Player Matchup

Hercules
Hercules
ChunkySourCream
Hercules
Level 17
God Stats
12W - 19L
1,344 SR
Queue Stats
14W - 24L
1,115 Elo+
Party 2
Cernunnos
Cernunnos
K-Swisher-
Cernunnos
Level 18
God Stats
26W - 37L
1,185 SR
Queue Stats
45W - 48L
1,212 Elo+
Solo
Merlin
Merlin
Poppoppi
Merlin
Level 16
God Stats
6W - 8L
1,619 SR
Queue Stats
84W - 92L
1,167 Elo+
Solo
Artemis
Artemis
phishstix28
Artemis
Level 6
God Stats
4W - 4L
1,565 SR
Queue Stats
11W - 15L
1,192 Elo+
Party 2
Mulan
Mulan
youngKezzy354
Mulan
Level 18
God Stats
15W - 11L
1,408 SR
Queue Stats
121W - 107L
1,228 Elo+
Solo
Team Averages
Level 15
1,424 SR
1,183 Elo+

VS

Team Averages
Level 15
1,490 SR
1,126 Elo+
Merlin
Merlin
Hezhandz
Merlin
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 27L
1,041 Elo+
Party 1
Anhur
Anhur
JuaresJr57
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 231L
1,117 Elo+
Party 3
Mulan
Mulan
MagicHurdle6414
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,041 Elo+
Party 1
Nemesis
Nemesis
Pandammonia
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,041 Elo+
Party 1
Cthulhu
Cthulhu
bernardoedigo
Cthulhu
Level 25
God Stats
4W - 8L
1,451 SR
Queue Stats
215W - 338L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
7 / 3 / 15
10,756
512
8,796
16,908
17,054
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Boots

Boots

+6%
Movement Speed

Cernunnos
K-Swisher-
Cernunnos
18
10 / 0 / 3
11,771
561
17,323
8,216
3,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
Poppoppi
Merlin
16
6 / 2 / 8
11,272
537
13,598
7,362
2,587
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
phishstix28
Artemis
18
22 / 1 / 11
12,580
599
25,414
7,129
2,877
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 11
9,139
435
6,221
10,354
6,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hezhandz
Merlin
14
4 / 10 / 1
8,885
423
7,437
14,834
5,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
12
0 / 5 / 0
7,191
342
4,240
13,346
4,065
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 16 / 3
7,031
335
3,600
20,481
18,245
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Pandammonia
Nemesis
11
2 / 9 / 2
7,166
341
5,396
18,022
6,333
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
12
1 / 6 / 1
7,411
353
7,036
17,672
7,553
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
14
46
Kills
7
10
Deaths
46
48
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
7
3
15
4.83
L
Merlin
Hezhandz
Merlin
4
10
1
0.45
L
Anhur
0
5
0
0
W
Cernunnos
K-Swisher-
Cernunnos
10
0
3
11.5
L
0
16
3
0.09
L
Nemesis
Pandammonia
Nemesis
2
9
2
0.33
W
Merlin
Poppoppi
Merlin
6
2
8
5
L
Cthulhu
1
6
1
0.25
W
Artemis
phishstix28
Artemis
22
1
11
27.5
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,352
Damage
27,709
49,969
Taken
84,355
32,593
Mitigated
42,174
14,617
Healing
3,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
8,796
2,713
0
7,210
16,908
17,054
1,188
5,228
11,380
0
24,809
L
Merlin
Hezhandz
Merlin
7,437
2,338
0
0
14,834
5,978
801
5,617
9,192
43,863
0
L
Anhur
4,240
1,954
0
403
13,346
4,065
0
2,213
11,133
0
30,969
W
Cernunnos
K-Swisher-
Cernunnos
17,323
9,243
0
2,133
8,216
3,131
3,291
1,965
6,226
0
70,252
L
3,600
921
0
334
20,481
18,245
381
922
19,234
0
17,952
L
Nemesis
Pandammonia
Nemesis
5,396
3,110
0
669
18,022
6,333
0
1,593
16,279
0
19,747
W
Merlin
Poppoppi
Merlin
13,598
1,660
824
1,086
7,362
2,587
2,427
2,995
4,367
65,847
0
L
Cthulhu
7,036
407
998
983
17,672
7,553
0
3,253
14,334
28,890
0
W
Artemis
phishstix28
Artemis
25,414
18,076
734
2,521
7,129
2,877
9,301
1,081
5,998
0
72,466
W
6,221
1,918
0
109
10,354
6,944
743
3,204
7,100
0
20,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,518
Gold Earned
37,684
410
Minions Killed
244
0
Camps Cleared
0
1,584,356
Distance Traveled
1,532,895
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,756
512
35
2
0
334,656
0
L
Merlin
8,885
423
85
4
0
256,310
0
L
Anhur
7,191
342
51
2
0
283,175
0
W
Cernunnos
11,771
561
120
6
0
356,813
4
L
Mulan
7,031
335
25
1
0
271,413
1
L
Nemesis
7,166
341
32
2
0
366,743
1
W
Merlin
11,272
537
107
5
0
294,129
0
L
Cthulhu
7,411
353
51
2
0
355,254
0
W
Artemis
12,580
599
113
5
0
293,012
0
W
Mulan
9,139
435
35
2
0
305,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role