Player Matchup

Cthulhu
Cthulhu
DoobyShnax
Cthulhu
Level 18
God Stats
0W - 1L
1,473 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Mr_Skully2599
Fenrir
Level 7
God Stats
0W - 1L
1,064 SR
Queue Stats
0W - 4L
1,160 Elo+
Party 2
Skadi
Skadi
vvvv999vvvv8606
Skadi
Level 16
God Stats
4W - 5L
1,244 SR
Queue Stats
9W - 18L
1,145 Elo+
Party 2
Team Averages
Level 14
1,260 SR
1,268 Elo+

VS

Team Averages
Level 52
1,470 SR
1,238 Elo+
Hel
Hel
GetSchwifty8
Hel
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,184 Elo+
Party 1
Janus
Janus
MexicanSwordman
Janus
Level 68
God Stats
2W - 0L
1,444 SR
Queue Stats
45W - 57L
1,276 Elo+
Party 1
Neith
Neith
SickOGHammer
Neith
Level 81
God Stats
55W - 66L
1,464 SR
Queue Stats
59W - 73L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoobyShnax
Cthulhu
14
1 / 6 / 2
9,765
543
9,026
17,778
10,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 8 / 4
10,163
565
5,099
17,500
8,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 4 / 2
11,140
619
8,954
13,052
3,905
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 11
10,324
574
2,606
7,894
4,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 3 / 10
11,307
628
13,686
10,940
3,392
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
15 / 1 / 2
13,739
763
19,978
12,055
4,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
9
Kills
18
18
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DoobyShnax
Cthulhu
1
6
2
0.33
W
0
5
11
1.1
W
3
3
10
2.67
L
2
8
4
0.5
W
15
1
2
16
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,079
Damage
36,270
48,330
Taken
30,889
23,449
Mitigated
12,897
1,072
Healing
8,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DoobyShnax
Cthulhu
9,026
157
144
0
17,778
10,878
0
5,283
12,495
24,493
0
W
2,606
1,219
276
610
7,894
4,671
351
2,038
5,856
10,123
0
W
13,686
531
867
1,038
10,940
3,392
167
3,096
7,844
45,236
0
L
5,099
667
0
928
17,500
8,666
0
5,251
12,249
0
19,098
W
19,978
10,768
519
5,422
12,055
4,834
1,797
3,892
8,163
0
62,157
L
8,954
4,452
0
0
13,052
3,905
0
5,798
7,254
0
56,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,068
Gold Earned
35,370
146
Minions Killed
161
0
Camps Cleared
0
856,467
Distance Traveled
829,789
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,765
543
34
2
0
316,574
0
W
Hel
10,324
574
10
1
0
224,343
0
W
Janus
11,307
628
65
4
0
303,814
4
L
Fenrir
10,163
565
28
2
0
280,369
0
W
Neith
13,739
763
86
5
0
301,632
0
L
Skadi
11,140
619
84
5
0
259,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role