Player Matchup

Nemesis
Nemesis
ILocalJuulI
Nemesis
Level 3
God Stats
0W - 2L
1,248 SR
Queue Stats
0W - 3L
764 Elo+
Party 2
Aphrodite
Aphrodite
Mini zepter
Aphrodite
Level 18
God Stats
0W - 6L
1,307 SR
Queue Stats
16W - 33L
1,003 Elo+
Party 2
Fafnir
Fafnir
NaSTyATM699
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 36L
939 Elo+
Party 2
Kukulkan
Kukulkan
Yaniel125
Kukulkan
Level 17
God Stats
18W - 9L
1,551 SR
Queue Stats
25W - 23L
1,182 Elo+
Solo
Kali
Kali
blacksheep35e
Kali
Level 16
God Stats
0W - 2L
1,088 SR
Queue Stats
8W - 25L
932 Elo+
Solo
Team Averages
Level 14
1,339 SR
964 Elo+

VS

Team Averages
Level 22
1,304 SR
1,080 Elo+
Ratatoskr
Ratatoskr
HozzGonn
Ratatoskr
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 93L
1,055 Elo+
Solo
Xing Tian
Xing Tian
HunterOPLmao
Xing Tian
Level 28
God Stats
1W - 3L
1,213 SR
Queue Stats
30W - 25L
1,167 Elo+
Party 1
Nemesis
Nemesis
Lemons AED
Nemesis
Level 18
God Stats
16W - 14L
1,296 SR
Queue Stats
78W - 68L
1,020 Elo+
Party 1
Medusa
Medusa
Nream_
Medusa
Level 23
God Stats
1W - 3L
1,171 SR
Queue Stats
105W - 125L
1,079 Elo+
Solo
Skadi
Skadi
vicmi14
Skadi
Level 19
God Stats
12W - 12L
1,341 SR
Queue Stats
41W - 46L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ILocalJuulI
Nemesis
12
1 / 10 / 1
9,949
343
4,391
13,998
4,125
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Mini zepter
Aphrodite
20
7 / 7 / 2
14,379
496
18,638
26,713
13,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
12
0 / 9 / 3
11,663
402
8,318
26,707
30,399
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Yaniel125
Kukulkan
20
9 / 6 / 6
15,672
540
28,582
18,810
8,935
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 6 / 3
14,116
487
11,380
23,422
20,871
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HozzGonn
Ratatoskr
18
3 / 5 / 1
13,014
449
8,554
19,153
14,336
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
HunterOPLmao
Xing Tian
20
15 / 3 / 6
16,154
557
19,727
28,854
14,102
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Lemons AED
Nemesis
19
11 / 5 / 11
14,025
484
19,094
20,907
8,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Nream_
Medusa
20
4 / 4 / 9
13,413
463
12,798
18,407
11,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Skadi
vicmi14
Skadi
20
5 / 5 / 10
15,585
537
24,354
17,293
7,015
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
20
Kills
38
38
Deaths
22
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
HozzGonn
Ratatoskr
3
5
1
0.7
W
Xing Tian
HunterOPLmao
Xing Tian
15
3
6
6
L
Nemesis
ILocalJuulI
Nemesis
1
10
1
0.15
W
Nemesis
Lemons AED
Nemesis
11
5
11
3.3
L
Aphrodite
Mini zepter
Aphrodite
7
7
2
1.14
L
Fafnir
0
9
3
0.17
W
Medusa
Nream_
Medusa
4
4
9
2.13
L
Kukulkan
Yaniel125
Kukulkan
9
6
6
2
L
3
6
3
0.75
W
Skadi
vicmi14
Skadi
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,309
Damage
84,527
109,650
Taken
104,614
77,332
Mitigated
56,085
24,056
Healing
33,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
HozzGonn
Ratatoskr
8,554
2,526
0
4,045
19,153
14,336
1,879
6,090
13,063
0
60,204
W
Xing Tian
HunterOPLmao
Xing Tian
19,727
1,704
1,560
11,308
28,854
14,102
78
15,781
13,073
87,787
0
L
Nemesis
ILocalJuulI
Nemesis
4,391
1,721
0
701
13,998
4,125
92
1,853
12,145
0
25,054
W
Nemesis
Lemons AED
Nemesis
19,094
9,746
0
5,488
20,907
8,700
157
12,883
8,024
0
58,770
L
Aphrodite
Mini zepter
Aphrodite
18,638
2,692
1,572
13,835
26,713
13,002
4,852
8,441
18,272
98,389
0
L
Fafnir
8,318
2,740
282
2,670
26,707
30,399
148
3,713
22,994
23,873
0
W
Medusa
Nream_
Medusa
12,798
6,614
0
5,663
18,407
11,932
2,117
10,239
8,168
0
80,918
L
Kukulkan
Yaniel125
Kukulkan
28,582
2,368
0
2,465
18,810
8,935
0
3,756
15,054
120,330
0
L
11,380
5,061
0
2,531
23,422
20,871
909
1,964
21,458
0
74,963
W
Skadi
vicmi14
Skadi
24,354
14,313
294
4,850
17,293
7,015
6,823
10,742
6,551
0
116,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,779
Gold Earned
72,191
540
Minions Killed
573
0
Camps Cleared
0
2,292,886
Distance Traveled
2,452,449
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
13,014
449
99
3
0
506,090
1
W
Xing Tian
16,154
557
121
4
0
548,092
2
L
Nemesis
9,949
343
30
1
0
429,924
1
W
Nemesis
14,025
484
62
2
0
553,424
0
L
Aphrodite
14,379
496
172
6
0
433,984
3
L
Fafnir
11,663
402
35
1
0
410,225
2
W
Medusa
13,413
463
97
3
0
428,704
3
L
Kukulkan
15,672
540
181
6
0
504,517
0
L
Kali
14,116
487
122
4
0
514,236
2
W
Skadi
15,585
537
194
7
0
416,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role