Player Matchup

Achilles
Achilles
Aimlazy
Achilles
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 124L
1,474 Elo+
Solo
Agni
Agni
CaptainRoboto
Agni
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,538 Elo+
Party 1
Persephone
Persephone
WaterFallKid
Persephone
Level 60
God Stats
2W - 0L
1,738 SR
Queue Stats
38W - 31L
1,525 Elo+
Party 1
Osiris
Osiris
judgement001
Osiris
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,513 Elo+
Party 1
Fenrir
Fenrir
platzMONKEY
Fenrir
Level 88
God Stats
1W - 0L
1,788 SR
Queue Stats
41W - 28L
1,552 Elo+
Party 1
Team Averages
Level 83
1,605 SR
1,520 Elo+

VS

Team Averages
Level 131
1,597 SR
1,535 Elo+
Scylla
Scylla
DipolarRumble42
Scylla
Level 143
God Stats
1W - 2L
1,583 SR
Queue Stats
163W - 174L
1,556 Elo+
Party 2
Merlin
Merlin
HollowJoker
Merlin
Level 143
God Stats
0W - 2L
1,267 SR
Queue Stats
137W - 145L
1,465 Elo+
Solo
Hun Batz
Hun Batz
HunterShoelace
Hun Batz
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 96L
1,541 Elo+
Solo
Ganesha
Ganesha
Mr IckyMoist
Ganesha
Level 116
God Stats
2W - 1L
1,877 SR
Queue Stats
109W - 109L
1,537 Elo+
Party 2
Anubis
Anubis
NoxFx1
Anubis
Level 160
God Stats
25W - 10L
1,756 SR
Queue Stats
1,438W - 1,416L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aimlazy
Achilles
17
7 / 5 / 18
11,963
748
13,088
19,122
21,027
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 3 / 21
13,513
845
18,414
14,817
4,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
WaterFallKid
Persephone
20
5 / 3 / 18
12,680
793
10,068
10,913
3,265
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
19
2 / 3 / 15
11,348
709
7,231
12,658
11,367
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
20
13 / 6 / 9
13,120
820
11,071
15,176
14,542
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 2
13,101
819
17,766
12,401
5,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
18
2 / 8 / 11
10,987
687
9,409
14,789
5,438
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
7
0 / 4 / 2
7,554
472
1,440
4,504
979
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Boots

Boots

+6%
Movement Speed

Ganesha
Mr IckyMoist
Ganesha
20
1 / 8 / 14
11,289
706
6,806
18,112
18,005
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
NoxFx1
Anubis
18
4 / 9 / 9
11,142
696
10,853
15,152
10,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
56
36
Kills
18
20
Deaths
36
81
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aimlazy
Achilles
7
5
18
3.2
W
9
3
21
6.5
L
11
7
2
1.71
L
Merlin
2
8
11
0.94
L
Hun Batz
0
4
2
0.25
L
Ganesha
Mr IckyMoist
Ganesha
1
8
14
1
L
Anubis
NoxFx1
Anubis
4
9
9
0.94
W
Persephone
WaterFallKid
Persephone
5
3
18
4.67
W
Osiris
2
3
15
3.17
W
Fenrir
13
6
9
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,872
Damage
46,274
72,686
Taken
64,958
54,960
Mitigated
40,201
28,306
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aimlazy
Achilles
13,088
2,482
561
4,793
19,122
21,027
1,234
11,886
7,236
0
25,069
W
18,414
760
1,821
6,403
14,817
4,759
732
10,661
4,156
43,850
0
L
17,766
533
40
407
12,401
5,082
1,245
6,392
6,009
36,372
0
L
Merlin
9,409
1,368
423
1,815
14,789
5,438
720
6,130
8,659
35,585
0
L
Hun Batz
1,440
0
147
507
4,504
979
0
1,674
2,830
0
1,943
L
Ganesha
Mr IckyMoist
Ganesha
6,806
47
756
1,204
18,112
18,005
493
7,689
10,423
21,487
0
L
Anubis
NoxFx1
Anubis
10,853
793
777
2,344
15,152
10,697
356
6,597
8,555
20,268
0
W
Persephone
WaterFallKid
Persephone
10,068
1,197
1,143
2,392
10,913
3,265
2,212
7,885
3,028
31,502
0
W
Osiris
7,231
973
1,693
2,143
12,658
11,367
1,248
6,526
6,132
0
21,624
W
Fenrir
11,071
3,380
4,064
3,293
15,176
14,542
272
7,876
7,300
0
17,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,624
Gold Earned
54,073
152
Minions Killed
147
0
Camps Cleared
0
1,367,825
Distance Traveled
948,473
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,963
748
17
1
0
273,334
0
W
Agni
13,513
845
50
3
0
292,776
0
L
Scylla
13,101
819
54
3
0
224,479
1
L
Merlin
10,987
687
55
3
0
231,074
0
L
Hun Batz
7,554
472
2
0
0
68,672
0
L
Ganesha
11,289
706
4
0
0
234,410
2
L
Anubis
11,142
696
32
2
0
189,838
1
W
Persephone
12,680
793
36
2
0
268,012
0
W
Osiris
11,348
709
28
2
0
310,854
0
W
Fenrir
13,120
820
21
1
0
222,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role