Player Matchup

Cerberus
Cerberus
JanoMaster2001
Cerberus
Level 97
God Stats
2W - 1L
1,643 SR
Queue Stats
93W - 112L
1,416 Elo+
Party 1
Chronos
Chronos
fenrirhelado2007
Chronos
Level 87
God Stats
2W - 3L
1,626 SR
Queue Stats
47W - 64L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
ffabri
Baron Samedi
Level 68
God Stats
0W - 2L
1,279 SR
Queue Stats
56W - 64L
1,412 Elo+
Party 1
Team Averages
Level 84
1,516 SR
1,413 Elo+

VS

Team Averages
Level 86
1,488 SR
1,377 Elo+
Cupid
Cupid
Hellbeast v1
Cupid
Level 83
God Stats
15W - 16L
1,521 SR
Queue Stats
20W - 27L
1,329 Elo+
Party 2
Chaac
Chaac
Kryptic6947
Chaac
Level 106
God Stats
2W - 7L
1,365 SR
Queue Stats
47W - 57L
1,394 Elo+
Party 2
Ah Puch
Ah Puch
xSteve2196
Ah Puch
Level 68
God Stats
7W - 4L
1,578 SR
Queue Stats
63W - 76L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
8 / 6 / 13
15,105
719
19,025
31,765
23,387
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
10 / 7 / 10
15,186
723
16,456
27,403
9,212
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
ffabri
Baron Samedi
18
7 / 7 / 13
14,517
691
17,250
21,362
9,374
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 9
14,960
712
18,493
21,673
6,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 7 / 13
14,020
668
17,818
25,057
33,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
xSteve2196
Ah Puch
18
8 / 10 / 6
15,135
721
29,295
19,405
8,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
47
25
Kills
19
20
Deaths
25
36
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
8
9
1.44
L
Cerberus
8
6
13
2.42
W
4
7
13
1.5
L
10
7
10
2.14
L
Baron Samedi
ffabri
Baron Samedi
7
7
13
1.93
W
Ah Puch
xSteve2196
Ah Puch
8
10
6
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,731
Damage
65,606
80,530
Taken
66,135
41,973
Mitigated
48,457
30,466
Healing
16,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,493
12,183
1,599
5,739
21,673
6,404
2,465
19,332
2,116
0
64,356
L
Cerberus
19,025
2,424
230
11,962
31,765
23,387
1,187
11,023
20,742
57,140
0
W
17,818
2,846
0
7,361
25,057
33,720
545
19,494
5,188
0
43,525
L
16,456
6,278
0
8,546
27,403
9,212
911
9,969
17,434
68,320
0
L
Baron Samedi
ffabri
Baron Samedi
17,250
1,117
3,182
6,546
21,362
9,374
1,135
8,946
12,416
70,701
0
W
Ah Puch
xSteve2196
Ah Puch
29,295
1,904
0
1,874
19,405
8,333
823
13,493
5,737
82,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,808
Gold Earned
44,115
280
Minions Killed
207
0
Camps Cleared
0
982,183
Distance Traveled
941,067
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,960
712
80
4
0
309,055
1
L
Cerberus
15,105
719
97
5
0
335,588
2
W
Chaac
14,020
668
36
2
0
355,257
2
L
Chronos
15,186
723
83
4
0
339,836
0
L
Baron Samedi
14,517
691
100
5
0
306,759
4
W
Ah Puch
15,135
721
91
4
0
276,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role