Player Matchup

Zhong Kui
Zhong Kui
EspinhoDeChumbo
Zhong Kui
Level 44
God Stats
7W - 6L
1,500 SR
Queue Stats
651W - 638L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
FedeAlonso4y20
Kuzenbo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,351 Elo+
Party 2
Fafnir
Fafnir
SCORPIØN
Fafnir
Level 74
God Stats
3W - 3L
1,630 SR
Queue Stats
245W - 293L
1,381 Elo+
Solo
He Bo
He Bo
SamukaSK
He Bo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,247 Elo+
Solo
Skadi
Skadi
estebancu4tro20t
Skadi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,313 Elo+
Party 2
Team Averages
Level 66
1,526 SR
1,349 Elo+

VS

Team Averages
Level 72
1,460 SR
1,412 Elo+
Janus
Janus
BrunoSV05
Janus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 75L
1,384 Elo+
Party 1
Sobek
Sobek
Ceeziinhaa
Sobek
Level 96
God Stats
4W - 4L
1,393 SR
Queue Stats
86W - 101L
1,412 Elo+
Party 1
Ah Puch
Ah Puch
Guicgs
Ah Puch
Level 86
God Stats
7W - 2L
1,763 SR
Queue Stats
374W - 384L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
PgPanda
Cthulhu
Level 87
God Stats
2W - 0L
1,289 SR
Queue Stats
19W - 15L
1,500 Elo+
Solo
Geb
Geb
SrChicao
Geb
Level 68
God Stats
2W - 2L
1,357 SR
Queue Stats
156W - 160L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EspinhoDeChumbo
Zhong Kui
17
4 / 6 / 9
10,420
695
18,367
19,241
17,401
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 6 / 11
9,060
604
7,688
18,505
21,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
SCORPIØN
Fafnir
17
3 / 3 / 9
10,495
700
8,357
17,146
24,004
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
SamukaSK
He Bo
17
5 / 8 / 7
11,184
746
10,104
12,336
5,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 9 / 7
9,859
657
10,245
17,280
9,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BrunoSV05
Janus
18
5 / 3 / 16
11,415
761
13,713
8,929
3,496
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
16
4 / 5 / 20
11,073
738
9,271
21,504
23,162
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
Guicgs
Ah Puch
20
10 / 2 / 19
12,775
852
23,511
12,631
5,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
PgPanda
Cthulhu
19
10 / 5 / 15
12,250
817
18,923
17,931
10,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 3 / 14
11,208
747
6,005
15,401
14,826
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
116
16
Kills
32
32
Deaths
18
43
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Janus
BrunoSV05
Janus
5
3
16
4.33
W
Sobek
4
5
20
2.8
L
Zhong Kui
EspinhoDeChumbo
Zhong Kui
4
6
9
1.42
L
1
6
11
1.08
W
Ah Puch
Guicgs
Ah Puch
10
2
19
9.75
W
Cthulhu
PgPanda
Cthulhu
10
5
15
3.5
L
Fafnir
SCORPIØN
Fafnir
3
3
9
2.5
L
He Bo
SamukaSK
He Bo
5
8
7
1.06
W
3
3
14
3.33
L
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,761
Damage
71,423
84,508
Taken
76,396
77,735
Mitigated
57,264
27,570
Healing
31,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BrunoSV05
Janus
13,713
1,565
1,112
795
8,929
3,496
2,365
6,340
2,589
30,492
0
W
Sobek
9,271
381
3,435
6,572
21,504
23,162
994
12,032
9,472
20,576
0
L
Zhong Kui
EspinhoDeChumbo
Zhong Kui
18,367
2,009
2,546
5,367
19,241
17,401
127
15,871
3,370
33,732
0
L
7,688
2,412
3,240
1,524
18,505
21,592
396
16,450
2,055
16,389
0
W
Ah Puch
Guicgs
Ah Puch
23,511
455
4,064
3,787
12,631
5,658
1,073
6,310
6,321
43,647
0
W
Cthulhu
PgPanda
Cthulhu
18,923
858
4,980
2,717
17,931
10,122
263
10,939
6,992
37,261
0
L
Fafnir
SCORPIØN
Fafnir
8,357
2,260
2,471
5,592
17,146
24,004
327
12,513
4,633
16,294
0
L
He Bo
SamukaSK
He Bo
10,104
396
2,008
1,165
12,336
5,681
478
10,672
1,664
19,888
0
W
6,005
193
2,137
2,119
15,401
14,826
109
8,895
6,506
10,797
0
L
10,245
3,072
1,157
2,500
17,280
9,057
807
15,917
1,363
0
18,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,018
Gold Earned
58,721
115
Minions Killed
154
0
Camps Cleared
0
1,267,909
Distance Traveled
1,326,850
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,415
761
39
3
0
245,192
0
W
Sobek
11,073
738
22
1
0
271,877
1
L
Zhong Kui
10,420
695
45
3
0
253,958
0
L
Kuzenbo
9,060
604
18
1
0
260,221
0
W
Ah Puch
12,775
852
45
3
0
247,592
0
W
Cthulhu
12,250
817
44
3
0
252,679
0
L
Fafnir
10,495
700
11
1
0
289,068
0
L
He Bo
11,184
746
22
1
0
209,846
0
W
Geb
11,208
747
4
0
0
309,510
0
L
Skadi
9,859
657
19
1
0
254,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role