Player Matchup

Merlin
Merlin
Drustyy
Merlin
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 63L
1,527 Elo+
Party 1
Bacchus
Bacchus
KellOsHi
Bacchus
Level 61
God Stats
2W - 1L
1,553 SR
Queue Stats
36W - 34L
1,610 Elo+
Solo
Nemesis
Nemesis
MikazukiA
Nemesis
Level 48
God Stats
1W - 2L
1,574 SR
Queue Stats
12W - 24L
1,349 Elo+
Party 1
Sun Wukong
Sun Wukong
carthorian
Sun Wukong
Level 156
God Stats
6W - 6L
1,419 SR
Queue Stats
273W - 274L
1,552 Elo+
Party 2
Hachiman
Hachiman
lijntjeuh
Hachiman
Level 149
God Stats
2W - 1L
1,698 SR
Queue Stats
73W - 64L
1,522 Elo+
Party 2
Team Averages
Level 113
1,549 SR
1,512 Elo+

VS

Team Averages
Level 116
1,452 SR
1,589 Elo+
Nox
Nox
Depard
Nox
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,636 Elo+
Solo
Thoth
Thoth
Drakenreiter
Thoth
Level 148
God Stats
7W - 5L
1,546 SR
Queue Stats
455W - 452L
1,539 Elo+
Solo
Olorun
Olorun
Leenol
Olorun
Level 148
God Stats
1W - 5L
1,243 SR
Queue Stats
342W - 365L
1,484 Elo+
Solo
Ullr
Ullr
Scrrrim
Ullr
Level 121
God Stats
1W - 3L
1,309 SR
Queue Stats
101W - 102L
1,650 Elo+
Solo
Vamana
Vamana
chipi1
Vamana
Level 108
God Stats
1W - 2L
1,665 SR
Queue Stats
105W - 77L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Drustyy
Merlin
19
3 / 3 / 12
11,442
817
21,562
12,321
5,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
KellOsHi
Bacchus
17
3 / 5 / 8
11,097
793
8,921
15,088
19,248
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
MikazukiA
Nemesis
17
8 / 5 / 7
11,343
810
9,951
14,075
6,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
carthorian
Sun Wukong
18
3 / 1 / 18
11,104
793
10,368
16,248
18,403
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
lijntjeuh
Hachiman
18
6 / 3 / 10
11,055
790
17,117
11,703
5,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Depard
Nox
16
0 / 5 / 8
9,502
679
5,662
11,896
5,362
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 5 / 9
10,469
748
14,649
11,799
5,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Leenol
Olorun
18
8 / 6 / 4
10,761
769
12,758
16,301
8,339
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ullr
Scrrrim
Ullr
15
2 / 3 / 9
9,665
690
9,080
12,451
5,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
chipi1
Vamana
17
2 / 4 / 7
9,787
699
10,894
19,726
23,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
53
23
Kills
16
17
Deaths
23
55
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nox
Depard
Nox
0
5
8
0.8
L
4
5
9
1.7
W
Merlin
Drustyy
Merlin
3
3
12
3
W
Bacchus
KellOsHi
Bacchus
3
5
8
1.4
L
Olorun
Leenol
Olorun
8
6
4
1.67
W
Nemesis
MikazukiA
Nemesis
8
5
7
2.3
L
Ullr
Scrrrim
Ullr
2
3
9
2.17
W
Sun Wukong
carthorian
Sun Wukong
3
1
18
12
L
Vamana
chipi1
Vamana
2
4
7
1.38
W
Hachiman
lijntjeuh
Hachiman
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,919
Damage
53,043
69,435
Taken
72,173
56,027
Mitigated
48,280
17,438
Healing
31,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Depard
Nox
5,662
1,376
2,338
948
11,896
5,362
189
5,287
6,434
16,992
0
L
14,649
229
0
113
11,799
5,083
921
6,142
5,582
30,480
0
W
Merlin
Drustyy
Merlin
21,562
947
2,041
2,243
12,321
5,742
698
7,757
4,564
46,993
0
W
Bacchus
KellOsHi
Bacchus
8,921
793
0
710
15,088
19,248
224
5,882
8,735
13,393
0
L
Olorun
Leenol
Olorun
12,758
4,671
7,916
5,979
16,301
8,339
3,193
6,512
9,689
29,821
0
W
Nemesis
MikazukiA
Nemesis
9,951
4,951
0
1,588
14,075
6,927
0
5,922
8,153
0
16,847
L
Ullr
Scrrrim
Ullr
9,080
1,686
1,837
1,783
12,451
5,981
1,088
6,105
6,246
0
16,930
W
Sun Wukong
carthorian
Sun Wukong
10,368
976
590
3,360
16,248
18,403
816
7,517
7,669
0
27,696
L
Vamana
chipi1
Vamana
10,894
3,309
4,227
6,777
19,726
23,515
164
6,437
13,039
390
24,308
W
Hachiman
lijntjeuh
Hachiman
17,117
7,588
3,136
3,770
11,703
5,707
3,551
6,345
5,358
0
36,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,041
Gold Earned
50,184
148
Minions Killed
145
0
Camps Cleared
0
1,360,017
Distance Traveled
1,233,821
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,502
679
36
3
0
235,785
2
L
Thoth
10,469
748
19
1
0
242,796
4
W
Merlin
11,442
817
61
4
0
258,489
3
W
Bacchus
11,097
793
3
0
0
281,677
3
L
Olorun
10,761
769
27
2
0
217,444
2
W
Nemesis
11,343
810
10
1
0
283,333
1
L
Ullr
9,665
690
33
2
0
257,436
2
W
Sun Wukong
11,104
793
32
2
0
283,784
2
L
Vamana
9,787
699
30
2
0
280,360
3
W
Hachiman
11,055
790
42
3
0
252,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role