Player Matchup

Da Ji
Da Ji
Emperor041y
Da Ji
Level 48
God Stats
12W - 5L
1,476 SR
Queue Stats
292W - 260L
1,264 Elo+
Party 1
Nike
Nike
Oceansky7343
Nike
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,427 Elo+
Party 1
Anhur
Anhur
jensy21
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 96L
1,283 Elo+
Party 1
Team Averages
Level 60
1,492 SR
1,325 Elo+

VS

Team Averages
Level 14
1,405 SR
1,235 Elo+
Fenrir
Fenrir
BussySupremé
Fenrir
Level 8
God Stats
0W - 1L
1,254 SR
Queue Stats
1W - 2L
1,221 Elo+
Solo
Set
Set
Dtristan20
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 37L
1,067 Elo+
Solo
Ra
Ra
El Hothead
Ra
Level 25
God Stats
16W - 10L
1,462 SR
Queue Stats
25W - 19L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
14 / 2 / 1
11,257
750
9,238
6,890
2,526
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 2 / 11
12,130
809
10,180
12,216
12,250
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
jensy21
Anhur
12
5 / 5 / 10
10,405
694
8,016
10,747
3,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 9 / 0
9,863
658
4,248
11,117
3,709
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 12 / 6
8,414
561
2,087
13,128
3,751
14
2 / 6 / 4
9,377
625
8,486
9,902
2,677
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
27
Kills
7
9
Deaths
27
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
9
0
0.56
L
0
12
6
0.25
L
2
6
4
0.67
W
14
2
1
7.25
W
8
2
11
6.75
W
Anhur
jensy21
Anhur
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,434
Damage
14,821
29,853
Taken
34,147
18,252
Mitigated
10,137
1,284
Healing
2,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,248
1,508
0
823
11,117
3,709
0
0
11,117
0
12,010
L
2,087
705
0
325
13,128
3,751
0
0
13,128
0
7,462
L
8,486
1,058
366
898
9,902
2,677
0
72
9,830
46,636
0
W
9,238
3,412
660
624
6,890
2,526
624
1,867
5,023
0
18,467
W
10,180
1,556
0
0
12,216
12,250
232
3,163
9,053
0
57,518
W
Anhur
jensy21
Anhur
8,016
2,422
0
0
10,747
3,476
1,333
3,566
7,181
0
16,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,792
Gold Earned
27,654
108
Minions Killed
81
0
Camps Cleared
0
650,050
Distance Traveled
542,570
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,863
658
11
1
0
148,545
1
L
Set
8,414
561
9
1
0
194,518
2
L
Ra
9,377
625
61
4
0
199,507
2
W
Da Ji
11,257
750
19
1
0
183,236
0
W
Nike
12,130
809
72
5
0
234,192
3
W
Anhur
10,405
694
17
1
0
232,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role