Player Matchup

Thoth
Thoth
Platinum II
BPops
Thoth
Platinum II
Level 154
God Stats
55W - 28L
1,714 SR
Queue Stats
228W - 189L
1,919 MMR
Party 1
Terra
Terra
Platinum V
DinotheDude
Terra
Platinum V
Level 145
God Stats
29W - 18L
1,686 SR
Queue Stats
260W - 224L
1,700 MMR
Party 1
Hachiman
Hachiman
Platinum II
Shozou
Hachiman
Platinum II
Level 121
God Stats
15W - 11L
1,711 SR
Queue Stats
127W - 87L
1,900 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,704 SR
1,840 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 97
1,622 SR
1,630 MMR
Kuzenbo
Kuzenbo
Gold III
Incercio
Kuzenbo
Gold III
Level 140
God Stats
1W - 0L
1,520 SR
Queue Stats
25W - 12L
1,688 MMR
Party 2
Cernunnos
Cernunnos
Silver II
KarenLeeArcher
Cernunnos
Silver II
Level 35
God Stats
12W - 4L
1,845 SR
Queue Stats
14W - 7L
1,703 MMR
Party 2
Scylla
Scylla
Platinum V
MadeTheClouds
Scylla
Platinum V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BPops
Thoth
18
10 / 6 / 7
14,007
700
22,044
15,838
5,866
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 4 / 10
13,374
669
10,801
24,704
30,283
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Shozou
Hachiman
16
4 / 6 / 10
12,840
642
13,087
16,731
6,074
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AphroditeYemojaAh Muzen CabPersephoneCthulhu

VS

Bans
OdinAresBacchusCabrakanSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Incercio
Kuzenbo
17
5 / 5 / 7
14,995
750
10,563
22,223
30,172
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
KarenLeeArcher
Cernunnos
19
9 / 6 / 3
14,728
736
28,235
25,539
8,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 6 / 8
12,721
636
7,723
13,449
4,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
17
Kills
15
16
Deaths
17
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thoth
BPops
Thoth
10
6
7
2.25
L
3
4
10
2
W
Kuzenbo
Incercio
Kuzenbo
5
5
7
1.7
W
Cernunnos
KarenLeeArcher
Cernunnos
9
6
3
1.75
W
1
6
8
0.83
L
Hachiman
Shozou
Hachiman
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,932
Damage
46,521
57,273
Taken
61,211
42,223
Mitigated
43,003
17,004
Healing
18,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BPops
Thoth
22,044
193
426
3,042
15,838
5,866
724
7,085
8,753
85,248
0
L
10,801
1,194
2,651
7,380
24,704
30,283
198
7,445
17,259
31,362
0
W
Kuzenbo
Incercio
Kuzenbo
10,563
3,661
0
1,406
22,223
30,172
210
10,449
11,774
34,339
0
W
Cernunnos
KarenLeeArcher
Cernunnos
28,235
19,542
0
13,404
25,539
8,765
2,657
14,086
11,453
0
115,593
W
7,723
429
0
4,009
13,449
4,066
811
8,576
4,873
59,231
0
L
Hachiman
Shozou
Hachiman
13,087
5,571
0
3,505
16,731
6,074
1,848
3,897
12,834
0
75,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,221
Gold Earned
42,444
237
Minions Killed
261
0
Camps Cleared
0
988,276
Distance Traveled
1,055,142
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
14,007
700
120
6
0
323,222
5
L
Terra
13,374
669
26
1
0
349,934
3
W
Kuzenbo
14,995
750
29
1
0
387,591
3
W
Cernunnos
14,728
736
139
7
0
357,190
3
W
Scylla
12,721
636
93
5
0
310,361
2
L
Hachiman
12,840
642
91
5
0
315,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role