Player Matchup

Rama
Rama
Feathersteppin
Rama
Level 149
God Stats
3W - 2L
1,624 SR
Queue Stats
117W - 41L
1,889 Elo+
Party 1
Raijin
Raijin
Ratmilk
Raijin
Level 160
God Stats
22W - 1L
2,040 SR
Queue Stats
337W - 19L
2,125 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Teammate5
Kumbhakarna
Level 28
God Stats
5W - 0L
2,032 SR
Queue Stats
87W - 1L
2,246 Elo+
Party 1
Team Averages
Level 112
1,898 SR
2,087 Elo+

VS

Team Averages
Level 39
1,692 SR
1,629 Elo+
Geb
Geb
Bonshayque
Geb
Level 6
God Stats
2W - 1L
1,784 SR
Queue Stats
31W - 24L
1,844 Elo+
Party 2
Neith
Neith
DarckLuis08
Neith
Level 7
God Stats
0W - 1L
1,627 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Lou Cyfre
Merlin
Level 105
God Stats
2W - 5L
1,665 SR
Queue Stats
99W - 104L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 8
7,914
791
4,249
6,496
1,954
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Ratmilk
Raijin
13
12 / 0 / 2
9,235
924
14,051
4,580
1,614
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Teammate5
Kumbhakarna
10
0 / 1 / 11
7,155
716
2,150
7,573
5,770
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,862
686
3,080
11,428
6,920
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
0 / 3 / 2
5,852
585
1,615
4,415
1,069
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Lou Cyfre
Merlin
9
0 / 8 / 1
6,112
611
2,074
8,403
1,953
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
15
Kills
2
3
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
0
3
2
0.33
W
3
2
8
3.5
L
Merlin
Lou Cyfre
Merlin
0
8
1
0.06
W
Raijin
Ratmilk
Raijin
12
0
2
13
W
Kumbhakarna
Teammate5
Kumbhakarna
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,450
Damage
6,769
18,649
Taken
24,246
9,338
Mitigated
9,942
5,314
Healing
1,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,080
162
222
344
11,428
6,920
0
6,889
4,464
6,943
0
L
1,615
722
177
520
4,415
1,069
0
2,953
1,437
0
6,530
W
4,249
2,964
0
2,248
6,496
1,954
2,136
1,850
4,646
0
31,404
L
Merlin
Lou Cyfre
Merlin
2,074
0
222
258
8,403
1,953
0
6,195
2,108
22,647
0
W
Raijin
Ratmilk
Raijin
14,051
1,596
0
500
4,580
1,614
540
1,531
3,049
55,238
0
W
Kumbhakarna
Teammate5
Kumbhakarna
2,150
220
754
1,812
7,573
5,770
120
1,821
5,752
10,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,304
Gold Earned
18,826
146
Minions Killed
47
0
Camps Cleared
0
544,546
Distance Traveled
363,217
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,862
686
7
1
0
153,577
0
L
Neith
5,852
585
9
1
0
70,103
1
W
Rama
7,914
791
46
5
0
175,877
2
L
Merlin
6,112
611
31
3
0
139,537
1
W
Raijin
9,235
924
91
9
0
178,474
2
W
Kumbhakarna
7,155
716
9
1
0
190,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role