Player Matchup

Fenrir
Fenrir
Gerard_Peinard
Fenrir
Level 69
God Stats
32W - 61L
1,557 SR
Queue Stats
207W - 291L
1,401 Elo+
Party 1
Achilles
Achilles
GoDLik3_D3mon
Achilles
Level 109
God Stats
9W - 14L
1,232 SR
Queue Stats
208W - 303L
1,366 Elo+
Party 1
Janus
Janus
ProGamerHugo27
Janus
Level 65
God Stats
21W - 32L
1,265 SR
Queue Stats
171W - 214L
1,300 Elo+
Solo
Team Averages
Level 81
1,351 SR
1,356 Elo+

VS

Team Averages
Level 83
1,344 SR
1,315 Elo+
Cupid
Cupid
Anaconda_Amca
Cupid
Level 55
God Stats
2W - 2L
1,418 SR
Queue Stats
68W - 70L
1,364 Elo+
Solo
Ganesha
Ganesha
Duvel83
Ganesha
Level 86
God Stats
4W - 9L
1,396 SR
Queue Stats
15W - 35L
1,278 Elo+
Party 2
Chang'e
Chang'e
Herbsoul
Chang'e
Level 109
God Stats
1W - 2L
1,219 SR
Queue Stats
19W - 43L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 6
12,327
616
5,681
18,379
6,281
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
GoDLik3_D3mon
Achilles
16
3 / 3 / 10
12,118
606
8,791
19,364
28,388
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 4 / 8
12,750
638
24,072
17,300
4,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 4 / 1
14,873
744
24,458
15,501
5,808
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Duvel83
Ganesha
16
0 / 3 / 15
13,184
659
9,896
20,721
23,508
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Herbsoul
Chang'e
15
2 / 7 / 12
12,246
612
10,154
16,105
5,439
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
43
14
Kills
15
15
Deaths
14
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
13
4
1
3.38
W
Ganesha
Duvel83
Ganesha
0
3
15
2.5
L
5
8
6
1
L
Achilles
GoDLik3_D3mon
Achilles
3
3
10
2.67
W
Chang'e
Herbsoul
Chang'e
2
7
12
1.14
L
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,544
Damage
44,508
55,043
Taken
52,327
39,426
Mitigated
34,755
15,781
Healing
23,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,458
11,249
3,787
3,546
15,501
5,808
1,255
7,242
8,009
0
89,456
W
Ganesha
Duvel83
Ganesha
9,896
323
1,043
1,702
20,721
23,508
728
8,854
11,642
34,937
0
L
5,681
828
1,116
3,169
18,379
6,281
1,279
7,469
10,910
0
46,140
L
Achilles
GoDLik3_D3mon
Achilles
8,791
636
1,341
4,302
19,364
28,388
405
6,489
12,875
296
28,540
W
Chang'e
Herbsoul
Chang'e
10,154
0
7,433
6,203
16,105
5,439
1,382
8,388
7,517
44,508
0
L
24,072
1,533
574
5,279
17,300
4,757
867
6,132
11,168
76,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,195
Gold Earned
40,303
196
Minions Killed
196
0
Camps Cleared
0
961,181
Distance Traveled
1,052,208
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,873
744
128
6
0
341,481
1
W
Ganesha
13,184
659
1
0
0
361,970
1
L
Fenrir
12,327
616
64
3
0
321,392
0
L
Achilles
12,118
606
25
1
0
324,609
2
W
Chang'e
12,246
612
67
3
0
348,757
3
L
Janus
12,750
638
107
5
0
315,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role