Player Matchup

Merlin
Merlin
BiqueSquad Nick
Merlin
Level 89
God Stats
4W - 1L
1,530 SR
Queue Stats
65W - 50L
1,580 Elo+
Party 2
Yemoja
Yemoja
Devincci
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
LowRankScrubnub
Baron Samedi
Level 128
God Stats
4W - 0L
1,773 SR
Queue Stats
190W - 157L
1,629 Elo+
Party 1
Skadi
Skadi
SAGE9898
Skadi
Level 127
God Stats
21W - 12L
1,765 SR
Queue Stats
279W - 284L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
WorthyArcher609
Cthulhu
Level 41
God Stats
4W - 0L
1,777 SR
Queue Stats
159W - 138L
1,613 Elo+
Party 1
Team Averages
Level 83
1,669 SR
1,589 Elo+

VS

Team Averages
Level 50
1,580 SR
1,550 Elo+
Kumbhakarna
Kumbhakarna
Awwsee
Kumbhakarna
Level 45
God Stats
21W - 9L
1,796 SR
Queue Stats
43W - 28L
1,624 Elo+
Party 3
Jormungandr
Jormungandr
Fregbero
Jormungandr
Level 36
God Stats
42W - 44L
1,493 SR
Queue Stats
199W - 182L
1,562 Elo+
Solo
Arachne
Arachne
JohnnyBe2Good
Arachne
Level 65
God Stats
0W - 4L
1,198 SR
Queue Stats
90W - 99L
1,455 Elo+
Party 3
Guan Yu
Guan Yu
MCweinerScience
Guan Yu
Level 41
God Stats
1W - 1L
1,775 SR
Queue Stats
31W - 20L
1,605 Elo+
Solo
Vulcan
Vulcan
phillysfinest310
Vulcan
Level 61
God Stats
8W - 11L
1,639 SR
Queue Stats
160W - 144L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 8
9,818
893
15,348
6,966
2,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Devincci
Yemoja
16
1 / 1 / 7
10,446
950
3,947
7,604
3,787
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
LowRankScrubnub
Baron Samedi
17
8 / 1 / 4
11,821
1,075
16,191
9,026
7,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
SAGE9898
Skadi
16
1 / 1 / 9
10,198
927
9,696
7,612
2,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 1 / 8
9,840
895
13,920
10,092
8,435
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

276

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Awwsee
Kumbhakarna
15
0 / 0 / 3
9,201
836
4,538
13,640
12,452
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Fregbero
Jormungandr
16
2 / 2 / 1
10,667
970
6,356
14,609
12,976
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
16
1 / 4 / 2
9,651
877
8,990
16,476
5,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 5 / 1
9,296
845
3,230
13,066
7,668
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 2 / 3
9,701
882
15,192
7,458
2,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
13
Kills
4
4
Deaths
13
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Awwsee
Kumbhakarna
0
0
3
1.5
W
1
0
8
5
W
Yemoja
Devincci
Yemoja
1
1
7
4.5
L
Jormungandr
Fregbero
Jormungandr
2
2
1
1.25
L
Arachne
1
4
2
0.5
W
Baron Samedi
LowRankScrubnub
Baron Samedi
8
1
4
10
L
1
5
1
0.3
W
Skadi
SAGE9898
Skadi
1
1
9
5.5
W
2
1
8
6
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,102
Damage
38,306
41,300
Taken
65,249
25,001
Mitigated
41,511
13,979
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Awwsee
Kumbhakarna
4,538
31
0
460
13,640
12,452
0
10,952
2,688
6,676
0
W
15,348
517
0
0
6,966
2,609
0
4,419
2,497
46,617
0
W
Yemoja
Devincci
Yemoja
3,947
427
3,092
3,320
7,604
3,787
0
5,470
2,084
11,401
0
L
Jormungandr
Fregbero
Jormungandr
6,356
685
270
1,625
14,609
12,976
0
9,649
4,960
35,495
0
L
Arachne
8,990
6,014
0
2,289
16,476
5,818
0
13,097
3,379
0
21,294
W
Baron Samedi
LowRankScrubnub
Baron Samedi
16,191
1,452
2,275
3,887
9,026
7,316
0
5,584
3,376
31,883
0
L
3,230
679
1,977
2,562
13,066
7,668
0
10,013
3,053
0
11,896
W
Skadi
SAGE9898
Skadi
9,696
4,492
0
873
7,612
2,854
0
4,297
3,265
0
31,078
W
13,920
666
265
267
10,092
8,435
0
6,316
3,706
33,649
0
L
15,192
2,370
371
486
7,458
2,597
0
5,695
1,763
41,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,123
Gold Earned
48,516
244
Minions Killed
181
11
Camps Cleared
7
1,003,516
Distance Traveled
1,002,653
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,201
836
2
0
1
211,393
0
W
Merlin
9,818
893
72
7
0
203,323
1
W
Yemoja
10,446
950
26
2
0
183,442
0
L
Jormungandr
10,667
970
58
5
2
186,956
2
L
Arachne
9,651
877
31
3
3
236,788
0
W
Baron Samedi
11,821
1,075
50
5
6
189,458
1
L
Guan Yu
9,296
845
14
1
0
146,615
0
W
Skadi
10,198
927
53
5
5
209,013
0
W
Cthulhu
9,840
895
43
4
0
218,280
0
L
Vulcan
9,701
882
76
7
1
220,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role