Player Matchup

Jing Wei
Jing Wei
FlyffGrims
Jing Wei
Level 52
God Stats
55W - 68L
1,388 SR
Queue Stats
166W - 224L
1,254 Elo+
Solo
Agni
Agni
NameNot2mportnt
Agni
Level 83
God Stats
2W - 1L
1,293 SR
Queue Stats
23W - 34L
1,226 Elo+
Solo
Hel
Hel
karlosvictor
Hel
Level 66
God Stats
19W - 22L
1,301 SR
Queue Stats
36W - 49L
1,221 Elo+
Solo
Team Averages
Level 67
1,328 SR
1,234 Elo+

VS

Team Averages
Level 81
1,576 SR
1,314 Elo+
Merlin
Merlin
DaBearJude
Merlin
Level 64
God Stats
4W - 5L
1,760 SR
Queue Stats
18W - 11L
1,216 Elo+
Party 1
Bellona
Bellona
IKillnYOUsoftly
Bellona
Level 103
God Stats
4W - 6L
1,411 SR
Queue Stats
146W - 162L
1,306 Elo+
Solo
Mercury
Mercury
USSR Shadow
Mercury
Level 77
God Stats
2W - 3L
1,557 SR
Queue Stats
29W - 22L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FlyffGrims
Jing Wei
14
4 / 3 / 5
11,682
649
7,098
14,798
3,840
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 6 / 6
12,421
690
11,670
11,698
3,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 3 / 6
11,720
651
10,982
14,869
4,676
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DaBearJude
Merlin
15
4 / 5 / 6
11,414
634
15,627
12,084
4,872
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 5 / 3
10,713
595
6,426
16,075
7,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
USSR Shadow
Mercury
14
5 / 4 / 5
11,561
642
8,153
9,418
3,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
14
Kills
12
12
Deaths
14
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
DaBearJude
Merlin
4
5
6
1.4
W
Jing Wei
FlyffGrims
Jing Wei
4
3
5
2.17
L
3
5
3
0.9
W
6
6
6
1.5
L
Mercury
USSR Shadow
Mercury
5
4
5
1.88
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,750
Damage
30,206
41,365
Taken
37,577
11,915
Mitigated
16,081
18,317
Healing
5,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DaBearJude
Merlin
15,627
1,235
0
1,520
12,084
4,872
0
6,422
5,662
60,179
0
W
Jing Wei
FlyffGrims
Jing Wei
7,098
5,350
0
1,745
14,798
3,840
1,510
6,559
8,239
0
44,491
L
6,426
1,217
123
1,090
16,075
7,860
0
10,888
5,187
0
34,138
W
11,670
945
0
2,382
11,698
3,399
0
3,759
7,939
36,374
0
L
Mercury
USSR Shadow
Mercury
8,153
2,056
0
2,670
9,418
3,349
0
5,479
3,939
0
33,568
W
10,982
296
4,218
9,972
14,869
4,676
1,122
5,309
9,560
33,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,823
Gold Earned
33,688
160
Minions Killed
166
0
Camps Cleared
0
1,018,150
Distance Traveled
974,323
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,414
634
70
4
0
274,237
0
W
Jing Wei
11,682
649
62
3
0
362,256
13
L
Bellona
10,713
595
44
2
0
323,238
0
W
Agni
12,421
690
45
3
0
281,328
0
L
Mercury
11,561
642
52
3
0
376,848
3
W
Hel
11,720
651
53
3
0
374,566
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role