Player Matchup

Anhur
Anhur
Jacopo76
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 92L
1,373 Elo+
Solo
Fenrir
Fenrir
Swerdecs960
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 220L
1,343 Elo+
Solo
Horus
Horus
TheRealAtho
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 99L
1,279 Elo+
Party 1
Sobek
Sobek
Wormsplicer
Sobek
Level 23
God Stats
0W - 2L
1,256 SR
Queue Stats
52W - 66L
1,340 Elo+
Party 1
Athena
Athena
mylittlegoblin
Athena
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 130L
1,247 Elo+
Party 1
Team Averages
Level 23
1,451 SR
1,316 Elo+

VS

Team Averages
Level 26
1,471 SR
1,420 Elo+
Ares
Ares
Abyssal Zeph
Ares
Level 17
God Stats
28W - 7L
1,769 SR
Queue Stats
58W - 30L
1,564 Elo+
Party 2
Raijin
Raijin
Arngrim Sear
Raijin
Level 24
God Stats
1W - 0L
1,278 SR
Queue Stats
22W - 28L
1,365 Elo+
Party 2
Bakasura
Bakasura
Nectar10X
Bakasura
Level 25
God Stats
2W - 3L
1,381 SR
Queue Stats
24W - 26L
1,407 Elo+
Party 2
Horus
Horus
RinkaKumite
Horus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,410 Elo+
Party 2
Neith
Neith
aurelios90
Neith
Level 26
God Stats
13W - 17L
1,428 SR
Queue Stats
22W - 27L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jacopo76
Anhur
15
1 / 5 / 1
9,363
851
4,441
14,258
8,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
14
1 / 12 / 2
9,365
851
11,600
23,948
9,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 2
9,257
842
7,578
17,242
8,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 4
9,895
900
10,123
26,063
17,146
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 5 / 4
9,683
880
10,279
21,709
10,540
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

108

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 20
11,949
1,086
17,345
13,024
14,505
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
18
7 / 0 / 19
11,934
1,085
23,047
8,525
9,163
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Nectar10X
Bakasura
18
13 / 0 / 11
12,696
1,154
26,755
11,835
5,676
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 2 / 23
10,571
961
8,428
10,783
10,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
17
5 / 1 / 13
10,934
994
15,182
7,509
3,393
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
117
5
Kills
31
31
Deaths
5
13
Assists
86
Player
Kills
Deaths
Assists
KDA
W
5
2
20
7.5
W
Raijin
7
0
19
16.5
L
Anhur
Jacopo76
Anhur
1
5
1
0.3
W
Bakasura
Nectar10X
Bakasura
13
0
11
18.5
W
1
2
23
6.25
L
Fenrir
1
12
2
0.17
L
1
4
2
0.5
L
1
5
4
0.6
W
Neith
5
1
13
11.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,021
Damage
90,757
103,220
Taken
51,676
54,015
Mitigated
43,227
8,259
Healing
15,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,345
1,443
947
371
13,024
14,505
0
4,643
8,033
23,444
0
W
Raijin
23,047
5,959
1,352
2,252
8,525
9,163
0
3,166
5,359
40,440
0
L
Anhur
Jacopo76
Anhur
4,441
1,709
0
0
14,258
8,229
0
4,906
9,031
0
21,017
W
Bakasura
Nectar10X
Bakasura
26,755
16,298
0
2,473
11,835
5,676
0
4,986
6,849
0
36,092
W
8,428
4,801
2,472
2,997
10,783
10,490
0
4,881
5,902
0
12,182
L
Fenrir
11,600
4,945
0
2,393
23,948
9,186
0
6,652
16,334
0
23,393
L
7,578
3,458
1,332
2,151
17,242
8,914
0
9,049
7,943
0
16,476
L
10,123
1,086
0
1,695
26,063
17,146
0
11,552
14,073
29,025
0
W
Neith
15,182
8,233
0
2,791
7,509
3,393
0
2,726
4,783
0
32,689
L
10,279
3,457
0
688
21,709
10,540
0
8,233
12,894
21,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,563
Gold Earned
58,084
123
Minions Killed
165
4
Camps Cleared
4
940,013
Distance Traveled
969,656
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,949
1,086
13
1
0
185,441
0
W
Raijin
11,934
1,085
61
6
0
151,148
0
L
Anhur
9,363
851
36
3
0
170,423
5
W
Bakasura
12,696
1,154
46
4
1
251,999
0
W
Horus
10,571
961
8
1
1
209,449
0
L
Fenrir
9,365
851
21
2
3
204,325
0
L
Horus
9,257
842
7
1
0
163,236
0
L
Sobek
9,895
900
32
3
0
205,232
0
W
Neith
10,934
994
37
3
2
171,619
0
L
Athena
9,683
880
27
2
1
196,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role