Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Aymen_Bz_4
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,492 Elo+
Party 1
Nemesis
Nemesis
BySugnapf
Nemesis
Level 7
God Stats
4W - 3L
1,888 SR
Queue Stats
62W - 66L
1,672 Elo+
Solo
Cthulhu
Cthulhu
apimpNAMEDSLIK
Cthulhu
Level 24
God Stats
24W - 24L
1,624 SR
Queue Stats
284W - 281L
1,637 Elo+
Solo
Artemis
Artemis
reDIRKulous81
Artemis
Level 8
God Stats
0W - 2L
1,328 SR
Queue Stats
16W - 24L
1,532 Elo+
Solo
Team Averages
Level 30
1,568 SR
1,567 Elo+

VS

Team Averages
Level 15
1,644 SR
1,624 Elo+
Poseidon
Poseidon
BigBoulders2387
Poseidon
Level 8
God Stats
5W - 8L
1,748 SR
Queue Stats
61W - 47L
1,721 Elo+
Party 2
Amaterasu
Amaterasu
KilledByBunny
Amaterasu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Bellona
Bellona
Rasta King482
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,671 Elo+
Solo
Fenrir
Fenrir
Tiny stones6465
Fenrir
Level 18
God Stats
2W - 0L
1,712 SR
Queue Stats
49W - 35L
1,700 Elo+
Party 2
Cthulhu
Cthulhu
Vomere69
Cthulhu
Level 27
God Stats
3W - 3L
1,761 SR
Queue Stats
223W - 243L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
10 / 6 / 6
11,660
555
16,053
13,472
4,760
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
Aymen_Bz_4
Ganesha
14
1 / 5 / 10
10,414
496
10,687
19,542
15,136
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
BySugnapf
Nemesis
10
0 / 8 / 4
7,985
380
2,587
13,028
4,192
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 3 / 7
10,794
514
14,098
18,105
18,927
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
14
12 / 6 / 5
10,411
496
12,257
11,808
4,350
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
9 / 1 / 4
12,741
607
15,830
11,310
4,143
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
KilledByBunny
Amaterasu
13
4 / 7 / 10
8,832
421
6,791
19,058
10,319
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
9
0 / 14 / 0
7,066
336
1,967
16,142
7,099
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
11 / 2 / 7
12,811
610
16,740
17,960
7,346
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Vomere69
Cthulhu
14
3 / 5 / 9
10,349
493
15,753
14,741
10,463
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
57
28
Kills
27
28
Deaths
29
32
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
10
6
6
2.17
L
Ganesha
Aymen_Bz_4
Ganesha
1
5
10
1.2
W
Poseidon
9
1
4
11
L
Nemesis
BySugnapf
Nemesis
0
8
4
0.25
W
Amaterasu
KilledByBunny
Amaterasu
4
7
10
1.29
W
Bellona
0
14
0
0
W
11
2
7
7.25
W
Cthulhu
Vomere69
Cthulhu
3
5
9
1.5
L
5
3
7
2.83
L
Artemis
12
6
5
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,682
Damage
57,081
75,955
Taken
79,211
47,365
Mitigated
39,370
10,514
Healing
19,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
16,053
1,274
0
1,893
13,472
4,760
378
6,378
7,044
70,131
0
L
Ganesha
Aymen_Bz_4
Ganesha
10,687
1,870
0
850
19,542
15,136
551
8,093
11,171
44,768
0
W
Poseidon
15,830
1,573
0
2,370
11,310
4,143
472
7,113
3,822
96,660
0
L
Nemesis
BySugnapf
Nemesis
2,587
811
0
420
13,028
4,192
57
2,961
10,014
0
32,308
W
Amaterasu
KilledByBunny
Amaterasu
6,791
2,154
0
3,546
19,058
10,319
271
11,131
7,877
0
16,336
W
Bellona
1,967
965
0
312
16,142
7,099
40
7,457
8,516
0
16,557
W
16,740
3,580
0
9,379
17,960
7,346
1,465
6,601
11,207
0
99,668
W
Cthulhu
Vomere69
Cthulhu
15,753
1,341
1,591
2,414
14,741
10,463
870
7,680
6,951
53,370
0
L
14,098
1,481
398
6,412
18,105
18,927
0
9,474
8,589
56,768
0
L
Artemis
12,257
7,265
0
541
11,808
4,350
1,616
4,677
7,056
0
39,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,264
Gold Earned
51,799
362
Minions Killed
467
0
Camps Cleared
0
1,746,978
Distance Traveled
1,833,993
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,660
555
104
5
0
314,336
0
L
Ganesha
10,414
496
43
2
0
369,026
1
W
Poseidon
12,741
607
161
8
0
445,967
0
L
Nemesis
7,985
380
52
2
0
376,439
1
W
Amaterasu
8,832
421
33
2
0
352,713
0
W
Bellona
7,066
336
24
1
0
292,171
0
W
Fenrir
12,811
610
152
7
0
383,640
2
W
Cthulhu
10,349
493
97
5
0
359,502
0
L
Cthulhu
10,794
514
78
4
0
346,244
1
L
Artemis
10,411
496
85
4
0
340,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role