Player Matchup

Discordia
Discordia
ElDiosDelChanteo
Discordia
Level 156
God Stats
5W - 7L
1,276 SR
Queue Stats
398W - 345L
1,623 Elo+
Solo
Da Ji
Da Ji
KíngAGUS15
Da Ji
Level 108
God Stats
4W - 0L
1,882 SR
Queue Stats
51W - 17L
1,787 Elo+
Party 2
Ra
Ra
PLAY4WINYT
Ra
Level 160
God Stats
4W - 0L
1,666 SR
Queue Stats
101W - 78L
1,619 Elo+
Party 2
Janus
Janus
Yanomaus
Janus
Level 145
God Stats
6W - 0L
1,457 SR
Queue Stats
208W - 203L
1,558 Elo+
Solo
Ne Zha
Ne Zha
Zumi11
Ne Zha
Level 154
God Stats
4W - 0L
1,922 SR
Queue Stats
123W - 107L
1,643 Elo+
Party 2
Team Averages
Level 145
1,640 SR
1,646 Elo+

VS

Team Averages
Level 129
1,362 SR
1,551 Elo+
Cupid
Cupid
Baleioleta
Cupid
Level 107
God Stats
2W - 5L
1,121 SR
Queue Stats
119W - 114L
1,494 Elo+
Party 1
Cerberus
Cerberus
DoMaL BR
Cerberus
Level 143
God Stats
5W - 4L
1,476 SR
Queue Stats
436W - 431L
1,551 Elo+
Solo
Guan Yu
Guan Yu
Liebert
Guan Yu
Level 160
God Stats
4W - 9L
1,343 SR
Queue Stats
489W - 381L
1,633 Elo+
Solo
Ganesha
Ganesha
Taohay
Ganesha
Level 128
God Stats
6W - 11L
1,556 SR
Queue Stats
312W - 309L
1,490 Elo+
Party 1
Jing Wei
Jing Wei
Yahiko178
Jing Wei
Level 105
God Stats
0W - 1L
1,312 SR
Queue Stats
11W - 12L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
20
4 / 5 / 26
17,665
609
42,070
16,960
5,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
14 / 7 / 20
18,490
638
40,952
24,181
12,049
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 7 / 15
19,681
679
32,358
22,630
8,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
Yanomaus
Janus
20
5 / 7 / 28
17,682
610
34,329
26,151
7,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Zumi11
Ne Zha
20
4 / 4 / 27
18,380
634
23,316
34,618
29,122
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
2 / 11 / 9
15,002
517
6,245
28,149
16,824
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
DoMaL BR
Cerberus
20
6 / 9 / 17
18,140
626
36,084
51,130
70,623
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
Liebert
Guan Yu
20
9 / 6 / 15
18,420
635
21,846
44,000
65,081
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ganesha
Taohay
Ganesha
20
0 / 6 / 23
16,953
585
14,118
36,657
53,301
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jing Wei
Yahiko178
Jing Wei
20
11 / 8 / 5
19,227
663
27,170
29,967
16,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
97
40
Kills
28
30
Deaths
40
116
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
11
9
0.59
L
Cerberus
DoMaL BR
Cerberus
6
9
17
1.61
W
Discordia
4
5
26
3.4
W
14
7
20
3.43
L
Guan Yu
Liebert
Guan Yu
9
6
15
2.75
W
13
7
15
2.93
L
Ganesha
Taohay
Ganesha
0
6
23
1.92
L
Jing Wei
Yahiko178
Jing Wei
11
8
5
1.69
W
Janus
Yanomaus
Janus
5
7
28
2.71
W
Ne Zha
Zumi11
Ne Zha
4
4
27
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,025
Damage
105,463
124,540
Taken
189,903
63,237
Mitigated
221,983
61,944
Healing
84,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
6,245
2,432
9,059
5,517
28,149
16,824
1,773
13,244
14,905
0
28,012
L
Cerberus
DoMaL BR
Cerberus
36,084
751
1,820
11,750
51,130
70,623
308
28,729
22,401
65,064
0
W
Discordia
42,070
1,627
3,556
1,781
16,960
5,634
860
7,770
9,190
78,500
0
W
40,952
20,778
2,139
4,590
24,181
12,049
1,965
6,240
17,941
0
59,257
L
Guan Yu
Liebert
Guan Yu
21,846
1,992
26,579
17,824
44,000
65,081
449
26,315
17,685
0
45,931
W
32,358
1,219
21,798
8,009
22,630
8,803
953
10,723
11,907
87,845
0
L
Ganesha
Taohay
Ganesha
14,118
327
3,974
2,329
36,657
53,301
390
24,543
12,114
49,155
0
L
Jing Wei
Yahiko178
Jing Wei
27,170
17,417
1,548
4,036
29,967
16,154
1,104
15,926
14,041
0
85,795
W
Janus
Yanomaus
Janus
34,329
904
2,532
6,152
26,151
7,629
773
13,667
12,484
68,878
0
W
Ne Zha
Zumi11
Ne Zha
23,316
5,856
700
10,687
34,618
29,122
1,197
11,802
22,816
0
49,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,898
Gold Earned
87,742
319
Minions Killed
383
0
Camps Cleared
0
2,573,428
Distance Traveled
2,433,229
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
15,002
517
72
2
0
421,136
1
L
Cerberus
18,140
626
103
4
0
428,367
1
W
Discordia
17,665
609
75
3
0
494,500
1
W
Da Ji
18,490
638
32
1
0
469,748
0
L
Guan Yu
18,420
635
48
2
0
642,315
0
W
Ra
19,681
679
113
4
0
546,310
2
L
Ganesha
16,953
585
0
0
0
429,224
0
L
Jing Wei
19,227
663
160
6
0
512,187
1
W
Janus
17,682
610
58
2
0
510,000
1
W
Ne Zha
18,380
634
41
1
0
552,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role