Player Matchup

Bacchus
Bacchus
Diamond III
GermanGasBil
Bacchus
Diamond III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 54L
2,671 MMR
Party 1
Hercules
Hercules
Diamond I
Toilet Payper
Hercules
Diamond I
Level 152
God Stats
10W - 7L
1,718 SR
Queue Stats
413W - 233L
2,481 MMR
Party 1
Merlin
Merlin
Diamond I
c7 Skrilla
Merlin
Diamond I
Level 54
God Stats
13W - 6L
2,041 SR
Queue Stats
166W - 61L
2,424 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 91
1,753 SR
2,525 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,664 SR
2,455 MMR
Achilles
Achilles
Platinum I
Beaky Chibi
Achilles
Platinum I
Level 159
God Stats
6W - 2L
1,763 SR
Queue Stats
61W - 75L
2,469 MMR
Solo
Medusa
Medusa
Diamond I
Stuaart96
Medusa
Diamond I
Level 159
God Stats
7W - 9L
1,611 SR
Queue Stats
599W - 670L
2,360 MMR
Solo
Discordia
Discordia
Diamond III
Wtzy
Discordia
Diamond III
Level 145
God Stats
2W - 2L
1,618 SR
Queue Stats
18W - 11L
2,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GermanGasBil
Bacchus
20
8 / 4 / 10
27,033
575
32,824
49,613
89,045
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Toilet Payper
Hercules
20
6 / 7 / 9
25,906
551
27,930
51,699
83,714
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
c7 Skrilla
Merlin
20
5 / 7 / 6
26,675
568
40,069
31,088
23,128
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
PersephoneCthulhuSobekHelAphrodite

VS

Bans
Guan YuXing TianKumbhakarnaChaacAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Beaky Chibi
Achilles
20
2 / 6 / 16
25,713
547
30,444
52,662
113,451
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Stuaart96
Medusa
20
11 / 4 / 4
28,982
617
38,094
40,597
14,395
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Wtzy
Discordia
20
5 / 9 / 13
27,787
591
43,152
29,181
15,562
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
51
19
Kills
18
18
Deaths
19
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
Beaky Chibi
Achilles
2
6
16
1.67
L
Bacchus
GermanGasBil
Bacchus
8
4
10
3.25
W
Medusa
Stuaart96
Medusa
11
4
4
3.25
L
Hercules
Toilet Payper
Hercules
6
7
9
1.5
W
Discordia
Wtzy
Discordia
5
9
13
1.28
L
Merlin
c7 Skrilla
Merlin
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,823
Damage
111,690
132,400
Taken
122,440
195,887
Mitigated
143,408
30,940
Healing
35,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Beaky Chibi
Achilles
30,444
8,776
0
11,764
52,662
113,451
837
28,324
23,088
0
92,411
L
Bacchus
GermanGasBil
Bacchus
32,824
4,029
0
7,277
49,613
89,045
1,536
17,270
31,745
127,898
0
W
Medusa
Stuaart96
Medusa
38,094
16,537
0
16,389
40,597
14,395
5,277
25,313
14,984
0
365,104
L
Hercules
Toilet Payper
Hercules
27,930
5,686
0
16,314
51,699
83,714
2,085
16,032
35,292
2,775
79,351
W
Discordia
Wtzy
Discordia
43,152
1,147
0
7,197
29,181
15,562
1,785
21,633
7,173
215,181
0
L
Merlin
c7 Skrilla
Merlin
40,069
602
0
7,349
31,088
23,128
900
9,965
20,898
305,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,614
Gold Earned
82,482
513
Minions Killed
586
0
Camps Cleared
0
2,623,140
Distance Traveled
2,628,110
39
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
25,713
547
56
1
0
934,322
17
L
Bacchus
27,033
575
105
2
0
918,944
16
W
Medusa
28,982
617
328
7
0
909,292
14
L
Hercules
25,906
551
87
2
0
901,219
12
W
Discordia
27,787
591
202
4
0
784,496
3
L
Merlin
26,675
568
321
7
0
802,977
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role