Player Matchup

Rama
Rama
Diamond IV
Chufita
Rama
Diamond IV
Level 48
God Stats
9W - 3L
1,703 SR
Queue Stats
34W - 27L
2,527 MMR
Solo
Mulan
Mulan
Masters
Cxnnel
Mulan
Masters
Level 105
God Stats
10W - 15L
1,658 SR
Queue Stats
737W - 767L
2,487 MMR
Solo
Discordia
Discordia
Diamond III
D_E_X_
Discordia
Diamond III
Level 128
God Stats
2W - 1L
1,503 SR
Queue Stats
80W - 73L
2,444 MMR
Solo
Mercury
Mercury
Diamond I
XxTrunkssYtoz339
Mercury
Diamond I
Level 138
God Stats
12W - 9L
1,698 SR
Queue Stats
310W - 252L
2,535 MMR
Solo
Cthulhu
Cthulhu
Masters
firelord89066
Cthulhu
Masters
Level 138
God Stats
19W - 14L
1,849 SR
Queue Stats
310W - 253L
2,604 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 111
1,682 SR
2,519 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 110
1,729 SR
2,519 MMR
Geb
Geb
Diamond II
Brodderss1
Geb
Diamond II
Level 58
God Stats
5W - 7L
1,562 SR
Queue Stats
213W - 196L
2,328 MMR
Solo
Nemesis
Nemesis
Grandmaster
OIIy--
Nemesis
Grandmaster
Level 158
God Stats
18W - 8L
1,842 SR
Queue Stats
254W - 181L
3,121 MMR
Solo
Sol
Sol
Diamond II
ThePandemYKlan
Sol
Diamond II
Level 160
God Stats
1W - 4L
1,713 SR
Queue Stats
246W - 228L
2,320 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
Xw0rStRobl0x3rX
Ah Muzen Cab
Diamond I
Level 64
God Stats
8W - 5L
1,830 SR
Queue Stats
176W - 152L
2,605 MMR
Solo
Sobek
Sobek
Diamond III
manu_lima17
Sobek
Diamond III
Level 108
God Stats
6W - 4L
1,700 SR
Queue Stats
64W - 48L
2,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Chufita
Rama
6
0 / 0 / 2
3,972
794
1,447
1,989
461
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
Cxnnel
Mulan
5
2 / 0 / 0
3,734
747
2,385
2,022
715
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+75
Health

Discordia
D_E_X_
Discordia
5
1 / 0 / 0
3,457
691
1,591
1,146
200
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 0 / 1
3,992
798
688
3,025
691
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
7
0 / 0 / 0
3,867
773
1,680
2,505
1,022
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ao KuangFreyaPersephoneHelBakasura

VS

Bans
OlorunSkadiOdinThe MorriganNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,014
603
712
3,082
856
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nemesis
OIIy--
Nemesis
3
0 / 1 / 0
2,816
563
203
1,648
346
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 0
3,232
646
886
2,628
302
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
Xw0rStRobl0x3rX
Ah Muzen Cab
5
0 / 0 / 0
3,231
646
1,338
2,485
736
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 0
3,332
666
1,152
3,498
1,671
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Rama
Chufita
Rama
0
0
2
1
W
Mulan
Cxnnel
Mulan
2
0
0
2
W
Discordia
D_E_X_
Discordia
1
0
0
1
L
Nemesis
OIIy--
Nemesis
0
1
0
0
L
0
1
0
0
L
Ah Muzen Cab
Xw0rStRobl0x3rX
Ah Muzen Cab
0
0
0
0
W
0
0
1
0.5
W
Cthulhu
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,791
Damage
4,291
10,687
Taken
13,341
3,089
Mitigated
3,911
5,402
Healing
6,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
712
317
0
620
3,082
856
0
321
2,761
4,018
0
W
Rama
Chufita
Rama
1,447
1,358
0
1,184
1,989
461
80
734
1,255
0
17,591
W
Mulan
Cxnnel
Mulan
2,385
935
0
963
2,022
715
420
760
1,262
0
6,287
W
Discordia
D_E_X_
Discordia
1,591
60
0
210
1,146
200
272
0
1,146
12,950
0
L
Nemesis
OIIy--
Nemesis
203
54
0
673
1,648
346
0
320
1,328
0
4,900
L
886
568
0
992
2,628
302
0
0
2,628
13,311
0
L
Ah Muzen Cab
Xw0rStRobl0x3rX
Ah Muzen Cab
1,338
392
0
1,152
2,485
736
0
950
1,535
0
11,803
W
688
134
0
1,850
3,025
691
0
104
2,921
0
18,709
W
Cthulhu
1,680
483
0
1,195
2,505
1,022
0
992
1,353
14,751
0
L
1,152
351
0
2,634
3,498
1,671
0
1,405
1,818
11,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,022
Gold Earned
15,625
167
Minions Killed
93
0
Camps Cleared
0
522,935
Distance Traveled
416,551
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,014
603
4
1
0
96,710
1
W
Rama
3,972
794
46
9
0
93,752
3
W
Mulan
3,734
747
12
2
0
115,068
3
W
Discordia
3,457
691
22
4
0
93,954
1
L
Nemesis
2,816
563
15
3
0
46,337
1
L
Sol
3,232
646
31
6
0
88,830
0
L
Ah Muzen Cab
3,231
646
26
5
0
89,718
1
W
Mercury
3,992
798
49
10
0
116,988
1
W
Cthulhu
3,867
773
38
8
0
103,173
1
L
Sobek
3,332
666
17
3
0
94,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role