Player Matchup

Nemesis
Nemesis
ActaKam
Nemesis
Level 20
God Stats
6W - 0L
1,912 SR
Queue Stats
34W - 43L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
Eleide
Cthulhu
Level 18
God Stats
4W - 11L
1,256 SR
Queue Stats
31W - 48L
1,339 Elo+
Party 1
Ne Zha
Ne Zha
Niphari
Ne Zha
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 225L
1,339 Elo+
Party 1
Baron Samedi
Baron Samedi
Pradict
Baron Samedi
Level 56
God Stats
23W - 12L
1,531 SR
Queue Stats
183W - 226L
1,380 Elo+
Party 1
Neith
Neith
Vintex1
Neith
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 19L
1,192 Elo+
Party 1
Team Averages
Level 31
1,540 SR
1,319 Elo+

VS

Team Averages
Level 19
1,419 SR
1,417 Elo+
Izanami
Izanami
Alonekeybi
Izanami
Level 22
God Stats
0W - 1L
1,299 SR
Queue Stats
16W - 9L
1,469 Elo+
Party 2
Set
Set
Dangerdonkey
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Lobo2604
Cthulhu
Level 6
God Stats
3W - 3L
1,485 SR
Queue Stats
6W - 6L
1,424 Elo+
Party 2
Ao Kuang
Ao Kuang
X-DarkSkullKid-X
Ao Kuang
Level 13
God Stats
11W - 11L
1,500 SR
Queue Stats
164W - 208L
1,314 Elo+
Solo
Ra
Ra
sesefs
Ra
Level 28
God Stats
0W - 4L
1,312 SR
Queue Stats
228W - 252L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ActaKam
Nemesis
14
8 / 0 / 2
8,660
666
6,827
7,482
2,492
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Eleide
Cthulhu
12
3 / 0 / 4
7,471
575
5,145
6,431
4,579
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
Niphari
Ne Zha
10
1 / 5 / 7
6,621
509
2,947
9,819
3,984
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Pradict
Baron Samedi
13
4 / 0 / 5
7,895
607
7,077
5,668
2,744
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Vintex1
Neith
11
4 / 2 / 3
6,777
521
7,708
5,134
1,508
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alonekeybi
Izanami
9
5 / 4 / 1
6,592
507
7,136
8,062
2,073
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
7,057
543
3,789
9,755
3,008
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
Lobo2604
Cthulhu
8
0 / 3 / 7
6,266
482
4,366
7,056
2,990
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

10
0 / 6 / 0
6,120
471
2,602
8,239
2,376
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
11
1 / 5 / 0
6,693
515
3,321
8,370
3,139
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
20
Kills
7
7
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ActaKam
Nemesis
8
0
2
9
L
Izanami
Alonekeybi
Izanami
5
4
1
1.38
L
1
2
1
0.75
W
Cthulhu
Eleide
Cthulhu
3
0
4
5
L
Cthulhu
Lobo2604
Cthulhu
0
3
7
1.17
W
Ne Zha
Niphari
Ne Zha
1
5
7
0.9
W
Baron Samedi
Pradict
Baron Samedi
4
0
5
6.5
W
Neith
Vintex1
Neith
4
2
3
2.75
L
0
6
0
0
L
Ra
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,704
Damage
21,214
34,534
Taken
41,482
15,307
Mitigated
13,586
10,746
Healing
10,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ActaKam
Nemesis
6,827
2,963
0
3,588
7,482
2,492
0
758
6,724
0
61,802
L
Izanami
Alonekeybi
Izanami
7,136
5,020
0
2,139
8,062
2,073
140
1,319
6,743
0
30,885
L
3,789
1,815
0
5,313
9,755
3,008
267
743
8,937
0
49,533
W
Cthulhu
Eleide
Cthulhu
5,145
1,227
0
1,908
6,431
4,579
150
2,466
3,965
33,615
0
L
Cthulhu
Lobo2604
Cthulhu
4,366
644
0
780
7,056
2,990
0
545
6,486
12,199
0
W
Ne Zha
Niphari
Ne Zha
2,947
692
0
1,916
9,819
3,984
0
2,900
6,919
0
8,936
W
Baron Samedi
Pradict
Baron Samedi
7,077
204
73
2,451
5,668
2,744
799
2,562
3,106
41,224
0
W
Neith
Vintex1
Neith
7,708
3,774
0
810
5,134
1,508
0
1,603
3,531
0
36,436
L
2,602
1,050
0
517
8,239
2,376
1,161
4,038
3,776
22,664
0
L
Ra
3,321
734
177
1,332
8,370
3,139
819
5,052
3,318
34,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,424
Gold Earned
32,728
311
Minions Killed
283
0
Camps Cleared
0
1,244,287
Distance Traveled
1,093,008
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,660
666
110
8
0
278,001
0
L
Izanami
6,592
507
60
5
0
216,855
1
L
Set
7,057
543
80
6
0
231,361
2
W
Cthulhu
7,471
575
59
5
0
255,911
1
L
Cthulhu
6,266
482
25
2
0
221,475
1
W
Ne Zha
6,621
509
13
1
0
242,779
4
W
Baron Samedi
7,895
607
79
6
0
229,474
2
W
Neith
6,777
521
50
4
0
238,122
3
L
Ao Kuang
6,120
471
50
4
0
227,100
1
L
Ra
6,693
515
68
5
0
196,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role