Player Matchup

Izanami
Izanami
LL_Joker84
Izanami
Level 69
God Stats
21W - 10L
1,646 SR
Queue Stats
53W - 39L
1,519 Elo+
Party 1
Chaac
Chaac
Tha_Warrior_R
Chaac
Level 11
God Stats
4W - 1L
1,856 SR
Queue Stats
4W - 2L
1,550 Elo+
Party 1
Zeus
Zeus
xSliiceAnonym
Zeus
Level 141
God Stats
5W - 0L
1,544 SR
Queue Stats
77W - 58L
1,594 Elo+
Party 1
Team Averages
Level 74
1,682 SR
1,554 Elo+

VS

Team Averages
Level 94
1,517 SR
1,512 Elo+
Serqet
Serqet
BACKPACKxJOE
Serqet
Level 134
God Stats
0W - 4L
1,223 SR
Queue Stats
218W - 239L
1,516 Elo+
Party 2
Chaac
Chaac
BACPACxGARRETT
Chaac
Level 120
God Stats
0W - 4L
1,484 SR
Queue Stats
126W - 120L
1,514 Elo+
Party 2
Ah Puch
Ah Puch
SMITTY 23MC
Ah Puch
Level 28
God Stats
1W - 1L
1,844 SR
Queue Stats
12W - 9L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LL_Joker84
Izanami
20
7 / 5 / 6
18,391
681
17,260
24,647
9,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 8 / 11
16,814
623
19,872
26,352
23,442
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 7 / 8
17,730
657
39,914
19,375
7,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
13 / 7 / 3
18,126
671
20,030
31,418
17,985
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 3 / 11
16,547
613
22,132
36,363
42,095
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
SMITTY 23MC
Ah Puch
18
3 / 9 / 7
15,518
575
14,258
21,210
16,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
41
19
Kills
20
20
Deaths
19
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Serqet
13
7
3
2.07
L
4
3
11
3.17
W
Izanami
LL_Joker84
Izanami
7
5
6
2
L
Ah Puch
SMITTY 23MC
Ah Puch
3
9
7
0.72
W
4
8
11
1.19
W
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,046
Damage
56,420
70,374
Taken
88,991
40,218
Mitigated
76,584
23,183
Healing
22,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
20,030
6,201
0
1,240
31,418
17,985
552
12,709
18,309
0
81,063
L
22,132
4,394
1,129
16,865
36,363
42,095
478
15,947
19,965
3,595
78,019
W
Izanami
LL_Joker84
Izanami
17,260
11,018
1,750
8,372
24,647
9,774
2,112
5,143
18,947
0
114,169
L
Ah Puch
SMITTY 23MC
Ah Puch
14,258
185
1,493
2,036
21,210
16,504
336
11,390
9,545
81,048
0
W
19,872
4,521
0
5,902
26,352
23,442
15
6,169
19,087
0
39,805
W
39,914
1,801
0
7,159
19,375
7,002
800
4,106
14,219
138,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,935
Gold Earned
50,191
320
Minions Killed
276
0
Camps Cleared
0
1,327,159
Distance Traveled
1,293,340
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
18,126
671
77
3
0
434,251
2
L
Chaac
16,547
613
89
3
0
456,746
1
W
Izanami
18,391
681
141
5
0
452,653
1
L
Ah Puch
15,518
575
110
4
0
402,343
0
W
Chaac
16,814
623
47
2
0
458,626
0
W
Zeus
17,730
657
132
5
0
415,880
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role