Player Matchup

Merlin
Merlin
COLTvanRAMME
Merlin
Level 32
God Stats
12W - 7L
1,249 SR
Queue Stats
251W - 194L
1,537 Elo+
Party 1
Sun Wukong
Sun Wukong
DonlEsteban
Sun Wukong
Level 36
God Stats
15W - 9L
1,703 SR
Queue Stats
284W - 204L
1,474 Elo+
Party 1
Ymir
Ymir
Orange_420_
Ymir
Level 28
God Stats
49W - 44L
1,538 SR
Queue Stats
193W - 150L
1,486 Elo+
Party 1
Team Averages
Level 32
1,497 SR
1,499 Elo+

VS

Team Averages
Level 60
1,460 SR
1,431 Elo+
Zeus
Zeus
WARnnnnKINGS
Zeus
Level 64
God Stats
76W - 91L
1,329 SR
Queue Stats
145W - 290L
1,139 Elo+
Solo
Vulcan
Vulcan
iNinjaFattys
Vulcan
Level 104
God Stats
20W - 25L
1,553 SR
Queue Stats
185W - 137L
1,655 Elo+
Party 2
Ra
Ra
koenoroely
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
1 / 5 / 2
6,394
639
3,240
6,640
3,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
DonlEsteban
Sun Wukong
11
4 / 2 / 2
7,607
761
3,254
7,010
5,231
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 2 / 5
7,225
723
4,518
6,536
3,453
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 2
7,090
709
4,582
4,934
1,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
11
1 / 1 / 7
7,311
731
7,628
4,649
1,692
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 3 / 2
8,013
801
3,222
5,483
2,386
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
7
Kills
9
9
Deaths
7
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
5
2
0.4
W
Sun Wukong
DonlEsteban
Sun Wukong
4
2
2
2.5
W
2
2
5
2.25
L
3
3
2
1.33
L
Vulcan
1
1
7
4.5
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,012
Damage
15,432
20,186
Taken
15,066
12,119
Mitigated
5,665
4,292
Healing
4,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
3,240
467
489
1,216
6,640
3,435
0
5,768
872
15,860
0
W
Sun Wukong
DonlEsteban
Sun Wukong
3,254
722
477
1,041
7,010
5,231
0
5,236
1,774
0
12,965
W
4,518
826
195
874
6,536
3,453
0
4,480
2,056
14,901
0
L
4,582
164
84
1,539
4,934
1,587
0
2,300
2,634
15,512
0
L
Vulcan
7,628
2,025
0
1,059
4,649
1,692
86
3,217
1,432
35,606
0
L
3,222
346
50
1,331
5,483
2,386
412
2,257
3,226
35,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,226
Gold Earned
22,414
61
Minions Killed
130
0
Camps Cleared
0
505,072
Distance Traveled
522,414
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,394
639
21
2
0
151,000
2
W
Sun Wukong
7,607
761
17
2
0
182,291
2
W
Ymir
7,225
723
23
2
0
171,781
1
L
Zeus
7,090
709
21
2
0
143,183
0
L
Vulcan
7,311
731
49
5
0
205,024
0
L
Ra
8,013
801
60
6
0
174,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role