Player Matchup

Arachne
Arachne
Malicor
Arachne
Level 29
God Stats
123W - 97L
1,616 SR
Queue Stats
655W - 722L
1,416 Elo+
Party 2
Neith
Neith
Scripturally
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,466 Elo+
Party 4
Sobek
Sobek
Zavenology
Sobek
Level 9
God Stats
1W - 1L
1,520 SR
Queue Stats
7W - 9L
1,438 Elo+
Party 4
Cthulhu
Cthulhu
Zïpher
Cthulhu
Level 27
God Stats
74W - 46L
1,646 SR
Queue Stats
425W - 458L
1,369 Elo+
Party 2
Fenrir
Fenrir
shedgrl
Fenrir
Level 26
God Stats
1W - 1L
1,794 SR
Queue Stats
74W - 92L
1,391 Elo+
Solo
Team Averages
Level 19
1,615 SR
1,416 Elo+

VS

Team Averages
Level 39
1,526 SR
1,461 Elo+
Baron Samedi
Baron Samedi
BazookaJoke
Baron Samedi
Level 8
God Stats
53W - 56L
1,473 SR
Queue Stats
172W - 190L
1,460 Elo+
Party 3
Artemis
Artemis
Kamyuja
Artemis
Level 24
God Stats
8W - 9L
1,530 SR
Queue Stats
147W - 131L
1,470 Elo+
Party 1
Ymir
Ymir
MajesticCoal
Ymir
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
107W - 97L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
Pheral
Kukulkan
Level 24
God Stats
17W - 9L
1,666 SR
Queue Stats
29W - 28L
1,475 Elo+
Solo
Chaac
Chaac
Xamodon
Chaac
Level 121
God Stats
11W - 9L
1,460 SR
Queue Stats
233W - 256L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Malicor
Arachne
13
0 / 2 / 0
8,319
756
1,040
1,762
504
15
4 / 6 / 1
10,591
963
14,304
14,431
5,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
17
2 / 5 / 5
11,241
1,022
10,416
19,488
15,748
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cthulhu
Zïpher
Cthulhu
17
2 / 14 / 4
11,101
1,009
11,160
28,855
28,070
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
shedgrl
Fenrir
15
1 / 7 / 3
9,495
863
2,910
13,652
8,965
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BazookaJoke
Baron Samedi
18
9 / 2 / 17
11,949
1,086
10,524
7,270
3,396
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Kamyuja
Artemis
17
8 / 3 / 12
11,242
1,022
13,488
9,174
4,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 3 / 25
10,552
959
8,245
10,432
8,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Pheral
Kukulkan
18
7 / 0 / 19
11,399
1,036
21,657
6,345
2,622
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Xamodon
Chaac
18
7 / 1 / 23
11,994
1,090
16,239
12,899
6,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
129
9
Kills
33
34
Deaths
9
13
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BazookaJoke
Baron Samedi
9
2
17
8.75
W
Artemis
Kamyuja
Artemis
8
3
12
4.67
W
2
3
25
4.83
L
Arachne
Malicor
Arachne
0
2
0
0
W
Kukulkan
Pheral
Kukulkan
7
0
19
16.5
L
4
6
1
0.75
W
Chaac
Xamodon
Chaac
7
1
23
18.5
L
Sobek
2
5
5
0.9
L
Cthulhu
Zïpher
Cthulhu
2
14
4
0.29
L
Fenrir
shedgrl
Fenrir
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,830
Damage
70,153
78,188
Taken
46,120
58,863
Mitigated
25,465
6,883
Healing
17,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BazookaJoke
Baron Samedi
10,524
2,223
2,729
2,303
7,270
3,396
0
2,092
5,178
21,458
0
W
Artemis
Kamyuja
Artemis
13,488
10,373
0
1,561
9,174
4,316
0
3,470
5,704
0
24,115
W
8,245
1,614
720
816
10,432
8,453
0
5,632
4,629
15,346
0
L
Arachne
Malicor
Arachne
1,040
782
0
120
1,762
504
0
984
778
0
2,161
W
Kukulkan
Pheral
Kukulkan
21,657
3,444
726
1,491
6,345
2,622
0
5,104
1,216
55,114
0
L
14,304
7,801
0
1,935
14,431
5,576
0
5,501
8,930
0
22,321
W
Chaac
Xamodon
Chaac
16,239
5,402
1,200
6,325
12,899
6,678
0
5,278
7,571
0
31,712
L
Sobek
10,416
955
0
1,294
19,488
15,748
0
10,979
8,509
22,030
0
L
Cthulhu
Zïpher
Cthulhu
11,160
412
1,069
1,346
28,855
28,070
0
15,941
12,914
33,341
0
L
Fenrir
shedgrl
Fenrir
2,910
1,158
0
1,119
13,652
8,965
0
7,021
6,631
0
9,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,747
Gold Earned
57,136
123
Minions Killed
192
3
Camps Cleared
5
730,444
Distance Traveled
920,525
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,949
1,086
30
3
0
170,604
0
W
Artemis
11,242
1,022
21
2
1
169,141
0
W
Ymir
10,552
959
14
1
2
174,576
0
L
Arachne
8,319
756
2
0
2
24,925
1
W
Kukulkan
11,399
1,036
95
9
0
170,742
0
L
Neith
10,591
963
25
2
1
146,284
0
W
Chaac
11,994
1,090
32
3
2
235,462
0
L
Sobek
11,241
1,022
22
2
0
180,385
0
L
Cthulhu
11,101
1,009
66
6
0
166,445
0
L
Fenrir
9,495
863
8
1
0
212,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role