Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
GOTCHAFOOLED44
Rama
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 76L
1,304 Elo+
Solo
Bellona
Bellona
Pittsburghslim
Bellona
Level 81
God Stats
0W - 3L
1,281 SR
Queue Stats
51W - 66L
1,216 Elo+
Solo
Sun Wukong
Sun Wukong
rupfersal
Sun Wukong
Level 147
God Stats
2W - 3L
1,467 SR
Queue Stats
472W - 510L
1,258 Elo+
Party 1
Tyr
Tyr
xXTwo LitreXx
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,102 Elo+
Solo
Team Averages
Level 102
1,450 SR
1,276 Elo+

VS

Team Averages
Level 78
1,448 SR
1,224 Elo+
Janus
Janus
Buttergolem9
Janus
Level 139
God Stats
15W - 24L
1,313 SR
Queue Stats
788W - 854L
1,214 Elo+
Party 2
Merlin
Merlin
FadedItachi
Merlin
Level 107
God Stats
24W - 19L
1,422 SR
Queue Stats
726W - 700L
1,267 Elo+
Party 3
Odin
Odin
Spartnkilla1879
Odin
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 115L
1,141 Elo+
Party 3
Raijin
Raijin
Yamijinko
Raijin
Level 66
God Stats
6W - 4L
1,271 SR
Queue Stats
368W - 405L
1,266 Elo+
Party 2
Hou Yi
Hou Yi
king_ape15
Hou Yi
Level 60
God Stats
3W - 0L
1,735 SR
Queue Stats
124W - 135L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
6 / 8 / 11
10,953
913
15,842
12,203
4,424
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 3
8,878
740
7,493
8,658
3,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 6 / 8
9,348
779
5,977
12,548
6,024
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
rupfersal
Sun Wukong
17
5 / 7 / 5
10,353
863
7,250
14,317
7,453
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 4 / 9
8,500
708
3,881
11,407
10,127
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 15
9,366
781
10,614
9,704
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
20
9 / 1 / 13
11,762
980
13,759
8,993
3,753
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 3 / 20
10,004
834
3,606
10,711
12,345
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Raijin
Yamijinko
Raijin
17
7 / 3 / 12
10,886
907
12,224
9,259
3,581
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
king_ape15
Hou Yi
18
9 / 6 / 9
11,150
929
10,714
13,469
4,897
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
99
18
Kills
30
30
Deaths
20
36
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
8
11
1.44
W
2
7
15
1.36
W
Merlin
9
1
13
15.5
L
4
5
3
1.1
L
3
6
8
1.17
W
3
3
20
4.33
W
Raijin
Yamijinko
Raijin
7
3
12
4.33
W
Hou Yi
king_ape15
Hou Yi
9
6
9
2.25
L
Sun Wukong
rupfersal
Sun Wukong
5
7
5
1.07
L
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,443
Damage
50,917
59,133
Taken
52,136
31,277
Mitigated
27,143
11,375
Healing
18,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
15,842
10,052
255
1,447
12,203
4,424
1,889
6,846
5,357
0
35,827
W
10,614
615
1,448
718
9,704
2,567
0
0
9,704
21,143
0
W
Merlin
13,759
473
3,219
3,807
8,993
3,753
714
72
8,846
41,019
0
L
7,493
5,287
464
474
8,658
3,249
0
6,050
2,608
0
15,592
L
5,977
1,513
475
1,627
12,548
6,024
851
8,645
3,903
72
12,440
W
3,606
1,348
1,313
1,472
10,711
12,345
511
0
10,686
0
5,142
W
Raijin
Yamijinko
Raijin
12,224
1,868
1,178
2,199
9,259
3,581
1,426
0
9,184
24,227
0
W
Hou Yi
king_ape15
Hou Yi
10,714
5,905
690
2,726
13,469
4,897
1,820
0
13,394
0
23,465
L
Sun Wukong
rupfersal
Sun Wukong
7,250
1,065
826
1,984
14,317
7,453
751
9,956
4,361
0
15,209
L
3,881
688
780
3,043
11,407
10,127
0
5,100
6,307
0
8,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,032
Gold Earned
53,168
105
Minions Killed
129
0
Camps Cleared
0
984,723
Distance Traveled
1,035,153
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,953
913
48
4
0
150,057
0
W
Janus
9,366
781
23
2
0
173,170
0
W
Merlin
11,762
980
51
4
0
230,379
0
L
Rama
8,878
740
19
2
0
161,432
0
L
Bellona
9,348
779
10
1
0
224,623
0
W
Odin
10,004
834
2
0
0
218,667
2
W
Raijin
10,886
907
26
2
0
211,982
0
W
Hou Yi
11,150
929
27
2
0
200,955
0
L
Sun Wukong
10,353
863
19
2
0
222,961
1
L
Tyr
8,500
708
9
1
0
225,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role