Player Matchup

Set
Set
I-Nxva
Set
Level 14
God Stats
11W - 17L
1,152 SR
Queue Stats
49W - 39L
1,022 Elo+
Party 1
Jormungandr
Jormungandr
I-Relusion
Jormungandr
Level 3
God Stats
2W - 6L
1,202 SR
Queue Stats
2W - 8L
914 Elo+
Party 1
Mulan
Mulan
INSOMNIAC-4-FUN
Mulan
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
18W - 27L
955 Elo+
Party 1
Ares
Ares
Iilnene510
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
870 Elo+
Party 1
Anubis
Anubis
Stay_IN_School
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,087 Elo+
Party 1
Team Averages
Level 7
1,371 SR
970 Elo+

VS

Team Averages
Level 18
1,369 SR
1,176 Elo+
Loki
Loki
FranVila21
Loki
Level 41
God Stats
4W - 5L
1,092 SR
Queue Stats
61W - 79L
1,152 Elo+
Party 2
Nu Wa
Nu Wa
O1oB1AsTo1O
Nu Wa
Level 24
God Stats
7W - 5L
1,376 SR
Queue Stats
132W - 150L
1,178 Elo+
Solo
Odin
Odin
RtN Anthro
Odin
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
102W - 84L
1,205 Elo+
Solo
Achilles
Achilles
SpicyMeatball_4U
Achilles
Level 13
God Stats
3W - 1L
1,490 SR
Queue Stats
12W - 13L
1,194 Elo+
Solo
Ares
Ares
Yesito06
Ares
Level 6
God Stats
5W - 5L
1,385 SR
Queue Stats
38W - 55L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
I-Nxva
Set
16
8 / 9 / 2
11,603
1,055
9,348
19,096
10,349
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
I-Relusion
Jormungandr
17
2 / 6 / 5
11,059
1,005
11,604
24,422
20,595
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 11 / 7
9,991
908
10,419
21,651
13,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 12 / 8
9,822
893
4,622
21,106
8,742
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

16
3 / 10 / 9
11,069
1,006
7,142
14,511
10,286
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

19

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 20
13,898
1,263
14,616
8,446
3,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
14 / 0 / 28
14,036
1,276
33,915
6,623
2,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
1 / 8 / 29
11,599
1,054
14,688
13,350
6,635
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
17 / 4 / 19
14,523
1,320
22,914
11,135
10,163
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
17
2 / 3 / 18
10,789
981
4,256
11,465
4,680
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
162
15
Kills
48
48
Deaths
15
31
Assists
114
Player
Kills
Deaths
Assists
KDA
W
14
0
20
24
L
Set
I-Nxva
Set
8
9
2
1
L
Jormungandr
I-Relusion
Jormungandr
2
6
5
0.75
L
1
11
7
0.41
L
1
12
8
0.42
W
14
0
28
28
W
1
8
29
1.94
W
17
4
19
6.63
L
3
10
9
0.75
W
Ares
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,135
Damage
90,389
100,786
Taken
51,019
63,868
Mitigated
27,498
4,395
Healing
979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,616
7,366
0
730
8,446
3,583
0
3,273
5,173
0
45,366
L
Set
I-Nxva
Set
9,348
5,370
0
2,487
19,096
10,349
0
7,485
11,611
0
25,185
L
Jormungandr
I-Relusion
Jormungandr
11,604
3,472
1,049
422
24,422
20,595
0
8,608
15,814
62,469
0
L
10,419
2,652
0
437
21,651
13,896
0
8,713
12,938
0
30,271
L
4,622
1,545
0
0
21,106
8,742
0
6,774
14,332
10,873
0
W
33,915
10,436
0
0
6,623
2,437
0
2,999
3,624
49,146
0
W
14,688
9,896
0
0
13,350
6,635
0
6,621
6,729
0
31,946
W
22,914
14,281
0
249
11,135
10,163
0
4,654
6,481
0
33,217
L
7,142
2,307
0
0
14,511
10,286
0
6,591
7,920
16,222
0
W
Ares
4,256
397
0
0
11,465
4,680
0
5,821
5,644
10,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,544
Gold Earned
64,845
205
Minions Killed
171
1
Camps Cleared
8
825,946
Distance Traveled
884,091
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,898
1,263
76
7
0
227,327
1
L
Set
11,603
1,055
24
2
1
170,189
1
L
Jormungandr
11,059
1,005
121
11
0
184,373
3
L
Mulan
9,991
908
34
3
0
185,612
0
L
Ares
9,822
893
5
0
0
161,016
0
W
Nu Wa
14,036
1,276
29
3
0
181,716
0
W
Odin
11,599
1,054
44
4
5
140,225
4
W
Achilles
14,523
1,320
14
1
3
177,439
0
L
Anubis
11,069
1,006
21
2
0
124,756
0
W
Ares
10,789
981
8
1
0
157,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role