Player Matchup

Nemesis
Nemesis
Mariste_88
Nemesis
Level 145
God Stats
7W - 9L
1,608 SR
Queue Stats
182W - 153L
1,601 Elo+
Party 1
Cupid
Cupid
SlyParisi
Cupid
Level 99
God Stats
12W - 8L
1,699 SR
Queue Stats
745W - 750L
1,485 Elo+
Party 2
Geb
Geb
Xx2t3f4N0xX
Geb
Level 109
God Stats
1W - 3L
1,331 SR
Queue Stats
406W - 453L
1,483 Elo+
Party 2
Scylla
Scylla
Xx_lucapro140_xX
Scylla
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 106L
1,498 Elo+
Party 2
Janus
Janus
akaVostfr
Janus
Level 108
God Stats
0W - 3L
1,316 SR
Queue Stats
159W - 130L
1,623 Elo+
Party 1
Team Averages
Level 105
1,491 SR
1,538 Elo+

VS

Team Averages
Level 118
1,436 SR
1,555 Elo+
Merlin
Merlin
GoldBarker
Merlin
Level 129
God Stats
2W - 0L
1,336 SR
Queue Stats
7W - 5L
1,628 Elo+
Solo
Baron Samedi
Baron Samedi
Lady_Angel79
Baron Samedi
Level 160
God Stats
229W - 88L
1,833 SR
Queue Stats
1,476W - 856L
1,778 Elo+
Solo
Sun Wukong
Sun Wukong
Mulo d inverno
Sun Wukong
Level 90
God Stats
1W - 0L
1,326 SR
Queue Stats
54W - 56L
1,433 Elo+
Solo
Hachiman
Hachiman
Oh_Hey_Billeh
Hachiman
Level 143
God Stats
5W - 5L
1,368 SR
Queue Stats
94W - 89L
1,466 Elo+
Party 3
Cthulhu
Cthulhu
lukep707
Cthulhu
Level 66
God Stats
3W - 3L
1,318 SR
Queue Stats
42W - 38L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mariste_88
Nemesis
20
13 / 12 / 12
16,895
1,056
33,300
38,985
14,797
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cupid
SlyParisi
Cupid
20
5 / 3 / 12
14,921
933
22,288
24,654
9,873
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 2 / 16
13,444
840
13,718
28,109
23,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
2 / 2 / 13
13,675
855
12,651
16,727
5,495
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Janus
akaVostfr
Janus
20
4 / 9 / 11
14,255
891
34,959
29,538
9,713
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GoldBarker
Merlin
20
2 / 7 / 14
14,538
909
30,727
20,822
8,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Lady_Angel79
Baron Samedi
20
12 / 2 / 11
17,156
1,072
40,238
18,984
10,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Mulo d inverno
Sun Wukong
20
4 / 3 / 17
15,080
943
15,066
24,069
26,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Oh_Hey_Billeh
Hachiman
20
8 / 4 / 14
16,262
1,016
27,462
23,918
9,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
lukep707
Cthulhu
20
2 / 9 / 18
14,409
901
19,136
34,372
33,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
102
25
Kills
28
28
Deaths
25
64
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Merlin
GoldBarker
Merlin
2
7
14
1.29
W
Baron Samedi
Lady_Angel79
Baron Samedi
12
2
11
8.75
L
Nemesis
Mariste_88
Nemesis
13
12
12
1.58
W
Sun Wukong
Mulo d inverno
Sun Wukong
4
3
17
4.17
W
Hachiman
Oh_Hey_Billeh
Hachiman
8
4
14
3.75
L
Cupid
SlyParisi
Cupid
5
3
12
3.67
L
1
2
16
4.5
L
2
2
13
4.25
L
Janus
akaVostfr
Janus
4
9
11
1.06
W
Cthulhu
lukep707
Cthulhu
2
9
18
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,916
Damage
132,629
138,013
Taken
122,165
63,744
Mitigated
87,227
20,317
Healing
24,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
GoldBarker
Merlin
30,727
1,513
0
1,611
20,822
8,319
0
10,177
10,645
72,395
0
W
Baron Samedi
Lady_Angel79
Baron Samedi
40,238
1,099
7,711
6,500
18,984
10,232
0
8,351
10,633
61,141
0
L
Nemesis
Mariste_88
Nemesis
33,300
17,286
0
7,932
38,985
14,797
0
24,586
14,399
0
49,974
W
Sun Wukong
Mulo d inverno
Sun Wukong
15,066
2,653
0
4,077
24,069
26,051
0
12,730
11,339
46
30,073
W
Hachiman
Oh_Hey_Billeh
Hachiman
27,462
16,141
0
1,654
23,918
9,424
0
13,599
10,319
0
58,718
L
Cupid
SlyParisi
Cupid
22,288
16,288
2,502
2,037
24,654
9,873
0
17,301
7,353
0
67,690
L
13,718
101
303
3,019
28,109
23,866
0
18,894
9,215
29,141
0
L
12,651
266
0
92
16,727
5,495
0
11,501
5,226
22,838
0
L
Janus
akaVostfr
Janus
34,959
906
366
4,066
29,538
9,713
0
17,865
11,673
65,599
0
W
Cthulhu
lukep707
Cthulhu
19,136
1,430
800
2,453
34,372
33,201
0
16,471
17,901
34,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,190
Gold Earned
77,445
254
Minions Killed
306
6
Camps Cleared
6
1,607,074
Distance Traveled
1,462,302
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,538
909
102
6
4
266,130
1
W
Baron Samedi
17,156
1,072
60
4
0
317,464
3
L
Nemesis
16,895
1,056
31
2
1
327,714
0
W
Sun Wukong
15,080
943
34
2
1
300,678
2
W
Hachiman
16,262
1,016
66
4
1
284,390
2
L
Cupid
14,921
933
102
6
0
297,793
1
L
Geb
13,444
840
14
1
0
379,691
0
L
Scylla
13,675
855
19
1
2
309,940
0
L
Janus
14,255
891
88
6
3
291,936
0
W
Cthulhu
14,409
901
44
3
0
293,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role