganesha
8,217
1,485
0
0
13,848
14,670
368
6,358
7,315
30,404
0
L
Zeus
16,669
1,380
370
1,392
9,049
2,533
0
2,768
6,281
40,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,277
Gold Earned
26,490
178
Minions Killed
124
0
Camps Cleared
0
811,486
Distance Traveled
584,684
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,973
798
63
4
0
282,604
5
L
Anhur
7,714
514
12
1
0
149,746
0
W
Chaac
11,061
737
112
7
0
279,114
0
L
King Arthur
9,212
614
45
3
0
231,834
1
W
Ganesha
10,243
683
3
0
0
249,768
2
L
Zeus
9,564
638
67
4
0
203,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role