Player Matchup

Sol
Sol
Cynful_Girl
Sol
Level 123
God Stats
2W - 8L
1,489 SR
Queue Stats
188W - 164L
1,647 Elo+
Party 1
Cthulhu
Cthulhu
jax425
Cthulhu
Level 16
God Stats
28W - 23L
1,539 SR
Queue Stats
85W - 78L
1,554 Elo+
Party 1
Bakasura
Bakasura
overkill5214
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,452 Elo+
Party 1
Team Averages
Level 48
1,509 SR
1,551 Elo+

VS

Team Averages
Level 34
1,524 SR
1,361 Elo+
Sun Wukong
Sun Wukong
Monky D Lufy745
Sun Wukong
Level 52
God Stats
2W - 2L
1,768 SR
Queue Stats
548W - 494L
1,439 Elo+
Party 2
Anubis
Anubis
UNCI Carlos272
Anubis
Level 22
God Stats
5W - 10L
1,263 SR
Queue Stats
92W - 132L
1,158 Elo+
Solo
Nemesis
Nemesis
lIXlXll
Nemesis
Level 28
God Stats
99W - 76L
1,540 SR
Queue Stats
408W - 348L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 5
15,022
683
23,795
26,704
8,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
jax425
Cthulhu
16
5 / 11 / 4
13,372
608
13,441
22,493
11,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
overkill5214
Bakasura
13
0 / 16 / 4
11,183
508
6,002
22,988
6,747
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Monky D Lufy745
Sun Wukong
18
10 / 6 / 10
15,654
712
20,485
23,145
21,321
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 2 / 12
14,309
650
15,236
12,711
5,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
lIXlXll
Nemesis
18
15 / 3 / 8
15,617
710
23,086
21,820
8,390
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
11
Kills
30
31
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
6
4
5
2.13
W
Sun Wukong
Monky D Lufy745
Sun Wukong
10
6
10
2.5
W
5
2
12
5.5
L
Cthulhu
jax425
Cthulhu
5
11
4
0.64
W
Nemesis
lIXlXll
Nemesis
15
3
8
6.33
L
Bakasura
overkill5214
Bakasura
0
16
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,238
Damage
58,807
72,185
Taken
57,676
26,541
Mitigated
35,238
23,670
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,795
5,921
0
16,492
26,704
8,672
1,239
2,224
24,230
123,530
0
W
Sun Wukong
Monky D Lufy745
Sun Wukong
20,485
5,099
0
2,780
23,145
21,321
459
15,572
7,243
0
78,153
W
15,236
497
0
4,711
12,711
5,527
168
9,963
2,748
70,333
0
L
Cthulhu
jax425
Cthulhu
13,441
1,356
1,727
2,691
22,493
11,122
0
5,288
17,060
36,140
0
W
Nemesis
lIXlXll
Nemesis
23,086
14,084
0
4,969
21,820
8,390
2,226
11,964
9,505
0
79,091
L
Bakasura
overkill5214
Bakasura
6,002
4,108
0
2,760
22,988
6,747
53
7,860
14,953
0
12,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,577
Gold Earned
45,580
237
Minions Killed
245
0
Camps Cleared
0
1,039,488
Distance Traveled
1,214,755
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
15,022
683
167
8
0
356,790
2
W
Sun Wukong
15,654
712
92
4
0
391,225
4
W
Anubis
14,309
650
85
4
0
373,878
6
L
Cthulhu
13,372
608
39
2
0
371,256
0
W
Nemesis
15,617
710
68
3
0
449,652
0
L
Bakasura
11,183
508
31
1
0
311,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role