Player Matchup

Kukulkan
Kukulkan
SKYN Famished Z
Kukulkan
Level 85
God Stats
11W - 5L
1,609 SR
Queue Stats
103W - 100L
1,374 Elo+
Party 1
Cupid
Cupid
SKYN Jochuto7 Z
Cupid
Level 8
God Stats
85W - 83L
1,471 SR
Queue Stats
115W - 125L
1,398 Elo+
Party 1
Fenrir
Fenrir
SKYN MonoTulonZ
Fenrir
Level 117
God Stats
4W - 1L
1,544 SR
Queue Stats
52W - 35L
1,402 Elo+
Party 1
Team Averages
Level 70
1,541 SR
1,391 Elo+

VS

Team Averages
Level 17
1,501 SR
1,422 Elo+
Bacchus
Bacchus
Hebooty
Bacchus
Level 6
God Stats
0W - 1L
1,380 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Killer Cole 07
Fenrir
Level 21
God Stats
0W - 2L
1,396 SR
Queue Stats
14W - 19L
1,382 Elo+
Party 2
Chang'e
Chang'e
NODOG THE GREAT
Chang'e
Level 24
God Stats
6W - 4L
1,727 SR
Queue Stats
14W - 19L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
6 / 1 / 11
10,616
817
13,236
4,042
1,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 10
8,855
681
3,558
5,664
2,017
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
11 / 4 / 6
11,120
855
13,317
16,358
8,588
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hebooty
Bacchus
11
2 / 6 / 6
8,959
689
2,267
13,669
11,855
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
5 / 6 / 3
9,005
693
5,708
13,313
5,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 7 / 6
8,927
687
8,705
12,696
4,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
18
Kills
10
10
Deaths
19
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Hebooty
Bacchus
2
6
6
0.83
L
5
6
3
1.08
L
3
7
6
0.86
W
Kukulkan
6
1
11
11.5
W
1
5
10
1.2
W
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,111
Damage
16,680
26,064
Taken
39,678
12,181
Mitigated
21,927
4,896
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Hebooty
Bacchus
2,267
801
330
2,076
13,669
11,855
0
6,247
7,422
12,480
0
L
5,708
1,307
0
1,397
13,313
5,738
712
3,552
9,761
0
15,667
L
8,705
1,448
2,683
2,942
12,696
4,334
324
3,974
8,722
29,716
0
W
Kukulkan
13,236
1,207
0
718
4,042
1,576
891
1,545
2,497
56,484
0
W
3,558
2,647
60
34
5,664
2,017
311
1,916
3,748
0
18,829
W
13,317
4,437
0
4,084
16,358
8,588
826
7,611
8,747
575
45,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,591
Gold Earned
26,891
158
Minions Killed
91
0
Camps Cleared
0
683,039
Distance Traveled
640,946
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,959
689
18
1
0
181,881
4
L
Fenrir
9,005
693
22
2
0
226,473
0
L
Chang'e
8,927
687
51
4
0
232,592
0
W
Kukulkan
10,616
817
92
7
0
241,948
3
W
Cupid
8,855
681
27
2
0
215,007
4
W
Fenrir
11,120
855
39
3
0
226,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role