Player Matchup

Sol
Sol
A_Ro0shii
Sol
Level 7
God Stats
3W - 0L
1,312 SR
Queue Stats
8W - 12L
1,112 Elo+
Party 1
Ymir
Ymir
BeckoningCow472
Ymir
Level 27
God Stats
23W - 22L
1,645 SR
Queue Stats
189W - 192L
1,477 Elo+
Party 2
Neith
Neith
Flonoo
Neith
Level 7
God Stats
5W - 1L
1,465 SR
Queue Stats
6W - 5L
1,408 Elo+
Party 2
Arachne
Arachne
MrDalous
Arachne
Level 20
God Stats
6W - 3L
1,556 SR
Queue Stats
20W - 25L
1,429 Elo+
Party 1
Fafnir
Fafnir
PantaIuffeI
Fafnir
Level 8
God Stats
1W - 0L
1,428 SR
Queue Stats
6W - 5L
1,408 Elo+
Party 2
Team Averages
Level 14
1,481 SR
1,367 Elo+

VS

Team Averages
Level 21
1,476 SR
1,396 Elo+
Nemesis
Nemesis
Dwead
Nemesis
Level 29
God Stats
0W - 1L
1,261 SR
Queue Stats
82W - 74L
1,381 Elo+
Party 3
Kukulkan
Kukulkan
Ikannuna
Kukulkan
Level 12
God Stats
13W - 9L
1,611 SR
Queue Stats
52W - 42L
1,369 Elo+
Party 4
Anhur
Anhur
Nabalon
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,467 Elo+
Party 4
Skadi
Skadi
Narkor3
Skadi
Level 29
God Stats
13W - 12L
1,507 SR
Queue Stats
36W - 49L
1,303 Elo+
Party 3
Cerberus
Cerberus
thebutcher4
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,461 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 12
10,817
492
6,946
6,447
2,197
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
11 / 6 / 14
12,159
553
15,066
19,490
20,759
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Flonoo
Neith
17
11 / 4 / 12
11,927
542
21,708
13,259
4,516
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
MrDalous
Arachne
17
11 / 6 / 14
11,765
535
17,129
18,110
6,465
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
15
3 / 5 / 22
11,368
517
6,657
17,324
22,477
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dwead
Nemesis
17
5 / 7 / 6
11,899
541
12,052
20,446
9,477
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Ikannuna
Kukulkan
18
8 / 7 / 4
12,800
582
18,307
14,443
6,105
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Nabalon
Anhur
17
4 / 8 / 5
11,357
516
14,786
17,226
6,240
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
Narkor3
Skadi
14
3 / 9 / 4
9,662
439
7,025
17,426
9,156
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
thebutcher4
Cerberus
13
1 / 8 / 5
8,995
409
6,285
17,206
15,544
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
45
39
Kills
21
21
Deaths
39
74
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
W
11
6
14
3
L
Nemesis
Dwead
Nemesis
5
7
6
1.14
W
Neith
Flonoo
Neith
11
4
12
4.25
L
Kukulkan
Ikannuna
Kukulkan
8
7
4
1.43
W
Arachne
MrDalous
Arachne
11
6
14
3
L
Anhur
Nabalon
Anhur
4
8
5
0.81
L
Skadi
Narkor3
Skadi
3
9
4
0.56
W
Fafnir
3
5
22
2.8
L
Cerberus
thebutcher4
Cerberus
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,506
Damage
58,455
74,630
Taken
86,747
56,414
Mitigated
46,522
15,558
Healing
16,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,946
1,134
0
2,344
6,447
2,197
2,255
4,012
2,435
57,736
0
W
15,066
1,571
0
2,756
19,490
20,759
245
4,698
14,750
51,793
0
L
Nemesis
Dwead
Nemesis
12,052
6,809
0
5,468
20,446
9,477
0
4,450
15,921
0
96,370
W
Neith
Flonoo
Neith
21,708
12,565
0
3,851
13,259
4,516
3,521
3,451
9,533
0
59,949
L
Kukulkan
Ikannuna
Kukulkan
18,307
2,253
0
250
14,443
6,105
106
5,774
8,544
76,396
0
W
Arachne
MrDalous
Arachne
17,129
14,033
0
4,656
18,110
6,465
628
4,288
13,822
0
51,118
L
Anhur
Nabalon
Anhur
14,786
6,137
0
4,802
17,226
6,240
1,474
7,784
9,042
0
65,052
L
Skadi
Narkor3
Skadi
7,025
2,709
0
2,865
17,426
9,156
1,454
5,038
12,363
0
41,932
W
Fafnir
6,657
2,387
0
1,951
17,324
22,477
151
8,143
8,956
19,828
0
L
Cerberus
thebutcher4
Cerberus
6,285
562
0
2,616
17,206
15,544
225
4,925
12,208
23,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,036
Gold Earned
54,713
347
Minions Killed
495
0
Camps Cleared
0
1,899,211
Distance Traveled
1,704,464
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,817
492
98
4
0
410,181
0
W
Ymir
12,159
553
80
4
0
339,166
0
L
Nemesis
11,899
541
111
5
0
357,747
3
W
Neith
11,927
542
93
4
0
394,703
2
L
Kukulkan
12,800
582
130
6
0
329,868
5
W
Arachne
11,765
535
51
2
0
409,145
0
L
Anhur
11,357
516
115
5
0
335,029
1
L
Skadi
9,662
439
79
4
0
347,080
2
W
Fafnir
11,368
517
25
1
0
346,016
2
L
Cerberus
8,995
409
60
3
0
334,740
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role