Player Matchup

Kuzenbo
Kuzenbo
ArthurN29
Kuzenbo
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,071 Elo+
Solo
Bakasura
Bakasura
AstroGamer7498
Bakasura
Level 16
God Stats
5W - 6L
1,610 SR
Queue Stats
11W - 22L
1,098 Elo+
Solo
Izanami
Izanami
CGood00
Izanami
Level 18
God Stats
21W - 4L
1,352 SR
Queue Stats
39W - 27L
1,172 Elo+
Solo
Hel
Hel
Snuggle_Kitten
Hel
Level 29
God Stats
10W - 3L
1,628 SR
Queue Stats
117W - 147L
1,266 Elo+
Solo
Hun Batz
Hun Batz
xdergute53
Hun Batz
Level 17
God Stats
5W - 5L
1,560 SR
Queue Stats
33W - 39L
1,118 Elo+
Solo
Team Averages
Level 19
1,530 SR
1,145 Elo+

VS

Team Averages
Level 20
1,432 SR
1,068 Elo+
Loki
Loki
Eternal_Wraith1
Loki
Level 17
God Stats
2W - 5L
1,303 SR
Queue Stats
22W - 35L
957 Elo+
Party 1
Hades
Hades
desiertoraptor2
Hades
Level 12
God Stats
1W - 1L
1,331 SR
Queue Stats
9W - 12L
1,197 Elo+
Party 2
Geb
Geb
electric_Tdogpro
Geb
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
868 Elo+
Party 1
Baron Samedi
Baron Samedi
pro-majesty4
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,018 Elo+
Party 1
Thanatos
Thanatos
xXJuniorXx1127
Thanatos
Level 44
God Stats
9W - 9L
1,529 SR
Queue Stats
112W - 138L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ArthurN29
Kuzenbo
14
4 / 4 / 7
10,717
466
8,926
19,986
13,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
15
0 / 6 / 1
11,059
481
2,969
16,890
5,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
CGood00
Izanami
18
10 / 3 / 7
13,214
575
21,054
11,551
4,569
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 6
10,531
458
11,349
10,829
4,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
xdergute53
Hun Batz
16
10 / 4 / 3
11,901
517
12,018
14,775
6,505
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 5
9,153
398
5,954
14,338
3,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
6 / 8 / 7
11,037
480
13,099
22,149
12,951
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 5 / 5
10,075
438
6,835
13,741
9,528
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
pro-majesty4
Baron Samedi
12
0 / 7 / 7
7,827
340
2,531
9,863
3,439
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
17
7 / 3 / 4
11,201
487
12,216
18,467
6,908
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
48
28
Kills
20
22
Deaths
32
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ArthurN29
Kuzenbo
4
4
7
1.88
W
Bakasura
0
6
1
0.08
W
Izanami
CGood00
Izanami
10
3
7
4.5
L
2
9
5
0.5
W
4
5
6
1.4
L
6
8
7
1.19
L
5
5
5
1.5
L
Baron Samedi
pro-majesty4
Baron Samedi
0
7
7
0.5
L
Thanatos
7
3
4
3
W
Hun Batz
xdergute53
Hun Batz
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,316
Damage
40,635
74,031
Taken
78,558
34,831
Mitigated
36,789
14,910
Healing
25,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ArthurN29
Kuzenbo
8,926
4,616
0
4,328
19,986
13,657
2,250
6,846
13,140
26,037
0
W
Bakasura
2,969
1,445
0
2,851
16,890
5,981
1,071
2,144
14,746
0
83,050
W
Izanami
CGood00
Izanami
21,054
14,361
0
1,538
11,551
4,569
6,516
3,608
7,943
0
86,304
L
5,954
2,823
655
1,941
14,338
3,963
1,024
2,786
11,497
0
19,883
W
11,349
2,241
1,610
3,388
10,829
4,119
2,485
4,837
5,992
45,935
0
L
13,099
2,515
487
4,761
22,149
12,951
370
6,487
15,662
51,495
0
L
6,835
1,574
0
0
13,741
9,528
533
4,290
9,396
31,091
0
L
Baron Samedi
pro-majesty4
Baron Samedi
2,531
520
769
569
9,863
3,439
1,081
2,913
6,950
10,764
0
L
Thanatos
12,216
4,224
432
15,793
18,467
6,908
0
3,799
14,668
0
67,094
W
Hun Batz
xdergute53
Hun Batz
12,018
4,297
0
1,195
14,775
6,505
2,242
5,030
9,745
0
54,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,422
Gold Earned
49,293
427
Minions Killed
263
0
Camps Cleared
0
1,950,342
Distance Traveled
1,735,247
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,717
466
31
1
0
368,815
1
W
Bakasura
11,059
481
111
5
0
424,855
0
W
Izanami
13,214
575
143
6
0
376,354
0
L
Loki
9,153
398
38
2
0
319,912
0
W
Hel
10,531
458
63
3
0
332,587
3
L
Hades
11,037
480
85
4
0
318,428
2
L
Geb
10,075
438
21
1
0
399,194
1
L
Baron Samedi
7,827
340
12
1
0
291,321
0
L
Thanatos
11,201
487
107
5
0
406,392
0
W
Hun Batz
11,901
517
79
3
0
447,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role