Player Matchup

Thanatos
Thanatos
Jinglezo
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,407 Elo+
Party 1
Freya
Freya
The_Simp_
Freya
Level 53
God Stats
6W - 2L
1,832 SR
Queue Stats
224W - 272L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
chavo91
Cthulhu
Level 27
God Stats
2W - 4L
1,216 SR
Queue Stats
86W - 100L
1,363 Elo+
Solo
Team Averages
Level 32
1,516 SR
1,382 Elo+

VS

Team Averages
Level 23
1,552 SR
1,408 Elo+
Ares
Ares
Fortyninerboy81
Ares
Level 29
God Stats
8W - 7L
1,617 SR
Queue Stats
14W - 17L
1,387 Elo+
Solo
Ymir
Ymir
IeatBooger
Ymir
Level 18
God Stats
2W - 5L
1,442 SR
Queue Stats
33W - 47L
1,401 Elo+
Solo
Hades
Hades
MK Sk0rpi0n
Hades
Level 23
God Stats
45W - 36L
1,597 SR
Queue Stats
59W - 61L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jinglezo
Thanatos
14
3 / 8 / 9
11,864
624
8,029
15,494
8,337
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
The_Simp_
Freya
19
15 / 1 / 2
14,045
739
29,284
13,811
6,339
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
chavo91
Cthulhu
16
0 / 1 / 17
13,108
690
14,776
15,376
15,893
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
11,695
616
8,425
21,183
16,907
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
3 / 5 / 6
11,455
603
8,445
21,652
8,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 7 / 4
12,160
640
13,124
22,641
13,808
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
18
Kills
10
10
Deaths
18
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
3
5
6
1.2
W
Thanatos
Jinglezo
Thanatos
3
8
9
0.94
L
5
7
4
1
W
Freya
The_Simp_
Freya
15
1
2
16
W
Cthulhu
chavo91
Cthulhu
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,089
Damage
29,994
44,681
Taken
65,476
30,569
Mitigated
38,988
14,426
Healing
16,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,425
367
1,161
3,267
21,183
16,907
0
13,831
7,231
31,597
0
L
8,445
2,559
118
4,706
21,652
8,273
0
15,042
6,485
45,702
0
W
Thanatos
Jinglezo
Thanatos
8,029
3,364
0
4,531
15,494
8,337
393
11,672
3,822
0
22,595
L
13,124
565
605
7,078
22,641
13,808
929
16,635
5,910
56,415
0
W
Freya
The_Simp_
Freya
29,284
9,856
0
9,745
13,811
6,339
2,010
7,905
5,906
72,988
0
W
Cthulhu
chavo91
Cthulhu
14,776
481
150
0
15,376
15,893
373
10,739
4,637
64,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,017
Gold Earned
35,310
172
Minions Killed
159
0
Camps Cleared
0
978,296
Distance Traveled
950,703
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,695
616
33
2
0
316,389
1
L
Ymir
11,455
603
42
2
0
325,518
4
W
Thanatos
11,864
624
24
1
0
290,920
1
L
Hades
12,160
640
84
4
0
308,796
0
W
Freya
14,045
739
93
5
0
335,265
1
W
Cthulhu
13,108
690
55
3
0
352,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role