Player Matchup

Janus
Janus
Dagmatt
Janus
Level 28
God Stats
0W - 6L
1,320 SR
Queue Stats
17W - 30L
1,279 Elo+
Party 1
Artemis
Artemis
DanEH7
Artemis
Level 24
God Stats
5W - 13L
1,321 SR
Queue Stats
10W - 29L
1,087 Elo+
Party 1
Hercules
Hercules
TheMeneak
Hercules
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 42L
1,324 Elo+
Solo
Team Averages
Level 23
1,380 SR
1,230 Elo+

VS

Team Averages
Level 24
1,537 SR
1,498 Elo+
King Arthur
King Arthur
CL0UD3TV
King Arthur
Level 28
God Stats
1W - 0L
1,286 SR
Queue Stats
2W - 0L
1,611 Elo+
Party 2
Da Ji
Da Ji
TDalePot01
Da Ji
Level 18
God Stats
9W - 5L
1,827 SR
Queue Stats
10W - 6L
1,620 Elo+
Party 2
Jing Wei
Jing Wei
ZK_facu
Jing Wei
Level 25
God Stats
2W - 1L
1,497 SR
Queue Stats
51W - 67L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dagmatt
Janus
16
8 / 6 / 8
13,572
646
17,156
18,329
6,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
DanEH7
Artemis
16
10 / 9 / 7
14,375
685
18,502
13,778
5,842
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
TheMeneak
Hercules
15
1 / 7 / 13
12,245
583
10,537
28,987
32,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CL0UD3TV
King Arthur
17
3 / 12 / 13
14,120
672
13,284
23,399
24,365
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
18
14 / 5 / 3
15,782
752
21,093
18,665
8,416
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
ZK_facu
Jing Wei
19
5 / 2 / 11
14,651
698
18,194
22,651
9,170
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
49
19
Kills
22
22
Deaths
19
28
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CL0UD3TV
King Arthur
3
12
13
0.79
L
Janus
Dagmatt
Janus
8
6
8
2
L
Artemis
DanEH7
Artemis
10
9
7
1.5
W
Da Ji
14
5
3
3.1
L
Hercules
TheMeneak
Hercules
1
7
13
1.07
W
Jing Wei
ZK_facu
Jing Wei
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,195
Damage
52,571
61,094
Taken
64,715
45,075
Mitigated
41,951
13,332
Healing
16,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CL0UD3TV
King Arthur
13,284
1,884
0
1,523
23,399
24,365
0
5,931
17,468
0
40,645
L
Janus
Dagmatt
Janus
17,156
1,513
184
3,998
18,329
6,945
529
4
18,250
64,726
0
L
Artemis
DanEH7
Artemis
18,502
12,841
185
258
13,778
5,842
485
0
13,657
0
41,349
W
Da Ji
21,093
4,572
0
5,794
18,665
8,416
0
5,879
12,786
0
91,778
L
Hercules
TheMeneak
Hercules
10,537
2,880
322
8,385
28,987
32,288
70
0
28,470
0
31,670
W
Jing Wei
ZK_facu
Jing Wei
18,194
10,505
876
8,767
22,651
9,170
2,466
6,148
16,503
0
85,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,192
Gold Earned
44,553
156
Minions Killed
218
0
Camps Cleared
0
903,478
Distance Traveled
1,108,255
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,120
672
41
2
0
334,028
5
L
Janus
13,572
646
81
4
0
314,792
2
L
Artemis
14,375
685
49
2
0
254,846
0
W
Da Ji
15,782
752
67
3
0
381,999
1
L
Hercules
12,245
583
26
1
0
333,840
0
W
Jing Wei
14,651
698
110
5
0
392,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role