Player Matchup

Fenrir
Fenrir
Assassin Khepri
Fenrir
Level 27
God Stats
9W - 2L
1,674 SR
Queue Stats
107W - 18L
1,870 Elo+
Party 1
Kukulkan
Kukulkan
DJ Latin Fire
Kukulkan
Level 125
God Stats
5W - 1L
1,761 SR
Queue Stats
157W - 68L
1,782 Elo+
Party 1
Cthulhu
Cthulhu
Guan Zoom
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,785 Elo+
Party 1
Team Averages
Level 56
1,645 SR
1,812 Elo+

VS

Team Averages
Level 69
1,627 SR
1,673 Elo+
Discordia
Discordia
Cαtalyst
Discordia
Level 157
God Stats
5W - 1L
1,882 SR
Queue Stats
174W - 104L
1,799 Elo+
Party 2
Bellona
Bellona
Krοnic
Bellona
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
l Ak RuNz XbL l
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 11
13,158
693
12,791
23,053
22,919
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
DJ Latin Fire
Kukulkan
18
6 / 3 / 11
13,332
702
15,562
7,172
3,281
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Guan Zoom
Cthulhu
16
7 / 5 / 7
14,215
748
14,787
25,538
30,949
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cαtalyst
Discordia
16
5 / 7 / 5
12,431
654
22,469
15,662
6,178
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Krοnic
Bellona
12
1 / 6 / 6
10,397
547
4,228
16,776
13,237
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 5 / 4
12,401
653
11,608
17,596
10,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
18
Kills
13
13
Deaths
18
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
5
11
2.1
L
Discordia
Cαtalyst
Discordia
5
7
5
1.07
W
Kukulkan
DJ Latin Fire
Kukulkan
6
3
11
3.83
W
Cthulhu
Guan Zoom
Cthulhu
7
5
7
2.1
L
Bellona
Krοnic
Bellona
1
6
6
0.67
L
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,140
Damage
38,305
55,763
Taken
50,034
57,149
Mitigated
29,486
7,705
Healing
6,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,791
4,647
0
5,016
23,053
22,919
1,295
8,743
14,310
0
47,480
L
Discordia
Cαtalyst
Discordia
22,469
2,565
38
3,672
15,662
6,178
0
7,756
7,681
90,879
0
W
Kukulkan
DJ Latin Fire
Kukulkan
15,562
1,590
0
490
7,172
3,281
1,628
3,175
3,997
79,331
0
W
Cthulhu
Guan Zoom
Cthulhu
14,787
413
982
1,217
25,538
30,949
222
10,764
14,774
37,734
0
L
Bellona
Krοnic
Bellona
4,228
1,341
0
410
16,776
13,237
0
11,482
5,144
0
14,143
L
11,608
2,846
0
2,567
17,596
10,071
0
11,125
6,291
0
53,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,705
Gold Earned
35,229
207
Minions Killed
195
0
Camps Cleared
0
1,033,279
Distance Traveled
955,116
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,158
693
48
3
0
340,283
9
L
Discordia
12,431
654
117
6
0
287,971
2
W
Kukulkan
13,332
702
125
7
0
334,934
3
W
Cthulhu
14,215
748
34
2
0
358,062
5
L
Bellona
10,397
547
19
1
0
324,964
0
L
Ravana
12,401
653
59
3
0
342,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role