Player Matchup

Izanami
Izanami
 
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
AnkleTak3r-_-Boi
Merlin
Level 14
God Stats
9W - 11L
1,616 SR
Queue Stats
9W - 12L
1,428 Elo+
Party 2
Anhur
Anhur
そうわわわるゆむむ
Anhur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,599 Elo+
Solo
Team Averages
Level 30
1,539 SR
1,509 Elo+

VS

Team Averages
Level 25
1,523 SR
1,355 Elo+
Chaac
Chaac
Chilledkitten
Chaac
Level 43
God Stats
4W - 5L
1,500 SR
Queue Stats
162W - 172L
1,407 Elo+
Party 1
Ymir
Ymir
DoomLizard11
Ymir
Level 8
God Stats
1W - 0L
1,755 SR
Queue Stats
5W - 10L
1,195 Elo+
Solo
Ao Kuang
Ao Kuang
yellowbroadcast
Ao Kuang
Level 25
God Stats
1W - 1L
1,312 SR
Queue Stats
127W - 125L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 4 / 2
7,146
715
6,414
5,665
1,726
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 6 / 2
6,696
670
6,654
6,007
2,067
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 7 / 1
5,578
558
833
7,065
2,093

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 10
8,179
818
6,976
8,600
6,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 4 / 2
5,760
576
635
5,528
1,808
Ao Kuang
13
11 / 1 / 5
9,181
918
7,065
7,828
2,648
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
16
17
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
4
2
1
L
3
6
2
0.67
W
5
1
10
10
W
0
4
2
0.25
W
Ao Kuang
11
1
5
13.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,901
Damage
14,676
18,737
Taken
21,956
5,886
Mitigated
11,116
947
Healing
7,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,414
4,303
0
823
5,665
1,726
329
3,283
2,382
0
28,713
L
6,654
911
0
124
6,007
2,067
0
1,801
4,206
19,221
0
W
6,976
2,511
0
4,225
8,600
6,660
384
2,541
6,059
0
27,471
W
635
0
0
0
5,528
1,808
92
2,868
2,660
2,260
0
W
Ao Kuang
7,065
2,823
0
3,263
7,828
2,648
774
1,305
6,523
30,483
0
L
833
443
0
0
7,065
2,093
69
2,740
4,325
0
4,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,420
Gold Earned
23,120
79
Minions Killed
88
0
Camps Cleared
0
402,545
Distance Traveled
526,576
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,146
715
49
5
0
124,375
4
L
Merlin
6,696
670
26
3
0
147,908
0
W
Chaac
8,179
818
41
4
0
212,181
0
W
Ymir
5,760
576
4
0
0
130,573
2
W
Ao Kuang
9,181
918
43
4
0
183,822
0
L
Anhur
5,578
558
4
0
0
130,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role