Player Matchup

Ah Puch
Ah Puch
Silver III
InitialGaming
Ah Puch
Silver III
Level 122
God Stats
6W - 2L
1,803 SR
Queue Stats
129W - 142L
1,167 MMR
Solo
Da Ji
Da Ji
Silver II
John Lennon9
Da Ji
Silver II
Level 122
God Stats
6W - 10L
1,607 SR
Queue Stats
361W - 373L
1,116 MMR
Party 1
Cthulhu
Cthulhu
Gold V
KingHerm2012
Cthulhu
Gold V
Level 106
God Stats
0W - 3L
1,352 SR
Queue Stats
211W - 225L
1,171 MMR
Solo
Rama
Rama
Silver V
LeviatanHollow
Rama
Silver V
Level 126
God Stats
9W - 8L
1,644 SR
Queue Stats
39W - 53L
1,178 MMR
Solo
Hades
Hades
Silver I
PrezidenteTrump
Hades
Silver I
Level 121
God Stats
84W - 56L
1,804 SR
Queue Stats
239W - 237L
1,247 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,642 SR
1,176 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,528 SR
1,326 MMR
Chiron
Chiron
Silver II
 
Chiron
Silver II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Geb
Geb
Silver I
 
Geb
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver IV
Just_Cuddles
Pele
Silver IV
Level 100
God Stats
2W - 1L
1,271 SR
Queue Stats
39W - 31L
1,299 MMR
Party 2
Tyr
Tyr
Silver IV
Just_NyteWolf
Tyr
Silver IV
Level 99
God Stats
1W - 0L
1,713 SR
Queue Stats
106W - 93L
1,056 MMR
Party 2
Nu Wa
Nu Wa
Gold V
Ze Pequeno Rio
Nu Wa
Gold V
Level 127
God Stats
203W - 101L
1,656 SR
Queue Stats
359W - 326L
1,277 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
2 / 2 / 3
9,676
461
9,664
12,334
3,775
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 8 / 3
9,043
431
6,783
19,488
6,652
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
KingHerm2012
Cthulhu
12
1 / 5 / 3
8,478
404
6,190
16,907
6,179
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
2 / 8 / 0
9,454
450
5,458
15,356
4,118
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 7 / 0
9,743
464
8,530
16,326
8,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BakasuraArachneAphroditeIzanamiRatatoskr

VS

Bans
KumbhakarnaYmirBellonaAchillesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
4 / 5 / 10
11,436
545
11,301
12,647
4,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
 
Geb
14
2 / 2 / 15
11,023
525
5,200
12,559
6,160
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
9 / 1 / 10
12,780
609
12,270
14,313
5,185
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
6 / 0 / 9
11,728
558
8,874
14,744
14,882
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
7 / 0 / 13
12,516
596
22,496
8,037
3,123
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
85
8
Kills
28
30
Deaths
8
9
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
5
10
1.8
W
Geb
 
Geb
2
2
15
4.75
L
Ah Puch
2
2
3
1.75
L
1
8
3
0.31
W
9
1
10
14
W
6
0
9
10.5
L
Cthulhu
KingHerm2012
Cthulhu
1
5
3
0.5
L
2
8
0
0.25
L
2
7
0
0.29
W
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,625
Damage
60,141
80,411
Taken
62,300
29,101
Mitigated
33,623
19,766
Healing
20,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,301
5,072
1,253
3,775
12,647
4,273
3,277
4,371
8,275
0
71,727
W
Geb
 
Geb
5,200
1,410
0
3,068
12,559
6,160
185
4,366
8,193
32,618
0
L
Ah Puch
9,664
233
183
1,876
12,334
3,775
0
5,943
6,338
81,776
0
L
6,783
984
0
5,157
19,488
6,652
0
6,254
13,159
0
61,048
W
12,270
2,297
0
5,470
14,313
5,185
548
4,880
9,433
0
94,139
W
8,874
1,748
0
2,655
14,744
14,882
1,420
7,127
7,617
0
53,251
L
Cthulhu
KingHerm2012
Cthulhu
6,190
635
306
2,188
16,907
6,179
0
7,590
9,317
32,808
0
L
5,458
4,075
0
5,198
15,356
4,118
953
4,559
10,772
0
55,432
L
8,530
683
88
4,770
16,326
8,377
120
3,350
12,755
51,355
0
W
22,496
6,924
0
4,738
8,037
3,123
3,241
3,640
4,397
99,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,394
Gold Earned
59,483
475
Minions Killed
539
0
Camps Cleared
0
1,646,128
Distance Traveled
2,047,795
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,436
545
104
5
0
373,778
4
W
Geb
11,023
525
49
2
0
425,119
2
L
Ah Puch
9,676
461
142
7
0
362,346
2
L
Da Ji
9,043
431
92
4
0
338,404
1
W
Pele
12,780
609
138
7
0
469,794
4
W
Tyr
11,728
558
84
4
0
408,337
2
L
Cthulhu
8,478
404
48
2
0
327,636
0
L
Rama
9,454
450
105
5
0
292,002
9
L
Hades
9,743
464
88
4
0
325,740
5
W
Nu Wa
12,516
596
164
8
0
370,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role